data = {} def setup(): global data from .schema import Ship, Faction xwing = Ship(id="1", name="X-Wing") ywing = Ship(id="2", name="Y-Wing") awing = Ship(id="3", name="A-Wing") # Yeah, technically it's Corellian. But it flew in the service of the rebels, # so for the purposes of this demo it's a rebel ship. falcon = Ship(id="4", name="Millennium Falcon") homeOne = Ship(id="5", name="Home One") tieFighter = Ship(id="6", name="TIE Fighter") tieInterceptor = Ship(id="7", name="TIE Interceptor") executor = Ship(id="8", name="Executor") rebels = Faction( id="1", name="Alliance to Restore the Republic", ships=["1", "2", "3", "4", "5"] ) empire = Faction(id="2", name="Galactic Empire", ships=["6", "7", "8"]) data = { "Faction": {"1": rebels, "2": empire}, "Ship": { "1": xwing, "2": ywing, "3": awing, "4": falcon, "5": homeOne, "6": tieFighter, "7": tieInterceptor, "8": executor, }, } def create_ship(ship_name, faction_id): from .schema import Ship next_ship = len(data["Ship"].keys()) + 1 new_ship = Ship(id=str(next_ship), name=ship_name) data["Ship"][new_ship.id] = new_ship data["Faction"][faction_id].ships.append(new_ship.id) return new_ship def get_ship(_id): return data["Ship"][_id] def get_faction(_id): return data["Faction"][_id] def get_rebels(): return get_faction("1") def get_empire(): return get_faction("2")