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Added reading of uncompressed RGB data
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Tests/images/uncompressed_rgb.dds
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Tests/images/uncompressed_rgb.dds
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Tests/images/uncompressed_rgb.png
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Tests/images/uncompressed_rgb.png
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After Width: | Height: | Size: 143 KiB |
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@ -7,6 +7,7 @@ TEST_FILE_DXT1 = "Tests/images/dxt1-rgb-4bbp-noalpha_MipMaps-1.dds"
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TEST_FILE_DXT3 = "Tests/images/dxt3-argb-8bbp-explicitalpha_MipMaps-1.dds"
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TEST_FILE_DXT5 = "Tests/images/dxt5-argb-8bbp-interpolatedalpha_MipMaps-1.dds"
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TEST_FILE_DX10_BC7 = "Tests/images/bc7-argb-8bpp_MipMaps-1.dds"
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TEST_FILE_UNCOMPRESSED_RGB = "Tests/images/uncompressed_rgb.dds"
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class TestFileDds(PillowTestCase):
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@ -67,6 +68,20 @@ class TestFileDds(PillowTestCase):
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self.assert_image_equal(target, im)
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def test_uncompressed_rgb(self):
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"""Check uncompressed RGB images can be opened"""
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target = Image.open(TEST_FILE_UNCOMPRESSED_RGB.replace('.dds', '.png'))
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im = Image.open(TEST_FILE_UNCOMPRESSED_RGB)
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im.load()
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self.assertEqual(im.format, "DDS")
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self.assertEqual(im.mode, "RGBA")
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self.assertEqual(im.size, (800, 600))
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self.assert_image_equal(target, im)
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def test__validate_true(self):
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"""Check valid prefix"""
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# Arrange
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@ -841,8 +841,8 @@ DDS
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DDS is a popular container texture format used in video games and natively
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supported by DirectX.
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Currently, DXT1, DXT3, and DXT5 pixel formats are supported and only in ``RGBA``
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mode.
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Currently, uncompressed RGB data and DXT1, DXT3, and DXT5 pixel formats are
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supported, and only in ``RGBA`` mode.
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.. versionadded:: 3.4.0 DXT3
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@ -96,7 +96,7 @@ TODO
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Other Changes
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=============
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TODO
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^^^^
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Reading new DDS image format
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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TODO
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Pillow can now read uncompressed RGB data from DDS images.
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@ -123,43 +123,52 @@ class DdsImageFile(ImageFile.ImageFile):
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# pixel format
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pfsize, pfflags = struct.unpack("<2I", header.read(8))
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fourcc = header.read(4)
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bitcount, rmask, gmask, bmask, amask = struct.unpack("<5I",
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header.read(20))
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bitcount, = struct.unpack("<I", header.read(4))
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masks = struct.unpack("<4I", header.read(16))
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if pfflags & 0x40:
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# DDPF_RGB - Texture contains uncompressed RGB data
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masks = {mask: ["R", "G", "B", "A"][i] for i, mask in enumerate(masks)}
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rawmode = ""
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if bitcount == 32:
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rawmode += masks[0xff000000]
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rawmode += masks[0xff0000] + masks[0xff00] + masks[0xff]
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data_start = header_size + 4
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n = 0
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if fourcc == b"DXT1":
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self.pixel_format = "DXT1"
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n = 1
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elif fourcc == b"DXT3":
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self.pixel_format = "DXT3"
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n = 2
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elif fourcc == b"DXT5":
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self.pixel_format = "DXT5"
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n = 3
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elif fourcc == b"DX10":
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data_start += 20
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# ignoring flags which pertain to volume textures and cubemaps
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dxt10 = BytesIO(self.fp.read(20))
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dxgi_format, dimension = struct.unpack("<II", dxt10.read(8))
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if dxgi_format in (DXGI_FORMAT_BC7_TYPELESS,
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DXGI_FORMAT_BC7_UNORM):
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self.pixel_format = "BC7"
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n = 7
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elif dxgi_format == DXGI_FORMAT_BC7_UNORM_SRGB:
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self.pixel_format = "BC7"
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self.im_info["gamma"] = 1/2.2
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n = 7
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else:
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raise NotImplementedError("Unimplemented DXGI format %d" %
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(dxgi_format))
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self.tile = [("raw", (0, 0) + self.size, 0, (rawmode, 0, 1))]
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else:
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raise NotImplementedError("Unimplemented pixel format %r" %
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(fourcc))
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data_start = header_size + 4
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n = 0
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if fourcc == b"DXT1":
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self.pixel_format = "DXT1"
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n = 1
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elif fourcc == b"DXT3":
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self.pixel_format = "DXT3"
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n = 2
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elif fourcc == b"DXT5":
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self.pixel_format = "DXT5"
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n = 3
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elif fourcc == b"DX10":
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data_start += 20
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# ignoring flags which pertain to volume textures and cubemaps
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dxt10 = BytesIO(self.fp.read(20))
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dxgi_format, dimension = struct.unpack("<II", dxt10.read(8))
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if dxgi_format in (DXGI_FORMAT_BC7_TYPELESS,
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DXGI_FORMAT_BC7_UNORM):
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self.pixel_format = "BC7"
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n = 7
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elif dxgi_format == DXGI_FORMAT_BC7_UNORM_SRGB:
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self.pixel_format = "BC7"
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self.im_info["gamma"] = 1/2.2
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n = 7
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else:
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raise NotImplementedError("Unimplemented DXGI format %d" %
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(dxgi_format))
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else:
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raise NotImplementedError("Unimplemented pixel format %r" %
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(fourcc))
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self.tile = [
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("bcn", (0, 0) + self.size, data_start, (n))
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]
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self.tile = [
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("bcn", (0, 0) + self.size, data_start, (n))
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]
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def load_seek(self, pos):
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pass
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