import graphene from graphene import implements, relay, resolve_only_args from .data import create_ship, get_empire, get_faction, get_rebels, get_ship class Ship(graphene.ObjectType, relay.Node): '''A ship in the Star Wars saga''' name = graphene.String(description='The name of the ship.') @classmethod def get_node(cls, id, context, info): return get_ship(id) class Faction(graphene.ObjectType, relay.Node): '''A faction in the Star Wars saga''' name = graphene.String(description='The name of the faction.') # ships = relay.ConnectionField( # Ship, description='The ships used by the faction.') ships = graphene.List(graphene.String) # @resolve_only_args # def resolve_ships(self, **args): # # Transform the instance ship_ids into real instances # return [get_ship(ship_id) for ship_id in self.ships] @classmethod def get_node(cls, id, context, info): return get_faction(id) class IntroduceShip(relay.ClientIDMutation): class Input: ship_name = graphene.String(required=True) faction_id = graphene.String(required=True) ship = graphene.Field(Ship) faction = graphene.Field(Faction) @classmethod def mutate_and_get_payload(cls, input, context, info): ship_name = input.get('shipName') faction_id = input.get('factionId') ship = create_ship(ship_name, faction_id) faction = get_faction(faction_id) return IntroduceShip(ship=ship, faction=faction) class Query(graphene.ObjectType): rebels = graphene.Field(Faction) empire = graphene.Field(Faction) node = relay.Node.Field @resolve_only_args def resolve_rebels(self): return get_rebels() @resolve_only_args def resolve_empire(self): return get_empire() class Mutation(graphene.ObjectType): introduce_ship = IntroduceShip.Field schema = graphene.Schema(query=Query, mutation=Mutation)