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	move ImagingCopyInfo after affine_fixed
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			@ -850,8 +850,6 @@ ImagingTransformAffine(Imaging imOut, Imaging imIn,
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    if (y1 > imOut->ysize)
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        y1 = imOut->ysize;
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    ImagingCopyInfo(imOut, imIn);
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    /* translate all four corners to check if they are within the
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       range that can be represented by the fixed point arithmetics */
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			@ -863,6 +861,8 @@ ImagingTransformAffine(Imaging imOut, Imaging imIn,
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       following code is used.  maybe we should fall back on the slow
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       generic transform engine in this case? */
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    ImagingCopyInfo(imOut, imIn);
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    xsize = (int) imIn->xsize;
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    ysize = (int) imIn->ysize;
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