mirror of
https://github.com/python-pillow/Pillow.git
synced 2025-08-15 01:34:45 +03:00
account for pixel size in imaging filters
This commit is contained in:
parent
632b96b2c2
commit
25df706e67
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@ -27,7 +27,7 @@
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#include "Imaging.h"
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#include "Imaging.h"
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static inline UINT8
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static inline UINT8
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clip8(float in) {
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clip8(const float in) {
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if (in <= 0.0) {
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if (in <= 0.0) {
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return 0;
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return 0;
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}
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}
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@ -99,12 +99,13 @@ ImagingFilter3x3(Imaging imOut, Imaging im, const float *kernel, float offset) {
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(_i2f((UINT8)in0[x - d]) * (kernel)[0] + _i2f((UINT8)in0[x]) * (kernel)[1] + \
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(_i2f((UINT8)in0[x - d]) * (kernel)[0] + _i2f((UINT8)in0[x]) * (kernel)[1] + \
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_i2f((UINT8)in0[x + d]) * (kernel)[2])
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_i2f((UINT8)in0[x + d]) * (kernel)[2])
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// Add one time for rounding
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offset += 0.5;
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int x = 0, y = 0;
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int x = 0, y = 0;
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memcpy(imOut->image[0], im->image[0], im->linesize);
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memcpy(imOut->image[0], im->image[0], im->linesize);
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if (im->bands == 1) {
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if (im->pixelsize == 1) {
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// Add one time for rounding
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offset += 0.5;
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for (y = 1; y < im->ysize - 1; y++) {
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for (y = 1; y < im->ysize - 1; y++) {
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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@ -121,9 +122,30 @@ ImagingFilter3x3(Imaging imOut, Imaging im, const float *kernel, float offset) {
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}
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}
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out[x] = in0[x];
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out[x] = in0[x];
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}
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}
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} else {
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} else if (im->pixelsize == 2) {
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// Add one time for rounding
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for (y = 1; y < im->ysize - 1; y++) {
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offset += 0.5;
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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const UINT8 *in1 = (UINT8 *)im->image[y + 1];
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UINT8 *out = (UINT8 *)imOut->image[y];
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memcpy(out, in0, 2);
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for (x = 1; x < im->xsize - 1; x++) {
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float ss0 = offset;
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float ss1 = offset;
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ss0 += KERNEL1x3(in1, x * 2 + 0, &kernel[0], 2);
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ss1 += KERNEL1x3(in1, x * 2 + 1, &kernel[0], 2);
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ss0 += KERNEL1x3(in0, x * 2 + 0, &kernel[3], 2);
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ss1 += KERNEL1x3(in0, x * 2 + 1, &kernel[3], 2);
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ss0 += KERNEL1x3(in_1, x * 2 + 0, &kernel[6], 2);
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ss1 += KERNEL1x3(in_1, x * 2 + 1, &kernel[6], 2);
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out[x * 2 + 0] = clip8(ss0);
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out[x * 2 + 1] = clip8(ss1);
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}
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memcpy(out + x * 2, in0 + x * 2, 2);
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}
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} else if (im->pixelsize == 4) {
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if (im->bands == 3) {
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for (y = 1; y < im->ysize - 1; y++) {
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for (y = 1; y < im->ysize - 1; y++) {
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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@ -131,26 +153,10 @@ ImagingFilter3x3(Imaging imOut, Imaging im, const float *kernel, float offset) {
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UINT8 *out = (UINT8 *)imOut->image[y];
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UINT8 *out = (UINT8 *)imOut->image[y];
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memcpy(out, in0, sizeof(UINT32));
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memcpy(out, in0, sizeof(UINT32));
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if (im->bands == 2) {
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for (x = 1; x < im->xsize - 1; x++) {
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float ss0 = offset;
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float ss3 = offset;
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UINT32 v;
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ss0 += KERNEL1x3(in1, x * 4 + 0, &kernel[0], 4);
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ss3 += KERNEL1x3(in1, x * 4 + 3, &kernel[0], 4);
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ss0 += KERNEL1x3(in0, x * 4 + 0, &kernel[3], 4);
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ss3 += KERNEL1x3(in0, x * 4 + 3, &kernel[3], 4);
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ss0 += KERNEL1x3(in_1, x * 4 + 0, &kernel[6], 4);
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ss3 += KERNEL1x3(in_1, x * 4 + 3, &kernel[6], 4);
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v = MAKE_UINT32(clip8(ss0), 0, 0, clip8(ss3));
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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}
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} else if (im->bands == 3) {
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for (x = 1; x < im->xsize - 1; x++) {
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for (x = 1; x < im->xsize - 1; x++) {
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float ss0 = offset;
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float ss0 = offset;
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float ss1 = offset;
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float ss1 = offset;
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float ss2 = offset;
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float ss2 = offset;
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UINT32 v;
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ss0 += KERNEL1x3(in1, x * 4 + 0, &kernel[0], 4);
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ss0 += KERNEL1x3(in1, x * 4 + 0, &kernel[0], 4);
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ss1 += KERNEL1x3(in1, x * 4 + 1, &kernel[0], 4);
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ss1 += KERNEL1x3(in1, x * 4 + 1, &kernel[0], 4);
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ss2 += KERNEL1x3(in1, x * 4 + 2, &kernel[0], 4);
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ss2 += KERNEL1x3(in1, x * 4 + 2, &kernel[0], 4);
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@ -160,34 +166,42 @@ ImagingFilter3x3(Imaging imOut, Imaging im, const float *kernel, float offset) {
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ss0 += KERNEL1x3(in_1, x * 4 + 0, &kernel[6], 4);
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ss0 += KERNEL1x3(in_1, x * 4 + 0, &kernel[6], 4);
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ss1 += KERNEL1x3(in_1, x * 4 + 1, &kernel[6], 4);
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ss1 += KERNEL1x3(in_1, x * 4 + 1, &kernel[6], 4);
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ss2 += KERNEL1x3(in_1, x * 4 + 2, &kernel[6], 4);
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ss2 += KERNEL1x3(in_1, x * 4 + 2, &kernel[6], 4);
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v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), 0);
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const UINT32 v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), 0);
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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}
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}
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} else if (im->bands == 4) {
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for (x = 1; x < im->xsize - 1; x++) {
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float ss0 = offset;
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float ss1 = offset;
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float ss2 = offset;
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float ss3 = offset;
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UINT32 v;
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ss0 += KERNEL1x3(in1, x * 4 + 0, &kernel[0], 4);
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ss1 += KERNEL1x3(in1, x * 4 + 1, &kernel[0], 4);
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ss2 += KERNEL1x3(in1, x * 4 + 2, &kernel[0], 4);
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ss3 += KERNEL1x3(in1, x * 4 + 3, &kernel[0], 4);
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ss0 += KERNEL1x3(in0, x * 4 + 0, &kernel[3], 4);
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ss1 += KERNEL1x3(in0, x * 4 + 1, &kernel[3], 4);
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ss2 += KERNEL1x3(in0, x * 4 + 2, &kernel[3], 4);
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ss3 += KERNEL1x3(in0, x * 4 + 3, &kernel[3], 4);
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ss0 += KERNEL1x3(in_1, x * 4 + 0, &kernel[6], 4);
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ss1 += KERNEL1x3(in_1, x * 4 + 1, &kernel[6], 4);
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ss2 += KERNEL1x3(in_1, x * 4 + 2, &kernel[6], 4);
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ss3 += KERNEL1x3(in_1, x * 4 + 3, &kernel[6], 4);
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v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), clip8(ss3));
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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}
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}
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memcpy(out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32));
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memcpy(out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32));
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}
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}
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} else if (im->bands == 4) {
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for (y = 1; y < im->ysize - 1; y++) {
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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const UINT8 *in1 = (UINT8 *)im->image[y + 1];
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UINT8 *out = (UINT8 *)imOut->image[y];
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memcpy(out, in0, sizeof(UINT32));
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for (x = 1; x < im->xsize - 1; x++) {
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float ss0 = offset;
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float ss1 = offset;
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float ss2 = offset;
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float ss3 = offset;
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ss0 += KERNEL1x3(in1, x * 4 + 0, &kernel[0], 4);
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ss1 += KERNEL1x3(in1, x * 4 + 1, &kernel[0], 4);
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ss2 += KERNEL1x3(in1, x * 4 + 2, &kernel[0], 4);
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ss3 += KERNEL1x3(in1, x * 4 + 3, &kernel[0], 4);
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ss0 += KERNEL1x3(in0, x * 4 + 0, &kernel[3], 4);
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ss1 += KERNEL1x3(in0, x * 4 + 1, &kernel[3], 4);
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ss2 += KERNEL1x3(in0, x * 4 + 2, &kernel[3], 4);
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ss3 += KERNEL1x3(in0, x * 4 + 3, &kernel[3], 4);
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ss0 += KERNEL1x3(in_1, x * 4 + 0, &kernel[6], 4);
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ss1 += KERNEL1x3(in_1, x * 4 + 1, &kernel[6], 4);
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ss2 += KERNEL1x3(in_1, x * 4 + 2, &kernel[6], 4);
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ss3 += KERNEL1x3(in_1, x * 4 + 3, &kernel[6], 4);
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const UINT32 v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), clip8(ss3));
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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}
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memcpy(out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32));
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}
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}
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}
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}
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memcpy(imOut->image[y], im->image[y], im->linesize);
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memcpy(imOut->image[y], im->image[y], im->linesize);
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}
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}
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@ -200,13 +214,14 @@ ImagingFilter5x5(Imaging imOut, Imaging im, const float *kernel, float offset) {
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_i2f((UINT8)in0[x + d]) * (kernel)[3] + \
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_i2f((UINT8)in0[x + d]) * (kernel)[3] + \
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_i2f((UINT8)in0[x + d + d]) * (kernel)[4])
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_i2f((UINT8)in0[x + d + d]) * (kernel)[4])
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// Add one time for rounding
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offset += 0.5;
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int x = 0, y = 0;
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int x = 0, y = 0;
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memcpy(imOut->image[0], im->image[0], im->linesize);
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memcpy(imOut->image[0], im->image[0], im->linesize);
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memcpy(imOut->image[1], im->image[1], im->linesize);
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memcpy(imOut->image[1], im->image[1], im->linesize);
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if (im->bands == 1) {
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if (im->pixelsize == 1) {
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// Add one time for rounding
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offset += 0.5;
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for (y = 2; y < im->ysize - 2; y++) {
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for (y = 2; y < im->ysize - 2; y++) {
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const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
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const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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@ -229,9 +244,36 @@ ImagingFilter5x5(Imaging imOut, Imaging im, const float *kernel, float offset) {
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out[x + 0] = in0[x + 0];
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out[x + 0] = in0[x + 0];
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out[x + 1] = in0[x + 1];
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out[x + 1] = in0[x + 1];
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}
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}
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} else {
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} else if (im->pixelsize == 2) {
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// Add one time for rounding
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for (y = 2; y < im->ysize - 2; y++) {
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offset += 0.5;
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const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in0 = (UINT8 *)im->image[y];
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const UINT8 *in1 = (UINT8 *)im->image[y + 1];
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const UINT8 *in2 = (UINT8 *)im->image[y + 2];
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UINT8 *out = (UINT8 *)imOut->image[y];
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memcpy(out, in0, 2 * 2);
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for (x = 2; x < im->xsize - 2; x++) {
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float ss0 = offset;
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float ss1 = offset;
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ss0 += KERNEL1x5(in2, x * 2 + 0, &kernel[0], 2);
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ss1 += KERNEL1x5(in2, x * 2 + 1, &kernel[0], 2);
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ss0 += KERNEL1x5(in1, x * 2 + 0, &kernel[5], 2);
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ss1 += KERNEL1x5(in1, x * 2 + 1, &kernel[5], 2);
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ss0 += KERNEL1x5(in0, x * 2 + 0, &kernel[10], 2);
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ss1 += KERNEL1x5(in0, x * 2 + 1, &kernel[10], 2);
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ss0 += KERNEL1x5(in_1, x * 2 + 0, &kernel[15], 2);
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ss1 += KERNEL1x5(in_1, x * 2 + 1, &kernel[15], 2);
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ss0 += KERNEL1x5(in_2, x * 2 + 0, &kernel[20], 2);
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ss1 += KERNEL1x5(in_2, x * 2 + 1, &kernel[20], 2);
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out[x * 2 + 0] = clip8(ss0);
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out[x * 2 + 1] = clip8(ss1);
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}
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memcpy(out + x * 2, in0 + x * 2, 2 * 2);
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}
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} else if (im->pixelsize == 4) {
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if (im->bands == 3) {
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for (y = 2; y < im->ysize - 2; y++) {
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for (y = 2; y < im->ysize - 2; y++) {
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const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
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const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
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@ -241,30 +283,10 @@ ImagingFilter5x5(Imaging imOut, Imaging im, const float *kernel, float offset) {
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UINT8 *out = (UINT8 *)imOut->image[y];
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UINT8 *out = (UINT8 *)imOut->image[y];
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memcpy(out, in0, sizeof(UINT32) * 2);
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memcpy(out, in0, sizeof(UINT32) * 2);
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if (im->bands == 2) {
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for (x = 2; x < im->xsize - 2; x++) {
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float ss0 = offset;
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float ss3 = offset;
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UINT32 v;
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ss0 += KERNEL1x5(in2, x * 4 + 0, &kernel[0], 4);
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ss3 += KERNEL1x5(in2, x * 4 + 3, &kernel[0], 4);
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ss0 += KERNEL1x5(in1, x * 4 + 0, &kernel[5], 4);
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ss3 += KERNEL1x5(in1, x * 4 + 3, &kernel[5], 4);
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ss0 += KERNEL1x5(in0, x * 4 + 0, &kernel[10], 4);
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ss3 += KERNEL1x5(in0, x * 4 + 3, &kernel[10], 4);
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ss0 += KERNEL1x5(in_1, x * 4 + 0, &kernel[15], 4);
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ss3 += KERNEL1x5(in_1, x * 4 + 3, &kernel[15], 4);
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ss0 += KERNEL1x5(in_2, x * 4 + 0, &kernel[20], 4);
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ss3 += KERNEL1x5(in_2, x * 4 + 3, &kernel[20], 4);
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v = MAKE_UINT32(clip8(ss0), 0, 0, clip8(ss3));
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memcpy(out + x * sizeof(v), &v, sizeof(v));
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}
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} else if (im->bands == 3) {
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for (x = 2; x < im->xsize - 2; x++) {
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for (x = 2; x < im->xsize - 2; x++) {
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float ss0 = offset;
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float ss0 = offset;
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float ss1 = offset;
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float ss1 = offset;
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float ss2 = offset;
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float ss2 = offset;
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UINT32 v;
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ss0 += KERNEL1x5(in2, x * 4 + 0, &kernel[0], 4);
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ss0 += KERNEL1x5(in2, x * 4 + 0, &kernel[0], 4);
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ss1 += KERNEL1x5(in2, x * 4 + 1, &kernel[0], 4);
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ss1 += KERNEL1x5(in2, x * 4 + 1, &kernel[0], 4);
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ss2 += KERNEL1x5(in2, x * 4 + 2, &kernel[0], 4);
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ss2 += KERNEL1x5(in2, x * 4 + 2, &kernel[0], 4);
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@ -280,16 +302,26 @@ ImagingFilter5x5(Imaging imOut, Imaging im, const float *kernel, float offset) {
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ss0 += KERNEL1x5(in_2, x * 4 + 0, &kernel[20], 4);
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ss0 += KERNEL1x5(in_2, x * 4 + 0, &kernel[20], 4);
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ss1 += KERNEL1x5(in_2, x * 4 + 1, &kernel[20], 4);
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ss1 += KERNEL1x5(in_2, x * 4 + 1, &kernel[20], 4);
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ss2 += KERNEL1x5(in_2, x * 4 + 2, &kernel[20], 4);
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ss2 += KERNEL1x5(in_2, x * 4 + 2, &kernel[20], 4);
|
||||||
v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), 0);
|
const UINT32 v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), 0);
|
||||||
memcpy(out + x * sizeof(v), &v, sizeof(v));
|
memcpy(out + x * sizeof(v), &v, sizeof(v));
|
||||||
}
|
}
|
||||||
|
memcpy(out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32) * 2);
|
||||||
|
}
|
||||||
} else if (im->bands == 4) {
|
} else if (im->bands == 4) {
|
||||||
|
for (y = 2; y < im->ysize - 2; y++) {
|
||||||
|
const UINT8 *in_2 = (UINT8 *)im->image[y - 2];
|
||||||
|
const UINT8 *in_1 = (UINT8 *)im->image[y - 1];
|
||||||
|
const UINT8 *in0 = (UINT8 *)im->image[y];
|
||||||
|
const UINT8 *in1 = (UINT8 *)im->image[y + 1];
|
||||||
|
const UINT8 *in2 = (UINT8 *)im->image[y + 2];
|
||||||
|
UINT8 *out = (UINT8 *)imOut->image[y];
|
||||||
|
|
||||||
|
memcpy(out, in0, sizeof(UINT32) * 2);
|
||||||
for (x = 2; x < im->xsize - 2; x++) {
|
for (x = 2; x < im->xsize - 2; x++) {
|
||||||
float ss0 = offset;
|
float ss0 = offset;
|
||||||
float ss1 = offset;
|
float ss1 = offset;
|
||||||
float ss2 = offset;
|
float ss2 = offset;
|
||||||
float ss3 = offset;
|
float ss3 = offset;
|
||||||
UINT32 v;
|
|
||||||
ss0 += KERNEL1x5(in2, x * 4 + 0, &kernel[0], 4);
|
ss0 += KERNEL1x5(in2, x * 4 + 0, &kernel[0], 4);
|
||||||
ss1 += KERNEL1x5(in2, x * 4 + 1, &kernel[0], 4);
|
ss1 += KERNEL1x5(in2, x * 4 + 1, &kernel[0], 4);
|
||||||
ss2 += KERNEL1x5(in2, x * 4 + 2, &kernel[0], 4);
|
ss2 += KERNEL1x5(in2, x * 4 + 2, &kernel[0], 4);
|
||||||
|
@ -310,12 +342,11 @@ ImagingFilter5x5(Imaging imOut, Imaging im, const float *kernel, float offset) {
|
||||||
ss1 += KERNEL1x5(in_2, x * 4 + 1, &kernel[20], 4);
|
ss1 += KERNEL1x5(in_2, x * 4 + 1, &kernel[20], 4);
|
||||||
ss2 += KERNEL1x5(in_2, x * 4 + 2, &kernel[20], 4);
|
ss2 += KERNEL1x5(in_2, x * 4 + 2, &kernel[20], 4);
|
||||||
ss3 += KERNEL1x5(in_2, x * 4 + 3, &kernel[20], 4);
|
ss3 += KERNEL1x5(in_2, x * 4 + 3, &kernel[20], 4);
|
||||||
v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), clip8(ss3));
|
const UINT32 v = MAKE_UINT32(clip8(ss0), clip8(ss1), clip8(ss2), clip8(ss3));
|
||||||
memcpy(out + x * sizeof(v), &v, sizeof(v));
|
memcpy(out + x * sizeof(v), &v, sizeof(v));
|
||||||
}
|
}
|
||||||
|
memcpy(out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32) * 2);
|
||||||
}
|
}
|
||||||
memcpy(
|
|
||||||
out + x * sizeof(UINT32), in0 + x * sizeof(UINT32), sizeof(UINT32) * 2);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
memcpy(imOut->image[y], im->image[y], im->linesize);
|
memcpy(imOut->image[y], im->image[y], im->linesize);
|
||||||
|
|
Loading…
Reference in New Issue
Block a user