fix window calculation

This commit is contained in:
homm 2014-10-13 04:40:44 +04:00
parent a000cceb26
commit b1cef839bd

View File

@ -17,7 +17,7 @@ HorizontalBoxBlur32(Imaging im, Imaging imOut, float floatRadius)
int radius = (int) floatRadius;
UINT8 rem = (UINT8) (256 * (floatRadius - radius));
int w = (int) (256 * (floatRadius * 2 + 1));
int w = 256 * (radius * 2 + 1) + rem * 2;
int w2 = w / 2;
// printf("%d %d %d\n", rem, w, w2);
@ -100,7 +100,7 @@ HorizontalBoxBlur8(Imaging im, Imaging imOut, float floatRadius)
int radius = (int) floatRadius;
UINT8 rem = (UINT8) (256 * (floatRadius - radius));
int w = (int) (256 * (floatRadius * 2 + 1));
int w = 256 * (radius * 2 + 1) + rem * 2;
int w2 = w / 2;
ImagingSectionEnter(&cookie);