convert tabs to spaces

This commit is contained in:
homm 2014-10-06 20:55:59 +04:00
parent 9634e437ef
commit 626acf705f

View File

@ -48,9 +48,9 @@
static inline UINT8 clip(double in) static inline UINT8 clip(double in)
{ {
if (in >= 255.0) if (in >= 255.0)
return (UINT8) 255; return (UINT8) 255;
if (in <= 0.0) if (in <= 0.0)
return (UINT8) 0; return (UINT8) 0;
return (UINT8) in; return (UINT8) in;
} }
@ -108,31 +108,31 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding)
maskData = malloc(radius * sizeof(float)); maskData = malloc(radius * sizeof(float));
/* FIXME: error checking */ /* FIXME: error checking */
for (x = 0; x < radius; x++) { for (x = 0; x < radius; x++) {
z = ((float) (x + 2) / ((float) radius)); z = ((float) (x + 2) / ((float) radius));
dev = 0.5 + (((float) (radius * radius)) * 0.001); dev = 0.5 + (((float) (radius * radius)) * 0.001);
/* you can adjust this factor to change the shape/center-weighting /* you can adjust this factor to change the shape/center-weighting
of the gaussian */ of the gaussian */
maskData[x] = (float) pow((1.0 / sqrt(2.0 * 3.14159265359 * dev)), maskData[x] = (float) pow((1.0 / sqrt(2.0 * 3.14159265359 * dev)),
((-(z - 1.0) * -(x - 1.0)) / ((-(z - 1.0) * -(x - 1.0)) /
(2.0 * dev))); (2.0 * dev)));
} }
/* if there's any remainder, multiply the first/last values in /* if there's any remainder, multiply the first/last values in
MaskData it. this allows us to support float radius values. */ MaskData it. this allows us to support float radius values. */
if (remainder > 0.0) { if (remainder > 0.0) {
maskData[0] *= remainder; maskData[0] *= remainder;
maskData[radius - 1] *= remainder; maskData[radius - 1] *= remainder;
} }
for (x = 0; x < radius; x++) { for (x = 0; x < radius; x++) {
/* this is done separately now due to the correction for float /* this is done separately now due to the correction for float
radius values above */ radius values above */
sum += maskData[x]; sum += maskData[x];
} }
for (i = 0; i < radius; i++) { for (i = 0; i < radius; i++) {
maskData[i] *= (1.0 / sum); maskData[i] *= (1.0 / sum);
/* printf("%f\n", maskData[i]); */ /* printf("%f\n", maskData[i]); */
} }
/* create a temporary memory buffer for the data for the first pass /* create a temporary memory buffer for the data for the first pass
@ -140,9 +140,9 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding)
/* don't bother about alpha/padding */ /* don't bother about alpha/padding */
buffer = calloc((size_t) (im->xsize * im->ysize * channels), buffer = calloc((size_t) (im->xsize * im->ysize * channels),
sizeof(float)); sizeof(float));
if (buffer == NULL) if (buffer == NULL)
return ImagingError_MemoryError(); return ImagingError_MemoryError();
/* be nice to other threads while you go off to lala land */ /* be nice to other threads while you go off to lala land */
ImagingSectionEnter(&cookie); ImagingSectionEnter(&cookie);
@ -153,94 +153,94 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding)
/* perform a blur on each line, and place in the temporary storage buffer */ /* perform a blur on each line, and place in the temporary storage buffer */
for (y = 0; y < im->ysize; y++) { for (y = 0; y < im->ysize; y++) {
if (channels == 1 && im->image8 != NULL) { if (channels == 1 && im->image8 != NULL) {
line8 = (UINT8 *) im->image8[y]; line8 = (UINT8 *) im->image8[y];
} else { } else {
line = im->image32[y]; line = im->image32[y];
} }
for (x = 0; x < im->xsize; x++) { for (x = 0; x < im->xsize; x++) {
newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0;
/* for each neighbor pixel, factor in its value/weighting to the /* for each neighbor pixel, factor in its value/weighting to the
current pixel */ current pixel */
for (pix = 0; pix < radius; pix++) { for (pix = 0; pix < radius; pix++) {
/* figure the offset of this neighbor pixel */ /* figure the offset of this neighbor pixel */
offset = offset =
(int) ((-((float) radius / 2.0) + (float) pix) + 0.5); (int) ((-((float) radius / 2.0) + (float) pix) + 0.5);
if (x + offset < 0) if (x + offset < 0)
offset = -x; offset = -x;
else if (x + offset >= im->xsize) else if (x + offset >= im->xsize)
offset = im->xsize - x - 1; offset = im->xsize - x - 1;
/* add (neighbor pixel value * maskData[pix]) to the current /* add (neighbor pixel value * maskData[pix]) to the current
pixel value */ pixel value */
if (channels == 1) { if (channels == 1) {
buffer[(y * im->xsize) + x] += buffer[(y * im->xsize) + x] +=
((float) ((UINT8 *) & line8[x + offset])[0]) * ((float) ((UINT8 *) & line8[x + offset])[0]) *
(maskData[pix]); (maskData[pix]);
} else { } else {
for (channel = 0; channel < channels; channel++) { for (channel = 0; channel < channels; channel++) {
buffer[(y * im->xsize * channels) + buffer[(y * im->xsize * channels) +
(x * channels) + channel] += (x * channels) + channel] +=
((float) ((UINT8 *) & line[x + offset]) ((float) ((UINT8 *) & line[x + offset])
[channel]) * (maskData[pix]); [channel]) * (maskData[pix]);
} }
} }
} }
} }
} }
/* perform a blur on each column in the buffer, and place in the /* perform a blur on each column in the buffer, and place in the
output image */ output image */
for (x = 0; x < im->xsize; x++) { for (x = 0; x < im->xsize; x++) {
for (y = 0; y < im->ysize; y++) { for (y = 0; y < im->ysize; y++) {
newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0;
/* for each neighbor pixel, factor in its value/weighting to the /* for each neighbor pixel, factor in its value/weighting to the
current pixel */ current pixel */
for (pix = 0; pix < radius; pix++) { for (pix = 0; pix < radius; pix++) {
/* figure the offset of this neighbor pixel */ /* figure the offset of this neighbor pixel */
offset = offset =
(int) (-((float) radius / 2.0) + (float) pix + 0.5); (int) (-((float) radius / 2.0) + (float) pix + 0.5);
if (y + offset < 0) if (y + offset < 0)
offset = -y; offset = -y;
else if (y + offset >= im->ysize) else if (y + offset >= im->ysize)
offset = im->ysize - y - 1; offset = im->ysize - y - 1;
/* add (neighbor pixel value * maskData[pix]) to the current /* add (neighbor pixel value * maskData[pix]) to the current
pixel value */ pixel value */
for (channel = 0; channel < channels; channel++) { for (channel = 0; channel < channels; channel++) {
newPixel[channel] += newPixel[channel] +=
(buffer (buffer
[((y + offset) * im->xsize * channels) + [((y + offset) * im->xsize * channels) +
(x * channels) + channel]) * (maskData[pix]); (x * channels) + channel]) * (maskData[pix]);
} }
} }
/* if the image is RGBX or RGBA, copy the 4th channel data to /* if the image is RGBX or RGBA, copy the 4th channel data to
newPixel, so it gets put in imOut */ newPixel, so it gets put in imOut */
if (strcmp(im->mode, "RGBX") == 0 if (strcmp(im->mode, "RGBX") == 0
|| strcmp(im->mode, "RGBA") == 0) { || strcmp(im->mode, "RGBA") == 0) {
newPixel[3] = (float) ((UINT8 *) & line[x + offset])[3]; newPixel[3] = (float) ((UINT8 *) & line[x + offset])[3];
} }
/* pack the channels into an INT32 so we can put them back in /* pack the channels into an INT32 so we can put them back in
the PIL image */ the PIL image */
newPixelFinals = 0; newPixelFinals = 0;
if (channels == 1) { if (channels == 1) {
newPixelFinals = clip(newPixel[0]); newPixelFinals = clip(newPixel[0]);
} else { } else {
/* for RGB, the fourth channel isn't used anyways, so just /* for RGB, the fourth channel isn't used anyways, so just
pack a 0 in there, this saves checking the mode for each pack a 0 in there, this saves checking the mode for each
pixel. */ pixel. */
/* this doesn't work on little-endian machines... fix it! */ /* this doesn't work on little-endian machines... fix it! */
newPixelFinals = newPixelFinals =
clip(newPixel[0]) | clip(newPixel[1]) << 8 | clip(newPixel[0]) | clip(newPixel[1]) << 8 |
clip(newPixel[2]) << 16 | clip(newPixel[3]) << 24; clip(newPixel[2]) << 16 | clip(newPixel[3]) << 24;
} }
/* set the resulting pixel in imOut */ /* set the resulting pixel in imOut */
if (channels == 1) { if (channels == 1) {
imOut->image8[y][x] = (UINT8) newPixelFinals; imOut->image8[y][x] = (UINT8) newPixelFinals;
} else { } else {
imOut->image32[y][x] = newPixelFinals; imOut->image32[y][x] = newPixelFinals;
} }
} }
} }
/* free the buffer */ /* free the buffer */
@ -258,29 +258,29 @@ Imaging ImagingGaussianBlur(Imaging im, Imaging imOut, float radius)
int padding = 0; int padding = 0;
if (strcmp(im->mode, "RGB") == 0) { if (strcmp(im->mode, "RGB") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "RGBA") == 0) { } else if (strcmp(im->mode, "RGBA") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "RGBX") == 0) { } else if (strcmp(im->mode, "RGBX") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "CMYK") == 0) { } else if (strcmp(im->mode, "CMYK") == 0) {
channels = 4; channels = 4;
padding = 0; padding = 0;
} else if (strcmp(im->mode, "L") == 0) { } else if (strcmp(im->mode, "L") == 0) {
channels = 1; channels = 1;
padding = 0; padding = 0;
} else } else
return ImagingError_ModeError(); return ImagingError_ModeError();
return gblur(im, imOut, radius, channels, padding); return gblur(im, imOut, radius, channels, padding);
} }
Imaging Imaging
ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent, ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent,
int threshold) int threshold)
{ {
ImagingSectionCookie cookie; ImagingSectionCookie cookie;
@ -302,28 +302,28 @@ ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent,
INT32 newPixel = 0; INT32 newPixel = 0;
if (strcmp(im->mode, "RGB") == 0) { if (strcmp(im->mode, "RGB") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "RGBA") == 0) { } else if (strcmp(im->mode, "RGBA") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "RGBX") == 0) { } else if (strcmp(im->mode, "RGBX") == 0) {
channels = 3; channels = 3;
padding = 1; padding = 1;
} else if (strcmp(im->mode, "CMYK") == 0) { } else if (strcmp(im->mode, "CMYK") == 0) {
channels = 4; channels = 4;
padding = 0; padding = 0;
} else if (strcmp(im->mode, "L") == 0) { } else if (strcmp(im->mode, "L") == 0) {
channels = 1; channels = 1;
padding = 0; padding = 0;
} else } else
return ImagingError_ModeError(); return ImagingError_ModeError();
/* first, do a gaussian blur on the image, putting results in imOut /* first, do a gaussian blur on the image, putting results in imOut
temporarily */ temporarily */
result = gblur(im, imOut, radius, channels, padding); result = gblur(im, imOut, radius, channels, padding);
if (!result) if (!result)
return NULL; return NULL;
/* now, go through each pixel, compare "normal" pixel to blurred /* now, go through each pixel, compare "normal" pixel to blurred
pixel. if the difference is more than threshold values, apply pixel. if the difference is more than threshold values, apply
@ -333,63 +333,63 @@ ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent,
ImagingSectionEnter(&cookie); ImagingSectionEnter(&cookie);
for (y = 0; y < im->ysize; y++) { for (y = 0; y < im->ysize; y++) {
if (channels == 1) { if (channels == 1) {
lineIn8 = im->image8[y]; lineIn8 = im->image8[y];
lineOut8 = imOut->image8[y]; lineOut8 = imOut->image8[y];
} else { } else {
lineIn = im->image32[y]; lineIn = im->image32[y];
lineOut = imOut->image32[y]; lineOut = imOut->image32[y];
} }
for (x = 0; x < im->xsize; x++) { for (x = 0; x < im->xsize; x++) {
newPixel = 0; newPixel = 0;
/* compare in/out pixels, apply sharpening */ /* compare in/out pixels, apply sharpening */
if (channels == 1) { if (channels == 1) {
diff = diff =
((UINT8 *) & lineIn8[x])[0] - ((UINT8 *) & lineIn8[x])[0] -
((UINT8 *) & lineOut8[x])[0]; ((UINT8 *) & lineOut8[x])[0];
if (abs(diff) > threshold) { if (abs(diff) > threshold) {
/* add the diff*percent to the original pixel */ /* add the diff*percent to the original pixel */
imOut->image8[y][x] = imOut->image8[y][x] =
clip((((UINT8 *) & lineIn8[x])[0]) + clip((((UINT8 *) & lineIn8[x])[0]) +
(diff * ((float) percent) / 100.0)); (diff * ((float) percent) / 100.0));
} else { } else {
/* newPixel is the same as imIn */ /* newPixel is the same as imIn */
imOut->image8[y][x] = ((UINT8 *) & lineIn8[x])[0]; imOut->image8[y][x] = ((UINT8 *) & lineIn8[x])[0];
} }
} }
else { else {
for (channel = 0; channel < channels; channel++) { for (channel = 0; channel < channels; channel++) {
diff = (int) ((((UINT8 *) & lineIn[x])[channel]) - diff = (int) ((((UINT8 *) & lineIn[x])[channel]) -
(((UINT8 *) & lineOut[x])[channel])); (((UINT8 *) & lineOut[x])[channel]));
if (abs(diff) > threshold) { if (abs(diff) > threshold) {
/* add the diff*percent to the original pixel /* add the diff*percent to the original pixel
this may not work for little-endian systems, fix it! */ this may not work for little-endian systems, fix it! */
newPixel = newPixel =
newPixel | newPixel |
clip((float) (((UINT8 *) & lineIn[x])[channel]) clip((float) (((UINT8 *) & lineIn[x])[channel])
+ +
(diff * (diff *
(((float) percent / (((float) percent /
100.0)))) << (channel * 8); 100.0)))) << (channel * 8);
} else { } else {
/* newPixel is the same as imIn /* newPixel is the same as imIn
this may not work for little-endian systems, fix it! */ this may not work for little-endian systems, fix it! */
newPixel = newPixel =
newPixel | ((UINT8 *) & lineIn[x])[channel] << newPixel | ((UINT8 *) & lineIn[x])[channel] <<
(channel * 8); (channel * 8);
} }
} }
if (strcmp(im->mode, "RGBX") == 0 if (strcmp(im->mode, "RGBX") == 0
|| strcmp(im->mode, "RGBA") == 0) { || strcmp(im->mode, "RGBA") == 0) {
/* preserve the alpha channel /* preserve the alpha channel
this may not work for little-endian systems, fix it! */ this may not work for little-endian systems, fix it! */
newPixel = newPixel =
newPixel | ((UINT8 *) & lineIn[x])[channel] << 24; newPixel | ((UINT8 *) & lineIn[x])[channel] << 24;
} }
imOut->image32[y][x] = newPixel; imOut->image32[y][x] = newPixel;
} }
} }
} }
ImagingSectionLeave(&cookie); ImagingSectionLeave(&cookie);