import graphene from graphene import relay, resolve_only_args, Schema from graphene_django import DjangoObjectType from .data import (create_ship, get_empire, get_faction, get_rebels, get_ship, get_ships) from .models import ( Character as CharacterModel, Faction as FactionModel, Ship as ShipModel ) class Ship(DjangoObjectType): class Meta: model = ShipModel interfaces = (relay.Node, ) @classmethod def get_node(cls, id, context, info): node = get_ship(id) print(node) return node class Character(DjangoObjectType): class Meta: model = CharacterModel class Faction(DjangoObjectType): class Meta: model = FactionModel interfaces = (relay.Node, ) @classmethod def get_node(cls, id, context, info): return get_faction(id) class IntroduceShip(relay.ClientIDMutation): class Input: ship_name = graphene.String(required=True) faction_id = graphene.String(required=True) ship = graphene.Field(Ship) faction = graphene.Field(Faction) @classmethod def mutate_and_get_payload(cls, input, context, info): ship_name = input.get('shipName') faction_id = input.get('factionId') ship = create_ship(ship_name, faction_id) faction = get_faction(faction_id) return IntroduceShip(ship=ship, faction=faction) class Query(graphene.ObjectType): rebels = graphene.Field(Faction) empire = graphene.Field(Faction) node = relay.Node.Field() ships = relay.ConnectionField(Ship, description='All the ships.') @resolve_only_args def resolve_ships(self): return get_ships() @resolve_only_args def resolve_rebels(self): return get_rebels() @resolve_only_args def resolve_empire(self): return get_empire() class Mutation(graphene.ObjectType): introduce_ship = IntroduceShip.Field() # We register the Character Model because if not would be # inaccessible for the schema schema = Schema(query=Query, mutation=Mutation, types=[Ship, Character])