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Convert tabs to spaces in Imaging.h
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@ -20,7 +20,7 @@ extern "C" {
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#ifndef M_PI
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#define M_PI 3.1415926535897932384626433832795
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#define M_PI 3.1415926535897932384626433832795
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#endif
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@ -29,18 +29,18 @@ extern "C" {
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/*
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* Image data organization:
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*
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* mode bytes byte order
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* mode bytes byte order
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* -------------------------------
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* 1 1 1
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* L 1 L
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* P 1 P
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* 1 1 1
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* L 1 L
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* P 1 P
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* I 4 I (32-bit integer, native byte order)
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* F 4 F (32-bit IEEE float, native byte order)
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* RGB 4 R, G, B, -
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* RGBA 4 R, G, B, A
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* CMYK 4 C, M, Y, K
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* YCbCr 4 Y, Cb, Cr, -
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* Lab 4 L, a, b, -
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* RGB 4 R, G, B, -
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* RGBA 4 R, G, B, A
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* CMYK 4 C, M, Y, K
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* YCbCr 4 Y, Cb, Cr, -
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* Lab 4 L, a, b, -
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*
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* experimental modes (incomplete):
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* LA 4 L, -, -, A
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@ -78,26 +78,26 @@ typedef struct ImagingPaletteInstance* ImagingPalette;
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struct ImagingMemoryInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK", "YCbCr", "BGR;xy") */
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int type; /* Data type (IMAGING_TYPE_*) */
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int depth; /* Depth (ignored in this version) */
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int bands; /* Number of bands (1, 2, 3, or 4) */
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int xsize; /* Image dimension. */
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char mode[IMAGING_MODE_LENGTH]; /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK", "YCbCr", "BGR;xy") */
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int type; /* Data type (IMAGING_TYPE_*) */
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int depth; /* Depth (ignored in this version) */
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int bands; /* Number of bands (1, 2, 3, or 4) */
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int xsize; /* Image dimension. */
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int ysize;
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/* Colour palette (for "P" images only) */
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ImagingPalette palette;
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/* Data pointers */
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UINT8 **image8; /* Set for 8-bit images (pixelsize=1). */
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INT32 **image32; /* Set for 32-bit images (pixelsize=4). */
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UINT8 **image8; /* Set for 8-bit images (pixelsize=1). */
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INT32 **image32; /* Set for 32-bit images (pixelsize=4). */
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/* Internals */
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char **image; /* Actual raster data. */
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char *block; /* Set if data is allocated in a single block. */
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char **image; /* Actual raster data. */
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char *block; /* Set if data is allocated in a single block. */
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int pixelsize; /* Size of a pixel, in bytes (1, 2 or 4) */
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int linesize; /* Size of a line, in bytes (xsize * pixelsize) */
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int pixelsize; /* Size of a pixel, in bytes (1, 2 or 4) */
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int linesize; /* Size of a line, in bytes (xsize * pixelsize) */
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/* Virtual methods */
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void (*destroy)(Imaging im);
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@ -130,11 +130,11 @@ struct ImagingAccessInstance {
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struct ImagingHistogramInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names (of corresponding source image) */
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int bands; /* Number of bands (1, 3, or 4) */
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char mode[IMAGING_MODE_LENGTH]; /* Band names (of corresponding source image) */
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int bands; /* Number of bands (1, 3, or 4) */
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/* Data */
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long *histogram; /* Histogram (bands*256 longs) */
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long *histogram; /* Histogram (bands*256 longs) */
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};
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@ -142,13 +142,13 @@ struct ImagingHistogramInstance {
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struct ImagingPaletteInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names */
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char mode[IMAGING_MODE_LENGTH]; /* Band names */
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/* Data */
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UINT8 palette[1024];/* Palette data (same format as image data) */
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INT16* cache; /* Palette cache (used for predefined palettes) */
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int keep_cache; /* This palette will be reused; keep cache */
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INT16* cache; /* Palette cache (used for predefined palettes) */
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int keep_cache; /* This palette will be reused; keep cache */
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};
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@ -170,8 +170,8 @@ extern Imaging ImagingNewMap(const char* filename, int readonly,
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extern Imaging ImagingNewPrologue(const char *mode,
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int xsize, int ysize);
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extern Imaging ImagingNewPrologueSubtype(const char *mode,
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int xsize, int ysize,
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int structure_size);
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int xsize, int ysize,
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int structure_size);
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extern void ImagingCopyInfo(Imaging destination, Imaging source);
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@ -181,8 +181,6 @@ extern void ImagingAccessInit(void);
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extern ImagingAccess ImagingAccessNew(Imaging im);
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extern void _ImagingAccessDelete(Imaging im, ImagingAccess access);
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#define ImagingAccessDelete(im, access) /* nop, for now */
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/*#define ImagingAccessDelete(im, access) \
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((access)->dynamic ? _ImagingAccessDelete((im), (access)), 0 : 0)) */
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extern ImagingPalette ImagingPaletteNew(const char *mode);
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extern ImagingPalette ImagingPaletteNewBrowser(void);
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@ -191,10 +189,10 @@ extern void ImagingPaletteDelete(ImagingPalette palette);
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extern int ImagingPaletteCachePrepare(ImagingPalette palette);
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extern void ImagingPaletteCacheUpdate(ImagingPalette palette,
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int r, int g, int b);
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int r, int g, int b);
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extern void ImagingPaletteCacheDelete(ImagingPalette palette);
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#define ImagingPaletteCache(p, r, g, b)\
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#define ImagingPaletteCache(p, r, g, b)\
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p->cache[(r>>2) + (g>>2)*64 + (b>>2)*64*64]
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extern Imaging ImagingQuantize(Imaging im, int colours, int mode, int kmeans);
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@ -264,14 +262,14 @@ extern Imaging ImagingFilter(
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extern Imaging ImagingFlipLeftRight(Imaging imOut, Imaging imIn);
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extern Imaging ImagingFlipTopBottom(Imaging imOut, Imaging imIn);
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extern Imaging ImagingGaussianBlur(Imaging imOut, Imaging imIn, float radius,
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int passes);
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int passes);
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extern Imaging ImagingGetBand(Imaging im, int band);
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extern Imaging ImagingMerge(const char* mode, Imaging bands[4]);
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extern int ImagingSplit(Imaging im, Imaging bands[4]);
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extern int ImagingGetBBox(Imaging im, int bbox[4]);
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typedef struct { int x, y; INT32 count; INT32 pixel; } ImagingColorItem;
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extern ImagingColorItem* ImagingGetColors(Imaging im, int maxcolors,
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int *colors);
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int *colors);
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extern int ImagingGetExtrema(Imaging im, void *extrema);
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extern int ImagingGetProjection(Imaging im, UINT8* xproj, UINT8* yproj);
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extern ImagingHistogram ImagingGetHistogram(
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@ -336,7 +334,7 @@ extern int ImagingDrawChord(Imaging im, int x0, int y0, int x1, int y1,
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extern int ImagingDrawEllipse(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int fill, int op);
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extern int ImagingDrawLine(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int op);
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const void* ink, int op);
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extern int ImagingDrawWideLine(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int width, int op);
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extern int ImagingDrawPieslice(Imaging im, int x0, int y0, int x1, int y1,
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@ -344,9 +342,9 @@ extern int ImagingDrawPieslice(Imaging im, int x0, int y0, int x1, int y1,
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int op);
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extern int ImagingDrawPoint(Imaging im, int x, int y, const void* ink, int op);
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extern int ImagingDrawPolygon(Imaging im, int points, int *xy,
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const void* ink, int fill, int op);
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const void* ink, int fill, int op);
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extern int ImagingDrawRectangle(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int fill, int op);
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const void* ink, int fill, int op);
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/* Level 2 graphics (WORK IN PROGRESS) */
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extern ImagingOutline ImagingOutlineNew(void);
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@ -358,7 +356,7 @@ extern int ImagingDrawOutline(Imaging im, ImagingOutline outline,
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extern int ImagingOutlineMove(ImagingOutline outline, float x, float y);
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extern int ImagingOutlineLine(ImagingOutline outline, float x, float y);
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extern int ImagingOutlineCurve(ImagingOutline outline, float x1, float y1,
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float x2, float y2, float x3, float y3);
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float x2, float y2, float x3, float y3);
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extern int ImagingOutlineTransform(ImagingOutline outline, double a[6]);
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extern int ImagingOutlineClose(ImagingOutline outline);
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@ -387,30 +385,30 @@ extern UINT32 ImagingCRC32(UINT32 crc, UINT8* buffer, int bytes);
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/* Codecs */
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typedef struct ImagingCodecStateInstance *ImagingCodecState;
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typedef int (*ImagingCodec)(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingBcnDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingBitDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingEpsEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingFliDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingGifDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingGifEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingHexDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBJPEG
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBJPEG
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extern int ImagingJpegDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingJpegDecodeCleanup(ImagingCodecState state);
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extern int ImagingJpegUseJCSExtensions(void);
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extern int ImagingJpegEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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#endif
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#ifdef HAVE_OPENJPEG
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extern int ImagingJpeg2KDecode(Imaging im, ImagingCodecState state,
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extern int ImagingJpeg2KEncodeCleanup(ImagingCodecState state);
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#endif
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extern int ImagingLzwDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBTIFF
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBTIFF
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extern int ImagingLibTiffDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingLibTiffEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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#endif
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#ifdef HAVE_LIBMPEG
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#ifdef HAVE_LIBMPEG
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extern int ImagingMpegDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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#endif
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extern int ImagingMspDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingPackbitsDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingPcdDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingPcxDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingPcxEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingRawDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingRawEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingSunRleDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingTgaRleDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingXbmDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingXbmEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBZ
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBZ
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extern int ImagingZipDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingZipDecodeCleanup(ImagingCodecState state);
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extern int ImagingZipEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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UINT8* buffer, int bytes);
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extern int ImagingZipEncodeCleanup(ImagingCodecState state);
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#endif
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/* Errcodes */
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#define IMAGING_CODEC_END 1
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#define IMAGING_CODEC_OVERRUN -1
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#define IMAGING_CODEC_BROKEN -2
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#define IMAGING_CODEC_UNKNOWN -3
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#define IMAGING_CODEC_CONFIG -8
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#define IMAGING_CODEC_MEMORY -9
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#define IMAGING_CODEC_END 1
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#define IMAGING_CODEC_OVERRUN -1
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#define IMAGING_CODEC_BROKEN -2
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#define IMAGING_CODEC_UNKNOWN -3
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#define IMAGING_CODEC_CONFIG -8
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#define IMAGING_CODEC_MEMORY -9
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