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	fix FASTOCTREE quantizer for large images (>16MP)
the color value counter sums all color values and this overflows a uint32 at 16M white pixels, 32M gray pixels, etc.
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				|  | @ -32,10 +32,10 @@ | |||
| typedef struct _ColorBucket{ | ||||
|    /* contains palette index when used for look up cube */ | ||||
|    uint32_t count; | ||||
|    uint32_t r; | ||||
|    uint32_t g; | ||||
|    uint32_t b; | ||||
|    uint32_t a; | ||||
|    uint64_t r; | ||||
|    uint64_t g; | ||||
|    uint64_t b; | ||||
|    uint64_t a; | ||||
| } *ColorBucket; | ||||
| 
 | ||||
| typedef struct _ColorCube{ | ||||
|  | @ -262,7 +262,7 @@ set_lookup_value(const ColorCube cube, const Pixel *p, long value) { | |||
|    bucket->count = value; | ||||
| } | ||||
| 
 | ||||
| uint32_t | ||||
| uint64_t | ||||
| lookup_color(const ColorCube cube, const Pixel *p) { | ||||
|    ColorBucket bucket = color_bucket_from_cube(cube, p); | ||||
|    return bucket->count; | ||||
|  |  | |||
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