Removed CC0 notice

This commit is contained in:
Andrew Murray 2021-01-23 10:55:03 +11:00
parent baaa298e00
commit 10e5f8e4d9
5 changed files with 0 additions and 20 deletions

View File

@ -4,10 +4,6 @@ Jerome Leclanche <jerome@leclan.ch>
Documentation: Documentation:
https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
The contents of this file are hereby released in the public domain (CC0)
Full text of the CC0 license:
https://creativecommons.org/publicdomain/zero/1.0/
""" """
import struct import struct

View File

@ -2,10 +2,6 @@
Blizzard Mipmap Format (.blp) Blizzard Mipmap Format (.blp)
Jerome Leclanche <jerome@leclan.ch> Jerome Leclanche <jerome@leclan.ch>
The contents of this file are hereby released in the public domain (CC0)
Full text of the CC0 license:
https://creativecommons.org/publicdomain/zero/1.0/
BLP1 files, used mostly in Warcraft III, are not fully supported. BLP1 files, used mostly in Warcraft III, are not fully supported.
All types of BLP2 files used in World of Warcraft are supported. All types of BLP2 files used in World of Warcraft are supported.

View File

@ -4,10 +4,6 @@ Jerome Leclanche <jerome@leclan.ch>
Documentation: Documentation:
https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
The contents of this file are hereby released in the public domain (CC0)
Full text of the CC0 license:
https://creativecommons.org/publicdomain/zero/1.0/
""" """
import struct import struct

View File

@ -2,10 +2,6 @@
A Pillow loader for .ftc and .ftu files (FTEX) A Pillow loader for .ftc and .ftu files (FTEX)
Jerome Leclanche <jerome@leclan.ch> Jerome Leclanche <jerome@leclan.ch>
The contents of this file are hereby released in the public domain (CC0)
Full text of the CC0 license:
https://creativecommons.org/publicdomain/zero/1.0/
Independence War 2: Edge Of Chaos - Texture File Format - 16 October 2001 Independence War 2: Edge Of Chaos - Texture File Format - 16 October 2001
The textures used for 3D objects in Independence War 2: Edge Of Chaos are in a The textures used for 3D objects in Independence War 2: Edge Of Chaos are in a

View File

@ -5,10 +5,6 @@
* *
* Format documentation: * Format documentation:
* https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt * https://web.archive.org/web/20170802060935/http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
*
* The contents of this file are in the public domain (CC0)
* Full text of the CC0 license:
* https://creativecommons.org/publicdomain/zero/1.0/
*/ */
#include "Imaging.h" #include "Imaging.h"