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							| After Width: | Height: | Size: 1.3 KiB | 
|  | @ -5,6 +5,7 @@ from PIL import ImageOps | |||
| from PIL import ImageFilter | ||||
| 
 | ||||
| im = Image.open("Tests/images/hopper.ppm") | ||||
| snakes = Image.open("Tests/images/color_snakes.png") | ||||
| 
 | ||||
| 
 | ||||
| class TestImageOpsUsm(PillowTestCase): | ||||
|  | @ -16,7 +17,7 @@ class TestImageOpsUsm(PillowTestCase): | |||
|         self.assertEqual(i.size, (128, 128)) | ||||
|         # i.save("blur.bmp") | ||||
| 
 | ||||
|         i = ImageOps.usm(im, 2.0, 125, 8) | ||||
|         i = ImageOps.unsharp_mask(im, 2.0, 125, 8) | ||||
|         self.assertEqual(i.mode, "RGB") | ||||
|         self.assertEqual(i.size, (128, 128)) | ||||
|         # i.save("usm.bmp") | ||||
|  | @ -33,7 +34,7 @@ class TestImageOpsUsm(PillowTestCase): | |||
|         self.assertEqual(i.mode, "RGB") | ||||
|         self.assertEqual(i.size, (128, 128)) | ||||
| 
 | ||||
|     def test_usm(self): | ||||
|     def test_usm_formats(self): | ||||
| 
 | ||||
|         usm = ImageOps.unsharp_mask | ||||
|         self.assertRaises(ValueError, lambda: usm(im.convert("1"))) | ||||
|  | @ -45,7 +46,7 @@ class TestImageOpsUsm(PillowTestCase): | |||
|         usm(im.convert("CMYK")) | ||||
|         self.assertRaises(ValueError, lambda: usm(im.convert("YCbCr"))) | ||||
| 
 | ||||
|     def test_blur(self): | ||||
|     def test_blur_formats(self): | ||||
| 
 | ||||
|         blur = ImageOps.gaussian_blur | ||||
|         self.assertRaises(ValueError, lambda: blur(im.convert("1"))) | ||||
|  | @ -57,6 +58,33 @@ class TestImageOpsUsm(PillowTestCase): | |||
|         blur(im.convert("CMYK")) | ||||
|         self.assertRaises(ValueError, lambda: blur(im.convert("YCbCr"))) | ||||
| 
 | ||||
|     def test_usm_accuracy(self): | ||||
| 
 | ||||
|         i = snakes._new(ImageOps.unsharp_mask(snakes, 5, 1024, 0)) | ||||
|         # Image should not be changed because it have only 0 and 255 levels. | ||||
|         self.assertEqual(i.tobytes(), snakes.tobytes()) | ||||
| 
 | ||||
|     def test_blur_accuracy(self): | ||||
| 
 | ||||
|         i = snakes._new(ImageOps.gaussian_blur(snakes, 1)) | ||||
|         # Alpha channel must match whole. | ||||
|         self.assertEqual(i.split()[3], snakes.split()[3]) | ||||
|         # These pixels surrounded with pixels with 255 intensity. | ||||
|         # They must be 255. | ||||
|         for x, y, c in [(1, 0, 1), (2, 0, 1), (7, 8, 1), (8, 8, 1), (2, 9, 1), | ||||
|                         (7, 3, 0), (8, 3, 0), (5, 8, 0), (5, 9, 0), (1, 3, 0), | ||||
|                         (4, 3, 2), (4, 2, 2)]: | ||||
|             self.assertEqual(i.im.getpixel((x, y))[c], 255) | ||||
|         # Fuzzy match. | ||||
|         gp = lambda x, y: i.im.getpixel((x, y)) | ||||
|         self.assertTrue(211 <= gp(7, 4)[0] <= 213) | ||||
|         self.assertTrue(211 <= gp(7, 5)[2] <= 213) | ||||
|         self.assertTrue(211 <= gp(7, 6)[2] <= 213) | ||||
|         self.assertTrue(211 <= gp(7, 7)[1] <= 213) | ||||
|         self.assertTrue(211 <= gp(8, 4)[0] <= 213) | ||||
|         self.assertTrue(211 <= gp(8, 5)[2] <= 213) | ||||
|         self.assertTrue(211 <= gp(8, 6)[2] <= 213) | ||||
|         self.assertTrue(211 <= gp(8, 7)[1] <= 213) | ||||
| 
 | ||||
| if __name__ == '__main__': | ||||
|     unittest.main() | ||||
|  |  | |||
|  | @ -48,10 +48,10 @@ | |||
| static inline UINT8 clip(double in) | ||||
| { | ||||
|     if (in >= 255.0) | ||||
| 	return (UINT8) 255; | ||||
|         return (UINT8) 255; | ||||
|     if (in <= 0.0) | ||||
| 	return (UINT8) 0; | ||||
|     return (UINT8) in; | ||||
|         return (UINT8) 0; | ||||
|     return (UINT8) (in + 0.5); | ||||
| } | ||||
| 
 | ||||
| static Imaging | ||||
|  | @ -79,6 +79,7 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding) | |||
| 
 | ||||
|     int radius = 0; | ||||
|     float remainder = 0.0; | ||||
|     int hasAlpha = 0; | ||||
| 
 | ||||
|     int i; | ||||
| 
 | ||||
|  | @ -108,31 +109,31 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding) | |||
|     maskData = malloc(radius * sizeof(float)); | ||||
|     /* FIXME: error checking */ | ||||
|     for (x = 0; x < radius; x++) { | ||||
| 	z = ((float) (x + 2) / ((float) radius)); | ||||
| 	dev = 0.5 + (((float) (radius * radius)) * 0.001); | ||||
| 	/* you can adjust this factor to change the shape/center-weighting
 | ||||
| 	   of the gaussian */ | ||||
| 	maskData[x] = (float) pow((1.0 / sqrt(2.0 * 3.14159265359 * dev)), | ||||
| 				  ((-(z - 1.0) * -(x - 1.0)) / | ||||
| 				   (2.0 * dev))); | ||||
|         z = ((float) (x + 2) / ((float) radius)); | ||||
|         dev = 0.5 + (((float) (radius * radius)) * 0.001); | ||||
|         /* you can adjust this factor to change the shape/center-weighting
 | ||||
|            of the gaussian */ | ||||
|         maskData[x] = (float) pow((1.0 / sqrt(2.0 * 3.14159265359 * dev)), | ||||
|                                   ((-(z - 1.0) * -(x - 1.0)) / | ||||
|                                    (2.0 * dev))); | ||||
|     } | ||||
| 
 | ||||
|     /* if there's any remainder, multiply the first/last values in
 | ||||
|        MaskData it.  this allows us to support float radius values. */ | ||||
|     if (remainder > 0.0) { | ||||
| 	maskData[0] *= remainder; | ||||
| 	maskData[radius - 1] *= remainder; | ||||
|         maskData[0] *= remainder; | ||||
|         maskData[radius - 1] *= remainder; | ||||
|     } | ||||
| 
 | ||||
|     for (x = 0; x < radius; x++) { | ||||
| 	/* this is done separately now due to the correction for float
 | ||||
| 	   radius values above */ | ||||
| 	sum += maskData[x]; | ||||
|         /* this is done separately now due to the correction for float
 | ||||
|            radius values above */ | ||||
|         sum += maskData[x]; | ||||
|     } | ||||
| 
 | ||||
|     for (i = 0; i < radius; i++) { | ||||
| 	maskData[i] *= (1.0 / sum); | ||||
| 	/* printf("%f\n", maskData[i]); */ | ||||
|         maskData[i] *= (1.0 / sum); | ||||
|         /* printf("%f\n", maskData[i]); */ | ||||
|     } | ||||
| 
 | ||||
|     /* create a temporary memory buffer for the data for the first pass
 | ||||
|  | @ -140,9 +141,9 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding) | |||
| 
 | ||||
|     /* don't bother about alpha/padding */ | ||||
|     buffer = calloc((size_t) (im->xsize * im->ysize * channels), | ||||
| 		    sizeof(float)); | ||||
|                     sizeof(float)); | ||||
|     if (buffer == NULL) | ||||
| 	return ImagingError_MemoryError(); | ||||
|         return ImagingError_MemoryError(); | ||||
| 
 | ||||
|     /* be nice to other threads while you go off to lala land */ | ||||
|     ImagingSectionEnter(&cookie); | ||||
|  | @ -153,94 +154,98 @@ gblur(Imaging im, Imaging imOut, float floatRadius, int channels, int padding) | |||
| 
 | ||||
|     /* perform a blur on each line, and place in the temporary storage buffer */ | ||||
|     for (y = 0; y < im->ysize; y++) { | ||||
| 	if (channels == 1 && im->image8 != NULL) { | ||||
| 	    line8 = (UINT8 *) im->image8[y]; | ||||
| 	} else { | ||||
| 	    line = im->image32[y]; | ||||
| 	} | ||||
| 	for (x = 0; x < im->xsize; x++) { | ||||
| 	    newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; | ||||
| 	    /* for each neighbor pixel, factor in its value/weighting to the
 | ||||
| 	       current pixel */ | ||||
| 	    for (pix = 0; pix < radius; pix++) { | ||||
| 		/* figure the offset of this neighbor pixel */ | ||||
| 		offset = | ||||
| 		    (int) ((-((float) radius / 2.0) + (float) pix) + 0.5); | ||||
| 		if (x + offset < 0) | ||||
| 		    offset = -x; | ||||
| 		else if (x + offset >= im->xsize) | ||||
| 		    offset = im->xsize - x - 1; | ||||
|         if (channels == 1 && im->image8 != NULL) { | ||||
|             line8 = (UINT8 *) im->image8[y]; | ||||
|         } else { | ||||
|             line = im->image32[y]; | ||||
|         } | ||||
|         for (x = 0; x < im->xsize; x++) { | ||||
|             newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; | ||||
|             /* for each neighbor pixel, factor in its value/weighting to the
 | ||||
|                current pixel */ | ||||
|             for (pix = 0; pix < radius; pix++) { | ||||
|                 /* figure the offset of this neighbor pixel */ | ||||
|                 offset = | ||||
|                     (int) ((-((float) radius / 2.0) + (float) pix) + 0.5); | ||||
|                 if (x + offset < 0) | ||||
|                     offset = -x; | ||||
|                 else if (x + offset >= im->xsize) | ||||
|                     offset = im->xsize - x - 1; | ||||
| 
 | ||||
| 		/* add (neighbor pixel value * maskData[pix]) to the current
 | ||||
| 		   pixel value */ | ||||
| 		if (channels == 1) { | ||||
| 		    buffer[(y * im->xsize) + x] += | ||||
| 			((float) ((UINT8 *) & line8[x + offset])[0]) * | ||||
| 			(maskData[pix]); | ||||
| 		} else { | ||||
| 		    for (channel = 0; channel < channels; channel++) { | ||||
| 			buffer[(y * im->xsize * channels) + | ||||
| 			       (x * channels) + channel] += | ||||
| 			    ((float) ((UINT8 *) & line[x + offset]) | ||||
| 			     [channel]) * (maskData[pix]); | ||||
| 		    } | ||||
| 		} | ||||
| 	    } | ||||
| 	} | ||||
|                 /* add (neighbor pixel value * maskData[pix]) to the current
 | ||||
|                    pixel value */ | ||||
|                 if (channels == 1) { | ||||
|                     buffer[(y * im->xsize) + x] += | ||||
|                         ((float) ((UINT8 *) & line8[x + offset])[0]) * | ||||
|                         (maskData[pix]); | ||||
|                 } else { | ||||
|                     for (channel = 0; channel < channels; channel++) { | ||||
|                         buffer[(y * im->xsize * channels) + | ||||
|                                (x * channels) + channel] += | ||||
|                             ((float) ((UINT8 *) & line[x + offset]) | ||||
|                              [channel]) * (maskData[pix]); | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     if (strcmp(im->mode, "RGBX") == 0 || strcmp(im->mode, "RGBA") == 0) { | ||||
|         hasAlpha = 1; | ||||
|     } | ||||
| 
 | ||||
|     /* perform a blur on each column in the buffer, and place in the
 | ||||
|        output image */ | ||||
|     for (x = 0; x < im->xsize; x++) { | ||||
| 	for (y = 0; y < im->ysize; y++) { | ||||
| 	    newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; | ||||
| 	    /* for each neighbor pixel, factor in its value/weighting to the
 | ||||
| 	       current pixel */ | ||||
| 	    for (pix = 0; pix < radius; pix++) { | ||||
| 		/* figure the offset of this neighbor pixel */ | ||||
| 		offset = | ||||
| 		    (int) (-((float) radius / 2.0) + (float) pix + 0.5); | ||||
| 		if (y + offset < 0) | ||||
| 		    offset = -y; | ||||
| 		else if (y + offset >= im->ysize) | ||||
| 		    offset = im->ysize - y - 1; | ||||
| 		/* add (neighbor pixel value * maskData[pix]) to the current
 | ||||
| 		   pixel value */ | ||||
| 		for (channel = 0; channel < channels; channel++) { | ||||
| 		    newPixel[channel] += | ||||
| 			(buffer | ||||
| 			 [((y + offset) * im->xsize * channels) + | ||||
| 			  (x * channels) + channel]) * (maskData[pix]); | ||||
| 		} | ||||
| 	    } | ||||
| 	    /* if the image is RGBX or RGBA, copy the 4th channel data to
 | ||||
| 	       newPixel, so it gets put in imOut */ | ||||
| 	    if (strcmp(im->mode, "RGBX") == 0 | ||||
| 		|| strcmp(im->mode, "RGBA") == 0) { | ||||
| 	      newPixel[3] = (float) ((UINT8 *) & line[x + offset])[3]; | ||||
| 	    } | ||||
|         for (y = 0; y < im->ysize; y++) { | ||||
|             newPixel[0] = newPixel[1] = newPixel[2] = newPixel[3] = 0; | ||||
|             /* for each neighbor pixel, factor in its value/weighting to the
 | ||||
|                current pixel */ | ||||
|             for (pix = 0; pix < radius; pix++) { | ||||
|                 /* figure the offset of this neighbor pixel */ | ||||
|                 offset = | ||||
|                     (int) (-((float) radius / 2.0) + (float) pix + 0.5); | ||||
|                 if (y + offset < 0) | ||||
|                     offset = -y; | ||||
|                 else if (y + offset >= im->ysize) | ||||
|                     offset = im->ysize - y - 1; | ||||
| 
 | ||||
| 	    /* pack the channels into an INT32 so we can put them back in
 | ||||
| 	       the PIL image */ | ||||
| 	    newPixelFinals = 0; | ||||
| 	    if (channels == 1) { | ||||
| 		newPixelFinals = clip(newPixel[0]); | ||||
| 	    } else { | ||||
| 		/* for RGB, the fourth channel isn't used anyways, so just
 | ||||
| 		   pack a 0 in there, this saves checking the mode for each | ||||
| 		   pixel. */ | ||||
| 		/* this doesn't work on little-endian machines... fix it! */ | ||||
| 		newPixelFinals = | ||||
| 		    clip(newPixel[0]) | clip(newPixel[1]) << 8 | | ||||
| 		    clip(newPixel[2]) << 16 | clip(newPixel[3]) << 24; | ||||
| 	    } | ||||
| 	    /* set the resulting pixel in imOut */ | ||||
| 	    if (channels == 1) { | ||||
| 		imOut->image8[y][x] = (UINT8) newPixelFinals; | ||||
| 	    } else { | ||||
| 		imOut->image32[y][x] = newPixelFinals; | ||||
| 	    } | ||||
| 	} | ||||
|                 /* add (neighbor pixel value * maskData[pix]) to the current
 | ||||
|                    pixel value */ | ||||
|                 for (channel = 0; channel < channels; channel++) { | ||||
|                     newPixel[channel] += | ||||
|                         (buffer | ||||
|                          [((y + offset) * im->xsize * channels) + | ||||
|                           (x * channels) + channel]) * (maskData[pix]); | ||||
|                 } | ||||
|             } | ||||
|             /* if the image is RGBX or RGBA, copy the 4th channel data to
 | ||||
|                newPixel, so it gets put in imOut */ | ||||
|             if (hasAlpha) { | ||||
|                 newPixel[3] = (float) ((UINT8 *) & im->image32[y][x])[3]; | ||||
|             } | ||||
| 
 | ||||
|             /* pack the channels into an INT32 so we can put them back in
 | ||||
|                the PIL image */ | ||||
|             newPixelFinals = 0; | ||||
|             if (channels == 1) { | ||||
|                 newPixelFinals = clip(newPixel[0]); | ||||
|             } else { | ||||
|                 /* for RGB, the fourth channel isn't used anyways, so just
 | ||||
|                    pack a 0 in there, this saves checking the mode for each | ||||
|                    pixel. */ | ||||
|                 /* this doesn't work on little-endian machines... fix it! */ | ||||
|                 newPixelFinals = | ||||
|                     clip(newPixel[0]) | clip(newPixel[1]) << 8 | | ||||
|                     clip(newPixel[2]) << 16 | clip(newPixel[3]) << 24; | ||||
|             } | ||||
|             /* set the resulting pixel in imOut */ | ||||
|             if (channels == 1) { | ||||
|                 imOut->image8[y][x] = (UINT8) newPixelFinals; | ||||
|             } else { | ||||
|                 imOut->image32[y][x] = newPixelFinals; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     /* free the buffer */ | ||||
|  | @ -258,29 +263,29 @@ Imaging ImagingGaussianBlur(Imaging im, Imaging imOut, float radius) | |||
|     int padding = 0; | ||||
| 
 | ||||
|     if (strcmp(im->mode, "RGB") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "RGBA") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "RGBX") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "CMYK") == 0) { | ||||
| 	channels = 4; | ||||
| 	padding = 0; | ||||
|         channels = 4; | ||||
|         padding = 0; | ||||
|     } else if (strcmp(im->mode, "L") == 0) { | ||||
| 	channels = 1; | ||||
| 	padding = 0; | ||||
|         channels = 1; | ||||
|         padding = 0; | ||||
|     } else | ||||
| 	return ImagingError_ModeError(); | ||||
|         return ImagingError_ModeError(); | ||||
| 
 | ||||
|     return gblur(im, imOut, radius, channels, padding); | ||||
| } | ||||
| 
 | ||||
| Imaging | ||||
| ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent, | ||||
| 		   int threshold) | ||||
|                    int threshold) | ||||
| { | ||||
|     ImagingSectionCookie cookie; | ||||
| 
 | ||||
|  | @ -288,6 +293,7 @@ ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent, | |||
|     int channel = 0; | ||||
|     int channels = 0; | ||||
|     int padding = 0; | ||||
|     int hasAlpha = 0; | ||||
| 
 | ||||
|     int x = 0; | ||||
|     int y = 0; | ||||
|  | @ -302,28 +308,28 @@ ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent, | |||
|     INT32 newPixel = 0; | ||||
| 
 | ||||
|     if (strcmp(im->mode, "RGB") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "RGBA") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "RGBX") == 0) { | ||||
| 	channels = 3; | ||||
| 	padding = 1; | ||||
|         channels = 3; | ||||
|         padding = 1; | ||||
|     } else if (strcmp(im->mode, "CMYK") == 0) { | ||||
| 	channels = 4; | ||||
| 	padding = 0; | ||||
|         channels = 4; | ||||
|         padding = 0; | ||||
|     } else if (strcmp(im->mode, "L") == 0) { | ||||
| 	channels = 1; | ||||
| 	padding = 0; | ||||
|         channels = 1; | ||||
|         padding = 0; | ||||
|     } else | ||||
| 	return ImagingError_ModeError(); | ||||
|         return ImagingError_ModeError(); | ||||
| 
 | ||||
|     /* first, do a gaussian blur on the image, putting results in imOut
 | ||||
|        temporarily */ | ||||
|     result = gblur(im, imOut, radius, channels, padding); | ||||
|     if (!result) | ||||
| 	return NULL; | ||||
|         return NULL; | ||||
| 
 | ||||
|     /* now, go through each pixel, compare "normal" pixel to blurred
 | ||||
|        pixel.  if the difference is more than threshold values, apply | ||||
|  | @ -332,64 +338,67 @@ ImagingUnsharpMask(Imaging im, Imaging imOut, float radius, int percent, | |||
| 
 | ||||
|     ImagingSectionEnter(&cookie); | ||||
| 
 | ||||
|     for (y = 0; y < im->ysize; y++) { | ||||
| 	if (channels == 1) { | ||||
| 	    lineIn8 = im->image8[y]; | ||||
| 	    lineOut8 = imOut->image8[y]; | ||||
| 	} else { | ||||
| 	    lineIn = im->image32[y]; | ||||
| 	    lineOut = imOut->image32[y]; | ||||
| 	} | ||||
| 	for (x = 0; x < im->xsize; x++) { | ||||
| 	    newPixel = 0; | ||||
| 	    /* compare in/out pixels, apply sharpening */ | ||||
| 	    if (channels == 1) { | ||||
| 		diff = | ||||
| 		    ((UINT8 *) & lineIn8[x])[0] - | ||||
| 		    ((UINT8 *) & lineOut8[x])[0]; | ||||
| 		if (abs(diff) > threshold) { | ||||
| 		    /* add the diff*percent to the original pixel */ | ||||
| 		    imOut->image8[y][x] = | ||||
| 			clip((((UINT8 *) & lineIn8[x])[0]) + | ||||
| 			     (diff * ((float) percent) / 100.0)); | ||||
| 		} else { | ||||
| 		    /* newPixel is the same as imIn */ | ||||
| 		    imOut->image8[y][x] = ((UINT8 *) & lineIn8[x])[0]; | ||||
| 		} | ||||
| 	    } | ||||
|     if (strcmp(im->mode, "RGBX") == 0 || strcmp(im->mode, "RGBA") == 0) { | ||||
|         hasAlpha = 1; | ||||
|     } | ||||
| 
 | ||||
| 	    else { | ||||
| 		for (channel = 0; channel < channels; channel++) { | ||||
| 		    diff = (int) ((((UINT8 *) & lineIn[x])[channel]) - | ||||
| 				  (((UINT8 *) & lineOut[x])[channel])); | ||||
| 		    if (abs(diff) > threshold) { | ||||
| 			/* add the diff*percent to the original pixel
 | ||||
| 			   this may not work for little-endian systems, fix it! */ | ||||
| 			newPixel = | ||||
| 			    newPixel | | ||||
| 			    clip((float) (((UINT8 *) & lineIn[x])[channel]) | ||||
| 				 + | ||||
| 				 (diff * | ||||
| 				  (((float) percent / | ||||
| 				    100.0)))) << (channel * 8); | ||||
| 		    } else { | ||||
| 			/* newPixel is the same as imIn
 | ||||
| 			   this may not work for little-endian systems, fix it! */ | ||||
| 			newPixel = | ||||
| 			    newPixel | ((UINT8 *) & lineIn[x])[channel] << | ||||
| 			    (channel * 8); | ||||
| 		    } | ||||
| 		} | ||||
| 		if (strcmp(im->mode, "RGBX") == 0 | ||||
| 		    || strcmp(im->mode, "RGBA") == 0) { | ||||
| 		    /* preserve the alpha channel
 | ||||
| 		       this may not work for little-endian systems, fix it! */ | ||||
| 		    newPixel = | ||||
| 			newPixel | ((UINT8 *) & lineIn[x])[channel] << 24; | ||||
| 		} | ||||
| 		imOut->image32[y][x] = newPixel; | ||||
| 	    } | ||||
| 	} | ||||
|     for (y = 0; y < im->ysize; y++) { | ||||
|         if (channels == 1) { | ||||
|             lineIn8 = im->image8[y]; | ||||
|             lineOut8 = imOut->image8[y]; | ||||
|         } else { | ||||
|             lineIn = im->image32[y]; | ||||
|             lineOut = imOut->image32[y]; | ||||
|         } | ||||
|         for (x = 0; x < im->xsize; x++) { | ||||
|             newPixel = 0; | ||||
|             /* compare in/out pixels, apply sharpening */ | ||||
|             if (channels == 1) { | ||||
|                 diff = | ||||
|                     ((UINT8 *) & lineIn8[x])[0] - | ||||
|                     ((UINT8 *) & lineOut8[x])[0]; | ||||
|                 if (abs(diff) > threshold) { | ||||
|                     /* add the diff*percent to the original pixel */ | ||||
|                     imOut->image8[y][x] = | ||||
|                         clip((((UINT8 *) & lineIn8[x])[0]) + | ||||
|                              (diff * ((float) percent) / 100.0)); | ||||
|                 } else { | ||||
|                     /* newPixel is the same as imIn */ | ||||
|                     imOut->image8[y][x] = ((UINT8 *) & lineIn8[x])[0]; | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             else { | ||||
|                 for (channel = 0; channel < channels; channel++) { | ||||
|                     diff = (int) ((((UINT8 *) & lineIn[x])[channel]) - | ||||
|                                   (((UINT8 *) & lineOut[x])[channel])); | ||||
|                     if (abs(diff) > threshold) { | ||||
|                         /* add the diff*percent to the original pixel
 | ||||
|                            this may not work for little-endian systems, fix it! */ | ||||
|                         newPixel = | ||||
|                             newPixel | | ||||
|                             clip((float) (((UINT8 *) & lineIn[x])[channel]) | ||||
|                                  + | ||||
|                                  (diff * | ||||
|                                   (((float) percent / | ||||
|                                     100.0)))) << (channel * 8); | ||||
|                     } else { | ||||
|                         /* newPixel is the same as imIn
 | ||||
|                            this may not work for little-endian systems, fix it! */ | ||||
|                         newPixel = | ||||
|                             newPixel | ((UINT8 *) & lineIn[x])[channel] << | ||||
|                             (channel * 8); | ||||
|                     } | ||||
|                 } | ||||
|                 if (hasAlpha) { | ||||
|                     /* preserve the alpha channel
 | ||||
|                        this may not work for little-endian systems, fix it! */ | ||||
|                     newPixel = | ||||
|                         newPixel | ((UINT8 *) & lineIn[x])[channel] << 24; | ||||
|                 } | ||||
|                 imOut->image32[y][x] = newPixel; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     ImagingSectionLeave(&cookie); | ||||
|  |  | |||
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		Reference in New Issue
	
	Block a user