# v1.0 Upgrade Guide Big changes from v0.10.x to 1.0. While on the surface a lot of this just looks like shuffling around API, the entire codebase has been rewritten to handle some really great use cases and improved performance. ## Backwards Compatibility and Deprecation Warnings This has been a community project from the start, we need your help making the upgrade as smooth as possible for everybody! We have done our best to provide backwards compatibility with deprecated APIs. ## Interfaces For implementing an Interface in a ObjectType, you have to add also `ObjectType`. Like: ```python from graphene import Interface, ObjectType, String class Character(Interface): name = String() class Human(Character): # Old way, not working anymore pass class Droid(Character, ObjectType): # New way, you have to specify the ObjectType pass ``` ## Mutations Mutation fields have changed the way of usage, before if you have the mutation `MyMutation` you only have to reference with `graphene.Field(MyMutation)` now it's simply `MyMutation.Field()` Example: ```python from graphene import ObjectType, Mutation, String class ReverseString(Mutation): class Input: input = String(required=True) reversed = String() def mutate(self, args, context, info): reversed = args.get('input')[::-1] return ReverseString(reversed=reversed) class Query(ObjectType): reverse_string = graphene.Field(ReverseString) # Old way, not working anymore reverse_string = ReverseString.Field() ``` ## Nodes Apart of implementing as showed in the previous section, for use the node field you have to specify the node Type. Example: ```python from graphene import ObjectType, relay class Query(ObjectType): node = relay.NodeField() # Old way, NodeField no longer exists node = relay.Node.Field() # New way ```