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Apply suggestions from code review
Co-authored-by: Ondrej Baranovič <nulano@nulano.eu>
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@ -1047,7 +1047,6 @@ font_render(FontObject *self, PyObject *args) {
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if (yy >= 0 && yy < im->ysize) {
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/* blend this glyph into the buffer */
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int k;
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unsigned char v;
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unsigned char *target;
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unsigned int tmp;
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if (color) {
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@ -1060,30 +1059,27 @@ font_render(FontObject *self, PyObject *args) {
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if (color && bitmap.pixel_mode == FT_PIXEL_MODE_BGRA) {
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/* paste color glyph */
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for (k = x0; k < x1; k++) {
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int src_alpha = source[k * 4 + 3];
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unsigned int src_alpha = source[k * 4 + 3];
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/* paste only if source has data */
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if (src_alpha > 0) {
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/* unpremultiply RGBA */
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int src_red = CLIP8((255 * (int)source[k * 4 + 0]) / src_alpha);
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/* unpremultiply BGRa */
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int src_red = CLIP8((255 * (int)source[k * 4 + 2]) / src_alpha);
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int src_grn = CLIP8((255 * (int)source[k * 4 + 1]) / src_alpha);
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int src_blu = CLIP8((255 * (int)source[k * 4 + 2]) / src_alpha);
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int src_blu = CLIP8((255 * (int)source[k * 4 + 0]) / src_alpha);
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/* blend required if target has data */
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if (target[k * 4 + 3] > 0) {
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/* blend colors to BGRa */
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target[k * 4 + 0] = BLEND(src_alpha, target[k * 4 + 0], src_blu, tmp);
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/* blend RGBA colors */
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target[k * 4 + 0] = BLEND(src_alpha, target[k * 4 + 0], src_red, tmp);
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target[k * 4 + 1] = BLEND(src_alpha, target[k * 4 + 1], src_grn, tmp);
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target[k * 4 + 2] = BLEND(src_alpha, target[k * 4 + 2], src_red, tmp);
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/* blend alpha */
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int out_alpha = CLIP8(src_alpha + MULDIV255(target[k * 4 + 3], (255 - src_alpha), tmp));
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target[k * 4 + 3] = out_alpha;
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target[k * 4 + 2] = BLEND(src_alpha, target[k * 4 + 2], src_blu, tmp);
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target[k * 4 + 3] = CLIP8(src_alpha + MULDIV255(target[k * 4 + 3], (255 - src_alpha), tmp));
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} else {
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/* paste unpremultiplied RGBA values */
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target[k * 4 + 0] = src_blu;
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target[k * 4 + 0] = src_red;
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target[k * 4 + 1] = src_grn;
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target[k * 4 + 2] = src_red;
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target[k * 4 + 2] = src_blu;
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target[k * 4 + 3] = src_alpha;
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}
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}
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@ -1092,7 +1088,7 @@ font_render(FontObject *self, PyObject *args) {
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if (color) {
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unsigned char *ink = (unsigned char *)&foreground_ink;
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for (k = x0; k < x1; k++) {
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int src_alpha = source[k] * convert_scale;
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unsigned int src_alpha = source[k] * convert_scale;
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if (src_alpha > 0) {
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if (target[k * 4 + 3] > 0) {
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target[k * 4 + 0] = BLEND(src_alpha, target[k * 4 + 0], ink[0], tmp);
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@ -1109,7 +1105,7 @@ font_render(FontObject *self, PyObject *args) {
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}
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} else {
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for (k = x0; k < x1; k++) {
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int src_alpha = source[k] * convert_scale;
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unsigned int src_alpha = source[k] * convert_scale;
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if (src_alpha > 0) {
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target[k] = target[k] > 0 ? CLIP8(src_alpha + MULDIV255(target[k], (255 - src_alpha), tmp)) : src_alpha;
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}
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