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https://github.com/mdbootstrap/mdb-ui-kit.git
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3a92b3b471
Conflicts: dist/css/material-wfont.css dist/css/material-wfont.min.css dist/css/material.css dist/css/material.min.css less/material.less template/material/css/material-wfont.css template/material/css/material-wfont.min.css template/material/css/material.css template/material/css/material.min.css
182 lines
6.9 KiB
JavaScript
182 lines
6.9 KiB
JavaScript
/* Copyright 2014+, Federico Zivolo, LICENSE at https://github.com/FezVrasta/bootstrap-material-design/blob/master/LICENSE.md */
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/* globals CustomEvent */
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window.ripples = {
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init : function(withRipple) {
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"use strict";
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// Cross browser matches function
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function matchesSelector(domElement, selector) {
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var matches = domElement.matches ||
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domElement.matchesSelector ||
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domElement.webkitMatchesSelector ||
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domElement.mozMatchesSelector ||
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domElement.msMatchesSelector ||
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domElement.oMatchesSelector;
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return matches.call(domElement, selector);
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}
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// animations time
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var rippleOutTime = 100,
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rippleStartTime = 500;
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// Helper to bind events on dynamically created elements
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var bind = function(events, selector, callback) {
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if (typeof events === "string") {
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events = [events];
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}
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events.forEach(function(event) {
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document.addEventListener(event, function(e) {
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var target = (typeof e.detail !== "number") ? e.detail : e.target;
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if (matchesSelector(target, selector)) {
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callback(e, target);
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}
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});
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});
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};
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var rippleStart = function(e, target, callback) {
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// Init variables
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var $rippleWrapper = target,
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$el = $rippleWrapper.parentNode,
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$ripple = document.createElement("div"),
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elPos = $el.getBoundingClientRect(),
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// Mouse pos in most cases
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mousePos = {x: e.clientX - elPos.left, y: ((window.ontouchstart) ? e.clientY - window.scrollY: e.clientY) - elPos.top},
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scale = "scale(" + Math.round($rippleWrapper.offsetWidth / 5) + ")",
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rippleEnd = new CustomEvent("rippleEnd", {detail: $ripple}),
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_rippleOpacity = 0.1,
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refreshElementStyle;
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// If multitouch is detected or some other black magic suff is happening...
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if (e.touches) {
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mousePos = {x: e.touches[0].clientX - elPos.left, y: e.touches[0].clientY - elPos.top};
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}
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console.log(mousePos);
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$ripplecache = $ripple;
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// Set ripple class
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$ripple.className = "ripple";
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// Move ripple to the mouse position
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$ripple.setAttribute("style", "left:" + mousePos.x + "px; top:" + mousePos.y + "px;");
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// Get the clicked target's text color, this will be applied to the ripple as background-color.
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var targetColor = window.getComputedStyle($el).color;
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// Convert the rgb color to an rgba color with opacity set to __rippleOpacity__
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targetColor = targetColor.replace("rgb", "rgba").replace(")", ", " + _rippleOpacity + ")");
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// Insert new ripple into ripple wrapper
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$rippleWrapper.appendChild($ripple);
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// Make sure the ripple has the class applied (ugly hack but it works)
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refreshElementStyle = window.getComputedStyle($ripple).opacity;
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// Let other funtions know that this element is animating
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$ripple.dataset.animating = 1;
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// Set scale value, background-color and opacity to ripple and animate it
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$ripple.className = "ripple ripple-on";
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// Prepare the style of the ripple
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var rippleStyle = [
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$ripple.getAttribute("style"),
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"background-color: " + targetColor,
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"-ms-transform: " + scale,
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"-moz-transform" + scale,
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"-webkit-transform" + scale,
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"transform: " + scale
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];
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// Apply the style
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$ripple.setAttribute("style", rippleStyle.join(";"));
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// This function is called when the animation is finished
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setTimeout(function() {
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// Let know to other functions that this element has finished the animation
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$ripple.dataset.animating = 0;
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document.dispatchEvent(rippleEnd);
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if (callback) {
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callback();
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}
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}, rippleStartTime);
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};
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var rippleOut = function($ripple) {
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// Clear previous animation
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$ripple.className = "ripple ripple-on ripple-out";
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// Let ripple fade out (with CSS)
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setTimeout(function() {
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$ripple.remove();
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}, rippleOutTime);
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};
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// Helper, need to know if mouse is up or down
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var mouseDown = false;
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bind(["mousedown", "touchstart"], "*", function() {
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mouseDown = true;
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});
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bind(["mouseup", "touchend"], "*", function() {
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mouseDown = false;
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});
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// Append ripple wrapper if not exists already
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var rippleInit = function(e, target) {
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if (target.getElementsByClassName("ripple-wrapper").length === 0) {
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target.className += " withripple";
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var $rippleWrapper = document.createElement("div");
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$rippleWrapper.className = "ripple-wrapper";
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target.appendChild($rippleWrapper);
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if (window.ontouchstart === null) {
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rippleStart(e, $rippleWrapper, function() {
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// FIXME: ugly fix for first touchstart event on mobile devices...
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$rippleWrapper.getElementsByClassName("ripple")[0].remove();
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});
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}
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}
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};
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var $ripplecache;
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// Events handler
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// init RippleJS and start ripple effect on mousedown
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bind(["mouseover", "touchstart"], withRipple, rippleInit);
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// start ripple effect on mousedown
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bind(["mousedown", "touchstart"], ".ripple-wrapper", function(e, $ripple) {
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// Start ripple only on left or middle mouse click and touch click
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if (e.which === 0 || e.which === 1 || e.which === 2) {
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rippleStart(e, $ripple);
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}
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});
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// if animation ends and user is not holding mouse then destroy the ripple
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bind("rippleEnd", ".ripple-wrapper .ripple", function(e, $ripple) {
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var $ripples = $ripple.parentNode.getElementsByClassName("ripple");
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if (!mouseDown || ( $ripples[0] == $ripple && $ripples.length > 1)) {
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rippleOut($ripple);
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}
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});
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// Destroy ripple when mouse is not holded anymore if the ripple still exists
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bind(["mouseup", "touchend"], ".ripple-wrapper", function() {
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var $ripple = $ripplecache;
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if ($ripple && $ripple.dataset.animating != 1) {
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rippleOut($ripple);
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}
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});
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}
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};
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