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	Do not use lineOut buffer if source and destination are different.
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				|  | @ -195,14 +195,16 @@ HorizontalBoxBlur(Imaging im, Imaging imOut, float floatRadius) | |||
|         for (y = 0; y < im->ysize; y++) { | ||||
|             LineBoxBlur8( | ||||
|                 im->image8[y], | ||||
|                 (UINT8 *) lineOut, | ||||
|                 (im == imOut ? (UINT8 *) lineOut : imOut->image8[y]), | ||||
|                 im->xsize - 1, | ||||
|                 radius, edgeA, edgeB, | ||||
|                 ww, fw | ||||
|             ); | ||||
|             // Commit.
 | ||||
|             for (x = 0; x < im->xsize; x++) { | ||||
|                 imOut->image8[y][x] = ((UINT8 *)lineOut)[x]; | ||||
|             if (im == imOut) { | ||||
|                 // Commit.
 | ||||
|                 for (x = 0; x < im->xsize; x++) { | ||||
|                     imOut->image8[y][x] = ((UINT8 *)lineOut)[x]; | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | @ -211,14 +213,16 @@ HorizontalBoxBlur(Imaging im, Imaging imOut, float floatRadius) | |||
|         for (y = 0; y < im->ysize; y++) { | ||||
|             LineBoxBlur32( | ||||
|                 (pixel *) im->image32[y], | ||||
|                 lineOut, | ||||
|                 im == imOut ? lineOut : (UINT32 *) imOut->image32[y], | ||||
|                 im->xsize - 1, | ||||
|                 radius, edgeA, edgeB, | ||||
|                 ww, fw | ||||
|             ); | ||||
|             // Commit.
 | ||||
|             for (x = 0; x < im->xsize; x++) { | ||||
|                 imOut->image32[y][x] = lineOut[x]; | ||||
|             if (im == imOut) { | ||||
|                 // Commit.
 | ||||
|                 for (x = 0; x < im->xsize; x++) { | ||||
|                     imOut->image32[y][x] = lineOut[x]; | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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