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Removed indentation from list
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@ -30,35 +30,35 @@ image. Each pixel uses the full range of the bit depth. So a 1-bit pixel has a r
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INT32 and a 32-bit floating point pixel has the range of FLOAT32. The current release
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supports the following standard modes:
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* ``1`` (1-bit pixels, black and white, stored with one pixel per byte)
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* ``L`` (8-bit pixels, grayscale)
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* ``P`` (8-bit pixels, mapped to any other mode using a color palette)
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* ``RGB`` (3x8-bit pixels, true color)
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* ``RGBA`` (4x8-bit pixels, true color with transparency mask)
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* ``CMYK`` (4x8-bit pixels, color separation)
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* ``YCbCr`` (3x8-bit pixels, color video format)
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* ``1`` (1-bit pixels, black and white, stored with one pixel per byte)
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* ``L`` (8-bit pixels, grayscale)
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* ``P`` (8-bit pixels, mapped to any other mode using a color palette)
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* ``RGB`` (3x8-bit pixels, true color)
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* ``RGBA`` (4x8-bit pixels, true color with transparency mask)
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* ``CMYK`` (4x8-bit pixels, color separation)
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* ``YCbCr`` (3x8-bit pixels, color video format)
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* Note that this refers to the JPEG, and not the ITU-R BT.2020, standard
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* Note that this refers to the JPEG, and not the ITU-R BT.2020, standard
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* ``LAB`` (3x8-bit pixels, the L*a*b color space)
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* ``HSV`` (3x8-bit pixels, Hue, Saturation, Value color space)
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* ``LAB`` (3x8-bit pixels, the L*a*b color space)
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* ``HSV`` (3x8-bit pixels, Hue, Saturation, Value color space)
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* Hue's range of 0-255 is a scaled version of 0 degrees <= Hue < 360 degrees
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* Hue's range of 0-255 is a scaled version of 0 degrees <= Hue < 360 degrees
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* ``I`` (32-bit signed integer pixels)
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* ``F`` (32-bit floating point pixels)
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* ``I`` (32-bit signed integer pixels)
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* ``F`` (32-bit floating point pixels)
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Pillow also provides limited support for a few additional modes, including:
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* ``LA`` (L with alpha)
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* ``PA`` (P with alpha)
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* ``RGBX`` (true color with padding)
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* ``RGBa`` (true color with premultiplied alpha)
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* ``La`` (L with premultiplied alpha)
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* ``I;16`` (16-bit unsigned integer pixels)
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* ``I;16L`` (16-bit little endian unsigned integer pixels)
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* ``I;16B`` (16-bit big endian unsigned integer pixels)
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* ``I;16N`` (16-bit native endian unsigned integer pixels)
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* ``LA`` (L with alpha)
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* ``PA`` (P with alpha)
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* ``RGBX`` (true color with padding)
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* ``RGBa`` (true color with premultiplied alpha)
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* ``La`` (L with premultiplied alpha)
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* ``I;16`` (16-bit unsigned integer pixels)
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* ``I;16L`` (16-bit little endian unsigned integer pixels)
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* ``I;16B`` (16-bit big endian unsigned integer pixels)
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* ``I;16N`` (16-bit native endian unsigned integer pixels)
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Premultiplied alpha is where the values for each other channel have been
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multiplied by the alpha. For example, an RGBA pixel of ``(10, 20, 30, 127)``
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@ -37,14 +37,14 @@ fresh allocation. This caching of free blocks is currently disabled by
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default, but can be enabled and tweaked using three environment
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variables:
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* ``PILLOW_ALIGNMENT``, in bytes. Specifies the alignment of memory
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allocations. Valid values are powers of 2 between 1 and
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128, inclusive. Defaults to 1.
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* ``PILLOW_ALIGNMENT``, in bytes. Specifies the alignment of memory
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allocations. Valid values are powers of 2 between 1 and
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128, inclusive. Defaults to 1.
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* ``PILLOW_BLOCK_SIZE``, in bytes, K, or M. Specifies the maximum
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block size for ``ImagingAllocateArray``. Valid values are
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integers, with an optional ``k`` or ``m`` suffix. Defaults to 16M.
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* ``PILLOW_BLOCK_SIZE``, in bytes, K, or M. Specifies the maximum
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block size for ``ImagingAllocateArray``. Valid values are
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integers, with an optional ``k`` or ``m`` suffix. Defaults to 16M.
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* ``PILLOW_BLOCKS_MAX`` Specifies the number of freed blocks to
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retain to fill future memory requests. Any freed blocks over this
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threshold will be returned to the OS immediately. Defaults to 0.
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* ``PILLOW_BLOCKS_MAX`` Specifies the number of freed blocks to
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retain to fill future memory requests. Any freed blocks over this
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threshold will be returned to the OS immediately. Defaults to 0.
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