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synced 2024-11-10 19:56:47 +03:00
Use even stride when saving odd sized .pcx files
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@ -134,6 +134,16 @@ def _save(im, fp, filename, check=0):
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# bytes per plane
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stride = (im.size[0] * bits + 7) // 8
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# stride should be even
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stride = stride + (stride % 2)
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# Stride needs to be kept in sync with the PcxEncode.c version.
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# Ideally it should be passed in in the state, but the bytes value
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# gets overwritten.
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if Image.DEBUG:
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print ("PcxImagePlugin._save: xwidth: %d, bits: %d, stride: %d" % (
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im.size[0], bits, stride))
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# under windows, we could determine the current screen size with
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# "Image.core.display_mode()[1]", but I think that's overkill...
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@ -26,6 +26,12 @@ ImagingPcxEncode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes)
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{
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UINT8* ptr;
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int this;
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int bytes_per_line = 0;
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int padding = 0;
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int stride = 0;
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int bpp = 0;
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int planes = 1;
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int i;
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ptr = buf;
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@ -35,12 +41,25 @@ ImagingPcxEncode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes)
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state->errcode = IMAGING_CODEC_END;
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return 0;
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}
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state->bytes = (state->xsize*state->bits + 7) / 8;
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state->state = FETCH;
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}
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bpp = state->bits;
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if (state->bits == 24){
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planes = 3;
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bpp = 8;
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}
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bytes_per_line = (state->xsize*bpp + 7) / 8;
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/* The stride here needs to be kept in sync with the version in
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PcxImagePlugin.py. If it's not, the header and the body of the
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image will be out of sync and bad things will happen on decode.
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*/
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stride = bytes_per_line + (bytes_per_line % 2);
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padding = stride - bytes_per_line;
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for (;;) {
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switch (state->state) {
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@ -72,74 +91,94 @@ ImagingPcxEncode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes)
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/* when we arrive here, "count" contains the number of
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bytes having the value of "LAST" that we've already
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seen */
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while (state->x < planes * bytes_per_line) {
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/* If we're encoding an odd width file, and we've
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got more than one plane, we need to pad each
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color row with padding bytes at the end. Since
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The pixels are stored RRRRRGGGGGBBBBB, so we need
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to have the padding be RRRRRPGGGGGPBBBBBP. Hence
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the double loop
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*/
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while (state->x % bytes_per_line) {
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while (state->x < state->bytes) {
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if (state->count == 63) {
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/* this run is full; flush it */
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if (bytes < 2)
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return ptr - buf;
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*ptr++ = 0xff;
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*ptr++ = state->LAST;
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bytes -= 2;
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state->count = 0;
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}
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this = state->buffer[state->x];
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if (this == state->LAST) {
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/* extend the current run */
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state->x++;
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state->count++;
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} else {
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/* start a new run */
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if (state->count == 1 && (state->LAST < 0xc0)) {
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if (bytes < 1) {
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if (state->count == 63) {
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/* this run is full; flush it */
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if (bytes < 2)
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return ptr - buf;
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}
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*ptr++ = 0xff;
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*ptr++ = state->LAST;
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bytes--;
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bytes -= 2;
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state->count = 0;
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}
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this = state->buffer[state->x];
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if (this == state->LAST) {
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/* extend the current run */
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state->x++;
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state->count++;
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} else {
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if (state->count > 0) {
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if (bytes < 2) {
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/* start a new run */
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if (state->count == 1 && (state->LAST < 0xc0)) {
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if (bytes < 1) {
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return ptr - buf;
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}
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*ptr++ = 0xc0 | state->count;
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*ptr++ = state->LAST;
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bytes -= 2;
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bytes--;
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} else {
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if (state->count > 0) {
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if (bytes < 2) {
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return ptr - buf;
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}
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*ptr++ = 0xc0 | state->count;
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*ptr++ = state->LAST;
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bytes -= 2;
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}
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}
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state->LAST = this;
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state->count = 1;
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state->x++;
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}
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state->LAST = this;
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state->count = 1;
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state->x++;
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}
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}
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/* end of line; flush the current run */
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if (state->count == 1 && (state->LAST < 0xc0)) {
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if (bytes < 1) {
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return ptr - buf;
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}
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*ptr++ = state->LAST;
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bytes--;
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} else {
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if (state->count > 0) {
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if (bytes < 2) {
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/* end of line; flush the current run */
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if (state->count == 1 && (state->LAST < 0xc0)) {
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if (bytes < 1 + padding) {
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return ptr - buf;
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}
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*ptr++ = 0xc0 | state->count;
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*ptr++ = state->LAST;
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bytes -= 2;
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bytes--;
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} else {
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if (state->count > 0) {
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if (bytes < 2 + padding) {
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return ptr - buf;
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}
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*ptr++ = 0xc0 | state->count;
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*ptr++ = state->LAST;
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bytes -= 2;
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}
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}
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if (bytes < padding) {
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return ptr - buf;
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}
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/* add the padding */
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for (i=0;i<padding;i++){
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*ptr++=0;
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bytes--;
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}
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/* reset for the next color plane. */
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if (state->x < planes * bytes_per_line) {
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state->count = 1;
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state->LAST = state->buffer[state->x];
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state->x++;
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}
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}
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/* read next line */
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state->state = FETCH;
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break;
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