Merge pull request #5402 from radarhere/dds

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Hugo van Kemenade 2021-06-28 18:50:21 +03:00 committed by GitHub
commit d0394d44c2
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3 changed files with 72 additions and 14 deletions

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@ -5,7 +5,7 @@ import pytest
from PIL import DdsImagePlugin, Image
from .helper import assert_image_equal, assert_image_equal_tofile
from .helper import assert_image_equal, assert_image_equal_tofile, hopper
TEST_FILE_DXT1 = "Tests/images/dxt1-rgb-4bbp-noalpha_MipMaps-1.dds"
TEST_FILE_DXT3 = "Tests/images/dxt3-argb-8bbp-explicitalpha_MipMaps-1.dds"
@ -242,3 +242,27 @@ def test_unimplemented_pixel_format():
with pytest.raises(NotImplementedError):
with Image.open("Tests/images/unimplemented_pixel_format.dds"):
pass
def test_save_unsupported_mode(tmp_path):
out = str(tmp_path / "temp.dds")
im = hopper("HSV")
with pytest.raises(OSError):
im.save(out)
@pytest.mark.parametrize(
("mode", "test_file"),
[
("RGB", "Tests/images/hopper.png"),
("RGBA", "Tests/images/pil123rgba.png"),
],
)
def test_save(mode, test_file, tmp_path):
out = str(tmp_path / "temp.dds")
with Image.open(test_file) as im:
assert im.mode == mode
im.save(out)
with Image.open(out) as reloaded:
assert_image_equal(im, reloaded)

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@ -39,6 +39,13 @@ The :py:meth:`~PIL.Image.open` method sets the following
**compression**
Set to ``bmp_rle`` if the file is run-length encoded.
DDS
^^^
DDS is a popular container texture format used in video games and natively supported
by DirectX. Uncompressed RGB and RGBA can be read, and (since 8.3.0) written. DXT1,
DXT3 (since 3.4.0) and DXT5 pixel formats can be read, only in ``RGBA`` mode.
DIB
^^^
@ -1042,17 +1049,6 @@ is commonly used in fax applications. The DCX decoder can read files containing
When the file is opened, only the first image is read. You can use
:py:meth:`~PIL.Image.Image.seek` or :py:mod:`~PIL.ImageSequence` to read other images.
DDS
^^^
DDS is a popular container texture format used in video games and natively
supported by DirectX.
Currently, uncompressed RGB data and DXT1, DXT3, and DXT5 pixel formats are
supported, and only in ``RGBA`` mode.
.. versionadded:: 3.4.0 DXT3
FLI, FLC
^^^^^^^^

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@ -14,6 +14,7 @@ import struct
from io import BytesIO
from . import Image, ImageFile
from ._binary import o32le as o32
# Magic ("DDS ")
DDS_MAGIC = 0x20534444
@ -130,8 +131,8 @@ class DdsImageFile(ImageFile.ImageFile):
fourcc = header.read(4)
(bitcount,) = struct.unpack("<I", header.read(4))
masks = struct.unpack("<4I", header.read(16))
if pfflags & 0x40:
# DDPF_RGB - Texture contains uncompressed RGB data
if pfflags & DDPF_RGB:
# Texture contains uncompressed RGB data
masks = {mask: ["R", "G", "B", "A"][i] for i, mask in enumerate(masks)}
rawmode = ""
if bitcount == 32:
@ -201,9 +202,46 @@ class DdsImageFile(ImageFile.ImageFile):
pass
def _save(im, fp, filename):
if im.mode not in ("RGB", "RGBA"):
raise OSError(f"cannot write mode {im.mode} as DDS")
fp.write(
o32(DDS_MAGIC)
+ o32(124) # header size
+ o32(
DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PITCH | DDSD_PIXELFORMAT
) # flags
+ o32(im.height)
+ o32(im.width)
+ o32((im.width * (32 if im.mode == "RGBA" else 24) + 7) // 8) # pitch
+ o32(0) # depth
+ o32(0) # mipmaps
+ o32(0) * 11 # reserved
+ o32(32) # pfsize
+ o32(DDS_RGBA if im.mode == "RGBA" else DDPF_RGB) # pfflags
+ o32(0) # fourcc
+ o32(32 if im.mode == "RGBA" else 24) # bitcount
+ o32(0xFF0000) # rbitmask
+ o32(0xFF00) # gbitmask
+ o32(0xFF) # bbitmask
+ o32(0xFF000000 if im.mode == "RGBA" else 0) # abitmask
+ o32(DDSCAPS_TEXTURE) # dwCaps
+ o32(0) # dwCaps2
+ o32(0) # dwCaps3
+ o32(0) # dwCaps4
+ o32(0) # dwReserved2
)
if im.mode == "RGBA":
r, g, b, a = im.split()
im = Image.merge("RGBA", (a, r, g, b))
ImageFile._save(im, fp, [("raw", (0, 0) + im.size, 0, (im.mode[::-1], 0, 1))])
def _accept(prefix):
return prefix[:4] == b"DDS "
Image.register_open(DdsImageFile.format, DdsImageFile, _accept)
Image.register_save(DdsImageFile.format, _save)
Image.register_extension(DdsImageFile.format, ".dds")