/* Bit.h */ typedef struct { /* CONFIGURATION */ /* Number of bits per pixel */ int bits; /* Line padding (0 or 8) */ int pad; /* Fill order */ /* 0=msb/msb, 1=msbfill/lsbshift, 2=lsbfill/msbshift, 3=lsb/lsb */ int fill; /* Signed integers (0=unsigned, 1=signed) */ int sign; /* Lookup table (not implemented) */ unsigned long lutsize; FLOAT32 *lut; /* INTERNAL */ unsigned long mask; unsigned long signmask; unsigned long bitbuffer; int bitcount; } BITSTATE;