Merge pull request #5811 from gaborkertesz-linaro/winarm64

Windows: Enable win-arm64 for MSVC
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Andrew Murray 2022-02-02 14:28:12 +11:00 committed by GitHub
commit c74313a4c8
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2 changed files with 15 additions and 10 deletions

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@ -24,7 +24,7 @@ Download and install:
* `CMake 3.12 or newer <https://cmake.org/download/>`_
(also available as Visual Studio component C++ CMake tools for Windows)
* `NASM <https://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D>`_
* x86/x64: `NASM <https://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D>`_
Any version of Visual Studio 2017 or newer should be supported,
including Visual Studio 2017 Community, or Build Tools for Visual Studio 2019.
@ -42,8 +42,8 @@ behaviour of ``build_prepare.py``:
If ``PYTHON`` is unset, the version of Python used to run
``build_prepare.py`` will be used. If only ``PYTHON`` is set,
``EXECUTABLE`` defaults to ``python.exe``.
* ``ARCHITECTURE`` is used to select a ``x86`` or ``x64`` build. By default,
uses same architecture as the version of Python used to run ``build_prepare.py``.
* ``ARCHITECTURE`` is used to select a ``x86``, ``x64`` or ``ARM64``build.
By default, uses same architecture as the version of Python used to run ``build_prepare.py``.
is used.
* ``PILLOW_BUILD`` can be used to override the ``winbuild\build`` directory
path, used to store generated build scripts and compiled libraries.

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@ -1,4 +1,5 @@
import os
import platform
import shutil
import struct
import subprocess
@ -93,6 +94,7 @@ SF_MIRROR = "http://iweb.dl.sourceforge.net"
architectures = {
"x86": {"vcvars_arch": "x86", "msbuild_arch": "Win32"},
"x64": {"vcvars_arch": "x86_amd64", "msbuild_arch": "x64"},
"ARM64": {"vcvars_arch": "x86_arm64", "msbuild_arch": "ARM64"},
}
header = [
@ -223,21 +225,21 @@ deps = {
"filename": "lcms2-2.13.tar.gz",
"dir": "lcms2-2.13",
"patch": {
r"Projects\VC2017\lcms2_static\lcms2_static.vcxproj": {
r"Projects\VC2019\lcms2_static\lcms2_static.vcxproj": {
# default is /MD for x86 and /MT for x64, we need /MD always
"<RuntimeLibrary>MultiThreaded</RuntimeLibrary>": "<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>", # noqa: E501
# retarget to default toolset (selected by vcvarsall.bat)
"<PlatformToolset>v141</PlatformToolset>": "<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>", # noqa: E501
"<PlatformToolset>v142</PlatformToolset>": "<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>", # noqa: E501
# retarget to latest (selected by vcvarsall.bat)
"<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>": "<WindowsTargetPlatformVersion>$(WindowsSDKVersion)</WindowsTargetPlatformVersion>", # noqa: E501
"<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>": "<WindowsTargetPlatformVersion>$(WindowsSDKVersion)</WindowsTargetPlatformVersion>", # noqa: E501
}
},
"build": [
cmd_rmdir("Lib"),
cmd_rmdir(r"Projects\VC2017\Release"),
cmd_msbuild(r"Projects\VC2017\lcms2.sln", "Release", "Clean"),
cmd_rmdir(r"Projects\VC2019\Release"),
cmd_msbuild(r"Projects\VC2019\lcms2.sln", "Release", "Clean"),
cmd_msbuild(
r"Projects\VC2017\lcms2.sln", "Release", "lcms2_static:Rebuild"
r"Projects\VC2019\lcms2.sln", "Release", "lcms2_static:Rebuild"
),
cmd_xcopy("include", "{inc_dir}"),
],
@ -490,7 +492,10 @@ if __name__ == "__main__":
python_dir = os.environ.get("PYTHON")
python_exe = os.environ.get("EXECUTABLE", "python.exe")
architecture = os.environ.get(
"ARCHITECTURE", "x86" if struct.calcsize("P") == 4 else "x64"
"ARCHITECTURE",
"ARM64"
if platform.machine() == "ARM64"
else ("x86" if struct.calcsize("P") == 4 else "x64"),
)
build_dir = os.environ.get("PILLOW_BUILD", os.path.join(winbuild_dir, "build"))
sources_dir = ""