Make SSE4 optional

This commit is contained in:
Aleksandr Karpinskii 2024-08-11 21:55:30 +04:00
parent 890865c388
commit 25ae464421

View File

@ -3,7 +3,11 @@
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
void static inline ImagingLineBoxBlur32(
typedef UINT8 pixel[4];
#if defined(__SSE4__)
void static inline ImagingLineBoxBlur32_SSE4(
UINT32 *lineOut,
UINT32 *lineIn,
int lastx,
@ -115,7 +119,7 @@ void static inline ImagingLineBoxBlur32(
#undef SAVE
}
void static inline ImagingLineBoxBlurZero32(
void static inline ImagingLineBoxBlurZero32_SSE4(
UINT32 *lineOut,
UINT32 *lineIn,
int lastx,
@ -177,6 +181,105 @@ void static inline ImagingLineBoxBlurZero32(
#undef SAVE
}
#endif // defined(__SSE4__)
void static inline ImagingLineBoxBlur32(
pixel *lineOut,
pixel *lineIn,
int lastx,
int radius,
int edgeA,
int edgeB,
UINT32 ww,
UINT32 fw
) {
int x;
UINT32 acc[4];
UINT32 bulk[4];
#define MOVE_ACC(acc, subtract, add) \
acc[0] += lineIn[add][0] - lineIn[subtract][0]; \
acc[1] += lineIn[add][1] - lineIn[subtract][1]; \
acc[2] += lineIn[add][2] - lineIn[subtract][2]; \
acc[3] += lineIn[add][3] - lineIn[subtract][3];
#define ADD_FAR(bulk, acc, left, right) \
bulk[0] = (acc[0] * ww) + (lineIn[left][0] + lineIn[right][0]) * fw; \
bulk[1] = (acc[1] * ww) + (lineIn[left][1] + lineIn[right][1]) * fw; \
bulk[2] = (acc[2] * ww) + (lineIn[left][2] + lineIn[right][2]) * fw; \
bulk[3] = (acc[3] * ww) + (lineIn[left][3] + lineIn[right][3]) * fw;
#define SAVE(x, bulk) \
lineOut[x][0] = (UINT8)((bulk[0] + (1 << 23)) >> 24); \
lineOut[x][1] = (UINT8)((bulk[1] + (1 << 23)) >> 24); \
lineOut[x][2] = (UINT8)((bulk[2] + (1 << 23)) >> 24); \
lineOut[x][3] = (UINT8)((bulk[3] + (1 << 23)) >> 24);
/* Compute acc for -1 pixel (outside of image):
From "-radius-1" to "-1" get first pixel,
then from "0" to "radius-1". */
acc[0] = lineIn[0][0] * (radius + 1);
acc[1] = lineIn[0][1] * (radius + 1);
acc[2] = lineIn[0][2] * (radius + 1);
acc[3] = lineIn[0][3] * (radius + 1);
/* As radius can be bigger than xsize, iterate to edgeA -1. */
for (x = 0; x < edgeA - 1; x++) {
acc[0] += lineIn[x][0];
acc[1] += lineIn[x][1];
acc[2] += lineIn[x][2];
acc[3] += lineIn[x][3];
}
/* Then multiply remainder to last x. */
acc[0] += lineIn[lastx][0] * (radius - edgeA + 1);
acc[1] += lineIn[lastx][1] * (radius - edgeA + 1);
acc[2] += lineIn[lastx][2] * (radius - edgeA + 1);
acc[3] += lineIn[lastx][3] * (radius - edgeA + 1);
if (edgeA <= edgeB) {
/* Subtract pixel from left ("0").
Add pixels from radius. */
for (x = 0; x < edgeA; x++) {
MOVE_ACC(acc, 0, x + radius);
ADD_FAR(bulk, acc, 0, x + radius + 1);
SAVE(x, bulk);
}
/* Subtract previous pixel from "-radius".
Add pixels from radius. */
for (x = edgeA; x < edgeB; x++) {
MOVE_ACC(acc, x - radius - 1, x + radius);
ADD_FAR(bulk, acc, x - radius - 1, x + radius + 1);
SAVE(x, bulk);
}
/* Subtract previous pixel from "-radius".
Add last pixel. */
for (x = edgeB; x <= lastx; x++) {
MOVE_ACC(acc, x - radius - 1, lastx);
ADD_FAR(bulk, acc, x - radius - 1, lastx);
SAVE(x, bulk);
}
} else {
for (x = 0; x < edgeB; x++) {
MOVE_ACC(acc, 0, x + radius);
ADD_FAR(bulk, acc, 0, x + radius + 1);
SAVE(x, bulk);
}
for (x = edgeB; x < edgeA; x++) {
MOVE_ACC(acc, 0, lastx);
ADD_FAR(bulk, acc, 0, lastx);
SAVE(x, bulk);
}
for (x = edgeA; x <= lastx; x++) {
MOVE_ACC(acc, x - radius - 1, lastx);
ADD_FAR(bulk, acc, x - radius - 1, lastx);
SAVE(x, bulk);
}
}
#undef MOVE_ACC
#undef ADD_FAR
#undef SAVE
}
void static inline ImagingLineBoxBlur8(
UINT8 *lineOut,
UINT8 *lineIn,
@ -302,8 +405,8 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
ImagingSectionEnter(&cookie);
if (imIn->image8) {
if (radius) {
for (y = 0; y < imIn->ysize; y++) {
for (y = 0; y < imIn->ysize; y++) {
if (radius) {
ImagingLineBoxBlur8(
(imIn == imOut ? (UINT8 *)lineOut : imOut->image8[y]),
imIn->image8[y],
@ -314,13 +417,7 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
ww,
fw
);
if (imIn == imOut) {
// Commit.
memcpy(imOut->image8[y], lineOut, imIn->xsize);
}
}
} else {
for (y = 0; y < imIn->ysize; y++) {
} else {
ImagingLineBoxBlurZero8(
(imIn == imOut ? (UINT8 *)lineOut : imOut->image8[y]),
imIn->image8[y],
@ -330,16 +427,17 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
ww,
fw
);
if (imIn == imOut) {
// Commit.
memcpy(imOut->image8[y], lineOut, imIn->xsize);
}
}
if (imIn == imOut) {
// Commit.
memcpy(imOut->image8[y], lineOut, imIn->xsize);
}
}
} else {
if (radius) {
for (y = 0; y < imIn->ysize; y++) {
ImagingLineBoxBlur32(
for (y = 0; y < imIn->ysize; y++) {
#if defined(__SSE4__)
if (radius) {
ImagingLineBoxBlur32_SSE4(
imIn == imOut ? (UINT32 *)lineOut : (UINT32 *)imOut->image32[y],
(UINT32 *)imIn->image32[y],
imIn->xsize - 1,
@ -349,14 +447,8 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
ww,
fw
);
if (imIn == imOut) {
// Commit.
memcpy(imOut->image32[y], lineOut, imIn->xsize * 4);
}
}
} else {
for (y = 0; y < imIn->ysize; y++) {
ImagingLineBoxBlurZero32(
} else {
ImagingLineBoxBlurZero32_SSE4(
imIn == imOut ? (UINT32 *)lineOut : (UINT32 *)imOut->image32[y],
(UINT32 *)imIn->image32[y],
imIn->xsize - 1,
@ -365,10 +457,22 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
ww,
fw
);
if (imIn == imOut) {
// Commit.
memcpy(imOut->image32[y], lineOut, imIn->xsize * 4);
}
}
#else // defined(__SSE4__)
ImagingLineBoxBlur32(
imIn == imOut ? (pixel *)lineOut : (pixel *)imOut->image32[y],
(pixel *)imIn->image32[y],
imIn->xsize - 1,
radius,
edgeA,
edgeB,
ww,
fw
);
#endif // defined(__SSE4__)
if (imIn == imOut) {
// Commit.
memcpy(imOut->image32[y], lineOut, imIn->xsize * 4);
}
}
}