import graphene from graphene import relay, resolve_only_args from graphene.contrib.django import DjangoNode, DjangoObjectType from .data import (create_ship, get_empire, get_faction, get_rebels, get_ship, get_ships) from .models import Character as CharacterModel from .models import Faction as FactionModel from .models import Ship as ShipModel schema = graphene.Schema(name='Starwars Django Relay Schema') class Ship(DjangoNode): class Meta: model = ShipModel @classmethod def get_node(cls, id, info): return Ship(get_ship(id)) class Character(DjangoObjectType): class Meta: model = CharacterModel class Faction(DjangoNode): class Meta: model = FactionModel @classmethod def get_node(cls, id, info): return Faction(get_faction(id)) class IntroduceShip(relay.ClientIDMutation): class Input: ship_name = graphene.String(required=True) faction_id = graphene.String(required=True) ship = graphene.Field(Ship) faction = graphene.Field(Faction) @classmethod def mutate_and_get_payload(cls, input, info): ship_name = input.get('ship_name') faction_id = input.get('faction_id') ship = create_ship(ship_name, faction_id) faction = get_faction(faction_id) return IntroduceShip(ship=Ship(ship), faction=Faction(faction)) class Query(graphene.ObjectType): rebels = graphene.Field(Faction) empire = graphene.Field(Faction) node = relay.NodeField() ships = relay.ConnectionField(Ship, description='All the ships.') @resolve_only_args def resolve_ships(self): return get_ships() @resolve_only_args def resolve_rebels(self): return get_rebels() @resolve_only_args def resolve_empire(self): return get_empire() class Mutation(graphene.ObjectType): introduce_ship = graphene.Field(IntroduceShip) # We register the Character Model because if not would be # inaccessible for the schema schema.register(Character) schema.query = Query schema.mutation = Mutation