[pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci
This commit is contained in:
pre-commit-ci[bot] 2025-01-24 19:47:14 +00:00
parent fdd80169fd
commit e296e3fba5
2 changed files with 36 additions and 31 deletions

View File

@ -201,7 +201,8 @@ extern struct ImagingMemoryArena ImagingArenas[IMAGING_ARENAS_COUNT];
* statically-allocated. This is necessary to properly handle stats.
*/
#define IMAGING_ARENAS_FOREACH(index, arena) \
for (index = 0, (arena) = &ImagingArenas[index]; index < IMAGING_ARENAS_COUNT; (arena) = &ImagingArenas[++index])
for (index = 0, (arena) = &ImagingArenas[index]; index < IMAGING_ARENAS_COUNT; \
(arena) = &ImagingArenas[++index])
#else
/* In this case we either have the GIL or do not have thread-local storage, in
* which case we will only allocate a single arena.
@ -216,7 +217,8 @@ extern struct ImagingMemoryArena ImagingDefaultArena;
for ((void)index, (arena) = &ImagingDefaultArena; (arena); (arena) = NULL)
#endif
ImagingMemoryArena ImagingGetArena(void);
ImagingMemoryArena
ImagingGetArena(void);
extern int
ImagingMemorySetBlocksMax(ImagingMemoryArena arena, int blocks_max);

View File

@ -288,9 +288,11 @@ struct ImagingMemoryArena ImagingArenas[IMAGING_ARENAS_COUNT] = {
* are using a round-robin approach to the statically allocated arenas, we will
* return the arena that is assigned to the thread on first use.
*/
ImagingMemoryArena ImagingGetArena(void) {
ImagingMemoryArena
ImagingGetArena(void) {
if (ImagingArenaThreadIndex == UINT64_MAX) {
ImagingArenaThreadIndex = _Py_atomic_add_uint64(&ImagingArenaIndex, 1) % IMAGING_ARENAS_COUNT;
ImagingArenaThreadIndex =
_Py_atomic_add_uint64(&ImagingArenaIndex, 1) % IMAGING_ARENAS_COUNT;
}
return &ImagingArenas[ImagingArenaThreadIndex];
}
@ -298,7 +300,8 @@ ImagingMemoryArena ImagingGetArena(void) {
/* Return the arena associated with the given image. In this case the index of
* the arena is stored on the image itself.
*/
ImagingMemoryArena ImagingGetArenaFromImaging(Imaging im) {
ImagingMemoryArena
ImagingGetArenaFromImaging(Imaging im) {
int arenaindex = im->arenaindex;
assert(arenaindex >= 0 && arenaindex < IMAGING_ARENAS_COUNT);
return &ImagingArenas[arenaindex];
@ -308,7 +311,8 @@ ImagingMemoryArena ImagingGetArenaFromImaging(Imaging im) {
* is necessary in order to return the blocks to the correct arena when the
* image is destroyed.
*/
static void ImagingSetArenaOnImaging(Imaging im, ImagingMemoryArena arena) {
static void
ImagingSetArenaOnImaging(Imaging im, ImagingMemoryArena arena) {
im->arenaindex = arena->index;
}
#else
@ -339,7 +343,8 @@ struct ImagingMemoryArena ImagingDefaultArena = {
* either have the GIL or we do not have TLS, we will return only the default
* arena.
*/
ImagingMemoryArena ImagingGetArena(void) {
ImagingMemoryArena
ImagingGetArena(void) {
return &ImagingDefaultArena;
}
@ -588,9 +593,7 @@ ImagingNewInternal(const char *mode, int xsize, int ysize, int dirty) {
ImagingSetArenaOnImaging(im, arena);
MUTEX_LOCK(&arena->mutex);
Imaging tmp = ImagingAllocateArray(
im, arena, dirty, arena->block_size
);
Imaging tmp = ImagingAllocateArray(im, arena, dirty, arena->block_size);
MUTEX_UNLOCK(&arena->mutex);
if (tmp) {
return im;