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use mode structs in Chops.c
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08575c682e
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@ -60,11 +60,11 @@
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return imOut;
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static Imaging
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create(Imaging im1, Imaging im2, char *mode) {
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create(Imaging im1, Imaging im2, const Mode *mode) {
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int xsize, ysize;
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if (!im1 || !im2 || im1->type != IMAGING_TYPE_UINT8 ||
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(mode != NULL && (strcmp(im1->mode, "1") || strcmp(im2->mode, "1")))) {
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(mode != NULL && (im1->mode != mode || im2->mode != mode))) {
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return (Imaging)ImagingError_ModeError();
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}
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if (im1->type != im2->type || im1->bands != im2->bands) {
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@ -114,17 +114,17 @@ ImagingChopSubtract(Imaging imIn1, Imaging imIn2, float scale, int offset) {
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Imaging
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ImagingChopAnd(Imaging imIn1, Imaging imIn2) {
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CHOP2((in1[x] && in2[x]) ? 255 : 0, "1");
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CHOP2((in1[x] && in2[x]) ? 255 : 0, IMAGING_MODE_1);
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}
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Imaging
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ImagingChopOr(Imaging imIn1, Imaging imIn2) {
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CHOP2((in1[x] || in2[x]) ? 255 : 0, "1");
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CHOP2((in1[x] || in2[x]) ? 255 : 0, IMAGING_MODE_1);
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}
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Imaging
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ImagingChopXor(Imaging imIn1, Imaging imIn2) {
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CHOP2(((in1[x] != 0) ^ (in2[x] != 0)) ? 255 : 0, "1");
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CHOP2(((in1[x] != 0) ^ (in2[x] != 0)) ? 255 : 0, IMAGING_MODE_1);
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}
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Imaging
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