* Please **do not** open issues without clearly stating the problem and desired result. [See the bug reports section](#bug-reports) for more information on creating effective issues.
Our bug tracker utilizes several labels to help organize and identify issues. Here's what they represent and how we use them:
-`bug confirmed` - Issues that have been confirmed with a reduced test case and identify a bug in Bootstrap.
-`docs & examples` - Issues for improving or updating our documentation or examples.
-`feature` - Issues asking for a new feature to be added, or an existing one to be extended or modified. New features require a minor version bump (e.g., `v3.0.0` to `v3.1.0`).
-`enhancement` - Issues for improving existing features
-`grunt` - Issues with our included JavaScript-based Gruntfile, which is used to run all our tests, concatenate and compile source files, and more.
-`help wanted` - Issues we need or would love help from the community to resolve.
-`js` - Issues stemming from our compiled or source JavaScript files.
For a complete look at our labels, see the [project labels page](https://github.com/FezVrasta/bootstrap-material-design/labels).
## Bug reports
A bug is a _demonstrable problem_ that is caused by the code in the repository.
Good bug reports are extremely helpful, so thanks!
Guidelines for bug reports:
0.**Validate and lint your code**— [validate your HTML](http://html5.validator.nu)
and [lint your HTML](https://github.com/twbs/bootlint) to ensure your
problem isn't caused by a simple error in your own code.
1.**Use the GitHub issue search**— check if the issue has already been
reported.
2.**Check if the issue has been fixed**— try to reproduce it using the
latest `master` or development branch in the repository.
3.**Isolate the problem**— ideally create a [reduced test
case](https://css-tricks.com/reduced-test-cases/) and a live example.
[This CodePen](http://codepen.io/rosskevin/pen/VvRgrN) is a starter template.
A good bug report shouldn't leave others needing to chase you up for more
information. Please try to be as detailed as possible in your report. What is
your environment? What steps will reproduce the issue? What browser(s) and OS
experience the problem? Do other browsers show the bug differently? What
would you expect to be the outcome? All these details will help people to fix
any potential bugs.
Example:
> Short and descriptive example bug report title
>
> A summary of the issue and the browser/OS environment in which it occurs. If
> suitable, include the steps required to reproduce the bug.
>
> 1. This is the first step
> 2. This is the second step
> 3. Further steps, etc.
>
> `<url>` - a link to the reduced test case (via the [CodePen template](http://codepen.io/rosskevin/pen/VvRgrN))
>
> Any other information you want to share that is relevant to the issue being
> reported. This might include the lines of code that you have identified as
> causing the bug, and potential solutions (and your opinions on their
> merits).
## Feature requests
Feature requests are welcome. But take a moment to find out whether your idea
fits with the scope and aims of the project and the [Google Material Design specification itself](http://www.google.com/design/spec/material-design/introduction.html). It's up to *you* to make a strong
case to convince the project's developers of the merits of this feature. Please
provide as much detail and context as possible.
## Pull requests
Good pull requests—patches, improvements, new features—are a fantastic
help. They should remain focused in scope and avoid containing unrelated
commits.
**Please ask first** before embarking on any significant pull request (e.g.
implementing features, refactoring code, porting to a different language),
otherwise you risk spending a lot of time working on something that the
project's developers might not want to merge into the project.
Please adhere to the [coding guidelines](#code-guidelines) used throughout the
project (indentation, accurate comments, etc.) and any other requirements
(such as test coverage).
**In general, do not edit `dist` or `sass` files
directly!** Those files are automatically generated. You should edit the
source files in [`/less/`](https://github.com/FezVrasta/bootstrap-material-design/tree/master/less)
[Adhere to the Code Guide.](http://codeguide.co/#html)
- Use tags and elements appropriate for an HTML5 doctype (e.g., self-closing tags).
- Use CDNs and HTTPS for third-party JS when possible. We don't use protocol-relative URLs in this case because they break when viewing the page locally via `file://`.
- Use [WAI-ARIA](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA) attributes in documentation examples to promote accessibility.
### CSS
[Adhere to the Code Guide.](http://codeguide.co/#css)
- When feasible, default color palettes should comply with [WCAG color contrast guidelines](http://www.w3.org/TR/WCAG20/#visual-audio-contrast).
- Except in rare cases, don't remove default `:focus` styles (via e.g. `outline: none;`) without providing alternative styles. See [this A11Y Project post](http://a11yproject.com/posts/never-remove-css-outlines/) for more details.
### JS
- No semicolons (in client-side JS)
- 2 spaces (no tabs)
- strict mode
- "Attractive"
### Checking coding style
Run `grunt build` before committing to ensure your changes follow our coding standards.
## License
By contributing your code, you agree to license your contribution under the [MIT License](LICENSE).
By contributing to the documentation, you agree to license your contribution under the [Creative Commons Attribution 3.0 Unported License](docs/LICENSE).