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first Horizontal Blur for 32
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@ -2,7 +2,53 @@
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#include "Imaging.h"
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Imaging ImagingBoxBlur(Imaging im, Imaging imOut, int radius)
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Imaging
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HorizontalBoxBlur32(Imaging im, Imaging imOut, int radius)
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{
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ImagingSectionCookie cookie;
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int x, y, pix, offset;
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int acc[4];
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typedef UINT8 pixel[4];
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pixel *line;
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int window = radius * 2 + 1;
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ImagingSectionEnter(&cookie);
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for (y = 0; y < im->ysize; y++) {
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line = (pixel *) im->image32[y];
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for (x = 0; x < im->xsize; x++) {
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acc[0] = acc[1] = acc[2] = acc[3] = 0;
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for (pix = x - radius; pix <= x + radius; pix++) {
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offset = pix;
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if (pix < 0) {
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offset = 0;
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} else if (pix >= im->xsize) {
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offset = im->xsize - 1;
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}
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acc[0] += line[offset][0];
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acc[1] += line[offset][1];
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acc[2] += line[offset][2];
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acc[3] += line[offset][3];
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}
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imOut->image32[y][x] =
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(UINT8)(acc[0] / window) | (UINT8)(acc[1] / window) << 8 |
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(UINT8)(acc[2] / window) << 16 | (UINT8)(acc[3] / window) << 24;
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}
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}
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ImagingSectionLeave(&cookie);
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return imOut;
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}
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Imaging
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ImagingBoxBlur(Imaging im, Imaging imOut, int radius)
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{
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HorizontalBoxBlur32(im, imOut, radius);
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return imOut;
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}
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