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SIMD BoxBlur. sse4 ImagingBoxBlur implementation
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@ -1,60 +1,72 @@
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#include "Imaging.h"
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#include "Imaging.h"
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#include <emmintrin.h>
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#include <mmintrin.h>
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#include <smmintrin.h>
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#define MAX(x, y) (((x) > (y)) ? (x) : (y))
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#define MAX(x, y) (((x) > (y)) ? (x) : (y))
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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typedef UINT8 pixel[4];
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void static inline ImagingLineBoxBlur32(
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void static inline
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pixel *lineOut,
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ImagingLineBoxBlur32(UINT32 *lineOut, UINT32 *lineIn, int lastx, int radius, int edgeA,
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pixel *lineIn,
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int edgeB, UINT32 ww, UINT32 fw)
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int lastx,
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{
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int radius,
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int edgeA,
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int edgeB,
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UINT32 ww,
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UINT32 fw) {
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int x;
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int x;
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UINT32 acc[4];
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__m128i acc;
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UINT32 bulk[4];
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__m128i bulk;
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__m128i wws = _mm_set1_epi32(ww);
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__m128i fws = _mm_set1_epi32(fw);
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__m128i b23 = _mm_set1_epi32(1 << 23);
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__m128i shiftmask = _mm_set_epi8(0,0,0,0,0,0,0,0,0,0,0,0,3,7,11,15);
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// #define MOVE_ACC(acc, subtract, add)
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// acc[0] += lineIn[add][0] - lineIn[subtract][0];
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#define MOVE_ACC(acc, subtract, add) \
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#define MOVE_ACC(acc, subtract, add) \
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acc[0] += lineIn[add][0] - lineIn[subtract][0]; \
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__m128i tmp1 = _mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[add])); \
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acc[1] += lineIn[add][1] - lineIn[subtract][1]; \
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__m128i tmp2 = _mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[subtract])); \
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acc[2] += lineIn[add][2] - lineIn[subtract][2]; \
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acc = _mm_sub_epi32(_mm_add_epi32(acc, tmp1), tmp2);
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acc[3] += lineIn[add][3] - lineIn[subtract][3];
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// #define ADD_FAR(bulk, acc, left, right)
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// bulk[0] = (acc[0] * ww) + (lineIn[left][0] + lineIn[right][0]) * fw;
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#define ADD_FAR(bulk, acc, left, right) \
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#define ADD_FAR(bulk, acc, left, right) \
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bulk[0] = (acc[0] * ww) + (lineIn[left][0] + lineIn[right][0]) * fw; \
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__m128i tmp3 = _mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[left])); \
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bulk[1] = (acc[1] * ww) + (lineIn[left][1] + lineIn[right][1]) * fw; \
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__m128i tmp4 = _mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[right])); \
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bulk[2] = (acc[2] * ww) + (lineIn[left][2] + lineIn[right][2]) * fw; \
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__m128i tmp5 = _mm_mullo_epi32(_mm_add_epi32(tmp3, tmp4), fws); \
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bulk[3] = (acc[3] * ww) + (lineIn[left][3] + lineIn[right][3]) * fw;
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__m128i tmp6 = _mm_mullo_epi32(acc, wws); \
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bulk = _mm_add_epi32(tmp5, tmp6);
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// #define SAVE(x, bulk)
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// lineOut[x][0] = (UINT8)((bulk[0] + (1 << 23)) >> 24);
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#define SAVE(x, bulk) \
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#define SAVE(x, bulk) \
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lineOut[x][0] = (UINT8)((bulk[0] + (1 << 23)) >> 24); \
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lineOut[x] = _mm_cvtsi128_si32( \
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lineOut[x][1] = (UINT8)((bulk[1] + (1 << 23)) >> 24); \
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_mm_shuffle_epi8(_mm_add_epi32(bulk, b23), shiftmask) \
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lineOut[x][2] = (UINT8)((bulk[2] + (1 << 23)) >> 24); \
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)
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lineOut[x][3] = (UINT8)((bulk[3] + (1 << 23)) >> 24);
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/* Compute acc for -1 pixel (outside of image):
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/* Compute acc for -1 pixel (outside of image):
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From "-radius-1" to "-1" get first pixel,
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From "-radius-1" to "-1" get first pixel,
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then from "0" to "radius-1". */
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then from "0" to "radius-1". */
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acc[0] = lineIn[0][0] * (radius + 1);
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// acc[0] = lineIn[0][0] * (radius + 1);
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acc[1] = lineIn[0][1] * (radius + 1);
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acc = _mm_mullo_epi32(
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acc[2] = lineIn[0][2] * (radius + 1);
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_mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[0])),
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acc[3] = lineIn[0][3] * (radius + 1);
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_mm_set1_epi32(radius + 1)
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);
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/* As radius can be bigger than xsize, iterate to edgeA -1. */
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/* As radius can be bigger than xsize, iterate to edgeA -1. */
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for (x = 0; x < edgeA - 1; x++) {
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for (x = 0; x < edgeA - 1; x++) {
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acc[0] += lineIn[x][0];
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// acc[0] += lineIn[x][0];
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acc[1] += lineIn[x][1];
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acc = _mm_add_epi32(acc, _mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[x])));
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acc[2] += lineIn[x][2];
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acc[3] += lineIn[x][3];
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}
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}
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/* Then multiply remainder to last x. */
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/* Then multiply remainder to last x. */
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acc[0] += lineIn[lastx][0] * (radius - edgeA + 1);
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// acc[0] += lineIn[lastx][0] * (radius - edgeA + 1);
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acc[1] += lineIn[lastx][1] * (radius - edgeA + 1);
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acc = _mm_add_epi32(acc, _mm_mullo_epi32(
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acc[2] += lineIn[lastx][2] * (radius - edgeA + 1);
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_mm_cvtepu8_epi32(_mm_cvtsi32_si128(lineIn[x])),
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acc[3] += lineIn[lastx][3] * (radius - edgeA + 1);
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_mm_set1_epi32(radius - edgeA + 1)
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));
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if (edgeA <= edgeB) {
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if (edgeA <= edgeB) {
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/* Subtract pixel from left ("0").
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/* Subtract pixel from left ("0").
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@ -207,8 +219,8 @@ ImagingHorizontalBoxBlur(Imaging imOut, Imaging imIn, float floatRadius) {
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} else {
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} else {
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for (y = 0; y < imIn->ysize; y++) {
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for (y = 0; y < imIn->ysize; y++) {
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ImagingLineBoxBlur32(
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ImagingLineBoxBlur32(
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imIn == imOut ? (pixel *)lineOut : (pixel *)imOut->image32[y],
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imIn == imOut ? (UINT32 *) lineOut : (UINT32 *) imOut->image32[y],
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(pixel *)imIn->image32[y],
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(UINT32 *) imIn->image32[y],
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imIn->xsize - 1,
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imIn->xsize - 1,
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radius,
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radius,
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edgeA,
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edgeA,
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