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fix blend macros
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parent
003a7523df
commit
30a5f1a0d0
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@ -24,19 +24,19 @@
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#include "Imaging.h"
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/* like (a * b + 127) / 255), but much faster on most platforms */
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#define MULDIV255NEW(a, b, tmp)\
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(tmp = (a) * (b) + 128, ((((tmp) >> 8) + (tmp)) >> 8))
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#define MULDIV255NEW(a, tmp)\
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(tmp = (a) + 128, ((((tmp) >> 8) + (tmp)) >> 8))
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#define MULDIV255OLD(a, b, tmp)\
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(((a) * (b) + 127) / 255)
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#define MULDIV255OLD(a, tmp)\
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(((a) + 127) / 255)
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#define MULDIV255 MULDIV255NEW
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#define BLEND(mask, in1, in2, tmp1, tmp2)\
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(MULDIV255(in1, 255 - mask, tmp1) + MULDIV255(in2, mask, tmp2))
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#define BLEND(mask, in1, in2, tmp1)\
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MULDIV255(in1 * (255 - mask) + in2 * mask, tmp1)
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#define PREBLEND(mask, in1, in2, tmp1)\
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(MULDIV255(in1, 255 - mask, tmp1) + in2)
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(MULDIV255(in1 * (255 - mask), tmp1) + in2)
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static inline void
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paste(Imaging imOut, Imaging imIn, int dx, int dy, int sx, int sy,
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@ -100,7 +100,7 @@ paste_mask_L(Imaging imOut, Imaging imIn, Imaging imMask,
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/* paste with mode "L" matte */
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int x, y;
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unsigned int tmp1, tmp2;
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unsigned int tmp1;
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if (imOut->image8) {
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@ -109,7 +109,7 @@ paste_mask_L(Imaging imOut, Imaging imIn, Imaging imMask,
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UINT8* in = imIn->image8[y+sy]+sx;
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UINT8* mask = imMask->image8[y+sy]+sx;
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for (x = 0; x < xsize; x++) {
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*out = BLEND(*mask, *out, *in, tmp1, tmp2);
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*out = BLEND(*mask, *out, *in, tmp1);
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out++, in++, mask++;
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}
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}
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@ -122,10 +122,10 @@ paste_mask_L(Imaging imOut, Imaging imIn, Imaging imMask,
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UINT8* mask = (UINT8*) (imMask->image8[y+sy] + sx);
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for (x = 0; x < xsize; x++) {
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UINT8 a = mask[0];
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out[0] = BLEND(a, out[0], in[0], tmp1, tmp2);
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out[1] = BLEND(a, out[1], in[1], tmp1, tmp2);
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out[2] = BLEND(a, out[2], in[2], tmp1, tmp2);
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out[3] = BLEND(a, out[3], in[3], tmp1, tmp2);
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out[0] = BLEND(a, out[0], in[0], tmp1);
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out[1] = BLEND(a, out[1], in[1], tmp1);
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out[2] = BLEND(a, out[2], in[2], tmp1);
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out[3] = BLEND(a, out[3], in[3], tmp1);
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out += 4; in += 4; mask ++;
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}
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}
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@ -140,7 +140,7 @@ paste_mask_RGBA(Imaging imOut, Imaging imIn, Imaging imMask,
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/* paste with mode "RGBA" matte */
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int x, y;
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unsigned int tmp1, tmp2;
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unsigned int tmp1;
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if (imOut->image8) {
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@ -149,7 +149,7 @@ paste_mask_RGBA(Imaging imOut, Imaging imIn, Imaging imMask,
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UINT8* in = imIn->image8[y+sy]+sx;
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UINT8* mask = (UINT8*) imMask->image[y+sy]+sx*4+3;
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for (x = 0; x < xsize; x++) {
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*out = BLEND(*mask, *out, *in, tmp1, tmp2);
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*out = BLEND(*mask, *out, *in, tmp1);
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out++, in++, mask += 4;
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}
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}
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@ -162,10 +162,10 @@ paste_mask_RGBA(Imaging imOut, Imaging imIn, Imaging imMask,
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UINT8* mask = (UINT8*) (imMask->image32[y+sy] + sx);
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for (x = 0; x < xsize; x++) {
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UINT8 a = mask[3];
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out[0] = BLEND(a, out[0], in[0], tmp1, tmp2);
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out[1] = BLEND(a, out[1], in[1], tmp1, tmp2);
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out[2] = BLEND(a, out[2], in[2], tmp1, tmp2);
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out[3] = BLEND(a, out[3], in[3], tmp1, tmp2);
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out[0] = BLEND(a, out[0], in[0], tmp1);
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out[1] = BLEND(a, out[1], in[1], tmp1);
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out[2] = BLEND(a, out[2], in[2], tmp1);
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out[3] = BLEND(a, out[3], in[3], tmp1);
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out += 4; in += 4; mask += 4;
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}
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}
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@ -373,7 +373,7 @@ fill_mask_L(Imaging imOut, const UINT8* ink, Imaging imMask,
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/* fill with mode "L" matte */
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int x, y, i;
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unsigned int tmp1, tmp2;
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unsigned int tmp1;
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if (imOut->image8) {
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@ -381,7 +381,7 @@ fill_mask_L(Imaging imOut, const UINT8* ink, Imaging imMask,
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UINT8* out = imOut->image8[y+dy]+dx;
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UINT8* mask = imMask->image8[y+sy]+sx;
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for (x = 0; x < xsize; x++) {
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*out = BLEND(*mask, *out, ink[0], tmp1, tmp2);
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*out = BLEND(*mask, *out, ink[0], tmp1);
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out++, mask++;
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}
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}
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@ -393,7 +393,7 @@ fill_mask_L(Imaging imOut, const UINT8* ink, Imaging imMask,
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UINT8* mask = (UINT8*) imMask->image[y+sy]+sx;
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for (x = 0; x < xsize; x++) {
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for (i = 0; i < pixelsize; i++) {
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*out = BLEND(*mask, *out, ink[i], tmp1, tmp2);
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*out = BLEND(*mask, *out, ink[i], tmp1);
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out++;
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}
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mask++;
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@ -410,7 +410,7 @@ fill_mask_RGBA(Imaging imOut, const UINT8* ink, Imaging imMask,
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/* fill with mode "RGBA" matte */
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int x, y, i;
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unsigned int tmp1, tmp2;
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unsigned int tmp1;
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if (imOut->image8) {
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@ -419,7 +419,7 @@ fill_mask_RGBA(Imaging imOut, const UINT8* ink, Imaging imMask,
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UINT8* out = imOut->image8[y+dy]+dx;
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UINT8* mask = (UINT8*) imMask->image[y+sy]+sx;
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for (x = 0; x < xsize; x++) {
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*out = BLEND(*mask, *out, ink[0], tmp1, tmp2);
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*out = BLEND(*mask, *out, ink[0], tmp1);
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out++, mask += 4;
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}
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}
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@ -433,7 +433,7 @@ fill_mask_RGBA(Imaging imOut, const UINT8* ink, Imaging imMask,
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UINT8* mask = (UINT8*) imMask->image[y+sy]+sx;
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for (x = 0; x < xsize; x++) {
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for (i = 0; i < pixelsize; i++) {
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*out = BLEND(*mask, *out, ink[i], tmp1, tmp2);
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*out = BLEND(*mask, *out, ink[i], tmp1);
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out++;
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}
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mask += 4;
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