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	Small optimisation: move distance==0 comparison to outer loop, to check once per call instead of once per pixel
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				|  | @ -131,11 +131,15 @@ ImagingEffectSpread(Imaging imIn, int distance) | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
| #define SPREAD(type, image)\ | #define SPREAD(type, image)\ | ||||||
|     for (y = 0; y < imOut->ysize; y++) {\ |     if (distance == 0) {\ | ||||||
|         for (x = 0; x < imOut->xsize; x++) {\ |         for (y = 0; y < imOut->ysize; y++) {\ | ||||||
|             if (distance == 0) {\ |             for (x = 0; x < imOut->xsize; x++) {\ | ||||||
|                 imOut->image[y][x] = imIn->image[y][x];\ |                 imOut->image[y][x] = imIn->image[y][x];\ | ||||||
|             } else {\ |             }\ | ||||||
|  |         }\ | ||||||
|  |     } else {\ | ||||||
|  |         for (y = 0; y < imOut->ysize; y++) {\ | ||||||
|  |             for (x = 0; x < imOut->xsize; x++) {\ | ||||||
|                 int xx = x + (rand() % distance) - distance/2;\ |                 int xx = x + (rand() % distance) - distance/2;\ | ||||||
|                 int yy = y + (rand() % distance) - distance/2;\ |                 int yy = y + (rand() % distance) - distance/2;\ | ||||||
|                 if (xx >= 0 && xx < imIn->xsize && yy >= 0 && yy < imIn->ysize) {\ |                 if (xx >= 0 && xx < imIn->xsize && yy >= 0 && yy < imIn->ysize) {\ | ||||||
|  |  | ||||||
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