/* * The Python Imaging Library * $Id$ * * convert images * * history: * 1995-06-15 fl created * 1995-11-28 fl added some "RGBA" and "CMYK" conversions * 1996-04-22 fl added "1" conversions (same as "L") * 1996-05-05 fl added palette conversions (hack) * 1996-07-23 fl fixed "1" conversions to zero/non-zero convention * 1996-11-01 fl fixed "P" to "L" and "RGB" to "1" conversions * 1996-12-29 fl set alpha byte in RGB converters * 1997-05-12 fl added ImagingConvert2 * 1997-05-30 fl added floating point support * 1997-08-27 fl added "P" to "1" and "P" to "F" conversions * 1998-01-11 fl added integer support * 1998-07-01 fl added "YCbCr" support * 1998-07-02 fl added "RGBX" conversions (sort of) * 1998-07-04 fl added floyd-steinberg dithering * 1998-07-12 fl changed "YCrCb" to "YCbCr" (!) * 1998-12-29 fl added basic "I;16" and "I;16B" conversions * 1999-02-03 fl added "RGBa", and "BGR" conversions (experimental) * 2003-09-26 fl added "LA" and "PA" conversions (experimental) * 2005-05-05 fl fixed "P" to "1" threshold * 2005-12-08 fl fixed palette memory leak in topalette * * Copyright (c) 1997-2005 by Secret Labs AB. * Copyright (c) 1995-1997 by Fredrik Lundh. * * See the README file for details on usage and redistribution. */ #include "Imaging.h" #define MAX(a, b) (a)>(b) ? (a) : (b) #define MIN(a, b) (a)<(b) ? (a) : (b) #define CLIP(v) ((v) <= 0 ? 0 : (v) >= 255 ? 255 : (v)) #define CLIP16(v) ((v) <= -32768 ? -32768 : (v) >= 32767 ? 32767 : (v)) /* like (a * b + 127) / 255), but much faster on most platforms */ #define MULDIV255(a, b, tmp)\ (tmp = (a) * (b) + 128, ((((tmp) >> 8) + (tmp)) >> 8)) /* ITU-R Recommendation 601-2 (assuming nonlinear RGB) */ #define L(rgb)\ ((INT32) (rgb)[0]*299 + (INT32) (rgb)[1]*587 + (INT32) (rgb)[2]*114) #ifndef uint #define uint UINT32 #endif /* ------------------- */ /* 1 (bit) conversions */ /* ------------------- */ static void bit2l(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) *out++ = (*in++ != 0) ? 255 : 0; } static void bit2rgb(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { UINT8 v = (*in++ != 0) ? 255 : 0; *out++ = v; *out++ = v; *out++ = v; *out++ = 255; } } static void bit2cmyk(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = 0; *out++ = 0; *out++ = 0; *out++ = (*in++ != 0) ? 0 : 255; } } static void bit2ycbcr(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = (*in++ != 0) ? 255 : 0; *out++ = 128; *out++ = 128; *out++ = 255; } } /* ----------------- */ /* RGB/L conversions */ /* ----------------- */ static void l2bit(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) *out++ = (*in++ >= 128) ? 255 : 0; } static void l2la(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { UINT8 v = *in++; *out++ = v; *out++ = v; *out++ = v; *out++ = 255; } } static void l2rgb(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { UINT8 v = *in++; *out++ = v; *out++ = v; *out++ = v; *out++ = 255; } } static void la2l(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) *out++ = in[0]; } static void la2rgb(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) { UINT8 v = in[0]; *out++ = v; *out++ = v; *out++ = v; *out++ = in[3]; } } static void rgb2bit(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) /* ITU-R Recommendation 601-2 (assuming nonlinear RGB) */ *out++ = (L(in) >= 128000) ? 255 : 0; } static void rgb2l(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) /* ITU-R Recommendation 601-2 (assuming nonlinear RGB) */ *out++ = L(in) / 1000; } static void rgb2la(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4, out += 4) { /* ITU-R Recommendation 601-2 (assuming nonlinear RGB) */ out[0] = out[1] = out[2] = L(in) / 1000; out[3] = 255; } } static void rgb2i(UINT8* out_, const UINT8* in, int xsize) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++, in += 4) *out++ = L(in) / 1000; } static void rgb2f(UINT8* out_, const UINT8* in, int xsize) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++, in += 4) *out++ = (float) L(in) / 1000.0F; } static void rgb2bgr15(UINT8* out_, const UINT8* in, int xsize) { int x; UINT16* out = (UINT16*) out_; for (x = 0; x < xsize; x++, in += 4) *out++ = ((((UINT16)in[0])<<7)&0x7c00) + ((((UINT16)in[1])<<2)&0x03e0) + ((((UINT16)in[2])>>3)&0x001f); } static void rgb2bgr16(UINT8* out_, const UINT8* in, int xsize) { int x; UINT16* out = (UINT16*) out_; for (x = 0; x < xsize; x++, in += 4) *out++ = ((((UINT16)in[0])<<8)&0xf800) + ((((UINT16)in[1])<<3)&0x07e0) + ((((UINT16)in[2])>>3)&0x001f); } static void rgb2bgr24(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) { *out++ = in[2]; *out++ = in[1]; *out++ = in[0]; } } static void rgb2hsv(UINT8* out, const UINT8* in, int xsize) { // following colorsys.py float h,s,rc,gc,bc,cr; UINT8 maxc,minc; UINT8 r, g, b; UINT8 uh,us,uv; int x; for (x = 0; x < xsize; x++, in += 4) { r = in[0]; g = in[1]; b = in[2]; maxc = MAX(r,MAX(g,b)); minc = MIN(r,MIN(g,b)); uv = maxc; if (minc == maxc){ *out++ = 0; *out++ = 0; *out++ = uv; } else { cr = (float)(maxc-minc); s = cr/(float)maxc; rc = ((float)(maxc-r))/cr; gc = ((float)(maxc-g))/cr; bc = ((float)(maxc-b))/cr; if (r == maxc) { h = bc-gc; } else if (g == maxc) { h = 2.0 + rc-bc; } else { h = 4.0 + gc-rc; } // incorrect hue happens if h/6 is negative. h = fmod((h/6.0 + 1.0), 1.0); uh = (UINT8)CLIP((int)(h*255.0)); us = (UINT8)CLIP((int)(s*255.0)); *out++ = uh; *out++ = us; *out++ = uv; } *out++ = in[3]; } } static void hsv2rgb(UINT8* out, const UINT8* in, int xsize) { // following colorsys.py int p,q,t; UINT8 up,uq,ut; int i, x; float f, fs; UINT8 h,s,v; for (x = 0; x < xsize; x++, in += 4) { h = in[0]; s = in[1]; v = in[2]; if (s==0){ *out++ = v; *out++ = v; *out++ = v; } else { i = floor((float)h * 6.0 / 255.0); // 0 - 6 f = (float)h * 6.0 / 255.0 - (float)i; // 0-1 : remainder. fs = ((float)s)/255.0; p = round((float)v * (1.0-fs)); q = round((float)v * (1.0-fs*f)); t = round((float)v * (1.0-fs*(1.0-f))); up = (UINT8)CLIP(p); uq = (UINT8)CLIP(q); ut = (UINT8)CLIP(t); switch (i%6) { case 0: *out++ = v; *out++ = ut; *out++ = up; break; case 1: *out++ = uq; *out++ = v; *out++ = up; break; case 2: *out++ = up; *out++ = v; *out++ = ut; break; case 3: *out++ = up; *out++ = uq; *out++ = v; break; case 4: *out++ = ut; *out++ = up; *out++ = v; break; case 5: *out++ = v; *out++ = up; *out++ = uq; break; } } *out++ = in[3]; } } /* ---------------- */ /* RGBA conversions */ /* ---------------- */ static void rgb2rgba(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = *in++; *out++ = *in++; *out++ = *in++; *out++ = 255; in++; } } static void rgba2la(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4, out += 4) { /* ITU-R Recommendation 601-2 (assuming nonlinear RGB) */ out[0] = out[1] = out[2] = L(in) / 1000; out[3] = in[3]; } } static void rgba2rgb(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = *in++; *out++ = *in++; *out++ = *in++; *out++ = 255; in++; } } static void rgba2rgba(UINT8* out, const UINT8* in, int xsize) { int x; unsigned int alpha, tmp; for (x = 0; x < xsize; x++) { alpha = in[3]; *out++ = MULDIV255(*in++, alpha, tmp); *out++ = MULDIV255(*in++, alpha, tmp); *out++ = MULDIV255(*in++, alpha, tmp); *out++ = *in++; } } /* RGBa -> RGBA conversion to remove premultiplication Needed for correct transforms/resizing on RGBA images */ static void rgba2rgbA(UINT8* out, const UINT8* in, int xsize) { int x; unsigned int alpha; for (x = 0; x < xsize; x++, in+=4) { alpha = in[3]; if (alpha) { *out++ = CLIP((255 * in[0]) / alpha); *out++ = CLIP((255 * in[1]) / alpha); *out++ = CLIP((255 * in[2]) / alpha); } else { *out++ = in[0]; *out++ = in[1]; *out++ = in[2]; } *out++ = in[3]; } } /* * Conversion of RGB + single transparent color to RGBA, * where any pixel that matches the color will have the * alpha channel set to 0 */ static void rgbT2rgba(UINT8* out, int xsize, int r, int g, int b) { #ifdef WORDS_BIGENDIAN UINT32 trns = ((r & 0xff)<<24) | ((g & 0xff)<<16) | ((b & 0xff)<<8) | 0xff; UINT32 repl = trns & 0xffffff00; #else UINT32 trns = (0xff <<24) | ((b & 0xff)<<16) | ((g & 0xff)<<8) | (r & 0xff); UINT32 repl = trns & 0x00ffffff; #endif UINT32* tmp = (UINT32 *)out; int i; for (i=0; i < xsize; i++ ,tmp++) { if (tmp[0]==trns) { tmp[0]=repl; } } } /* ---------------- */ /* CMYK conversions */ /* ---------------- */ static void l2cmyk(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = 0; *out++ = 0; *out++ = 0; *out++ = ~(*in++); } } static void rgb2cmyk(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { /* Note: no undercolour removal */ *out++ = ~(*in++); *out++ = ~(*in++); *out++ = ~(*in++); *out++ = 0; in++; } } static void cmyk2rgb(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) { *out++ = CLIP(255 - (in[0] + in[3])); *out++ = CLIP(255 - (in[1] + in[3])); *out++ = CLIP(255 - (in[2] + in[3])); *out++ = 255; } } /* ------------- */ /* I conversions */ /* ------------- */ static void bit2i(UINT8* out_, const UINT8* in, int xsize) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++) *out++ = (*in++ != 0) ? 255 : 0; } static void l2i(UINT8* out_, const UINT8* in, int xsize) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++) *out++ = (INT32) *in++; } static void i2l(UINT8* out, const UINT8* in_, int xsize) { int x; INT32* in = (INT32*) in_; for (x = 0; x < xsize; x++, in++, out++) { if (*in <= 0) *out = 0; else if (*in >= 255) *out = 255; else *out = (UINT8) *in; } } static void i2f(UINT8* out_, const UINT8* in_, int xsize) { int x; INT32* in = (INT32*) in_; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++) *out++ = (FLOAT32) *in++; } /* ------------- */ /* F conversions */ /* ------------- */ static void bit2f(UINT8* out_, const UINT8* in, int xsize) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++) *out++ = (*in++ != 0) ? 255.0F : 0.0F; } static void l2f(UINT8* out_, const UINT8* in, int xsize) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++) *out++ = (FLOAT32) *in++; } static void f2l(UINT8* out, const UINT8* in_, int xsize) { int x; FLOAT32* in = (FLOAT32*) in_; for (x = 0; x < xsize; x++, in++, out++) { if (*in <= 0.0) *out = 0; else if (*in >= 255.0) *out = 255; else *out = (UINT8) *in; } } static void f2i(UINT8* out_, const UINT8* in_, int xsize) { int x; FLOAT32* in = (FLOAT32*) in_; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++) *out++ = (INT32) *in++; } /* ----------------- */ /* YCbCr conversions */ /* ----------------- */ /* See ConvertYCbCr.c for RGB/YCbCr tables */ static void l2ycbcr(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++) { *out++ = *in++; *out++ = 128; *out++ = 128; *out++ = 255; } } static void ycbcr2l(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 4) *out++ = in[0]; } /* ------------------------- */ /* I;16 (16-bit) conversions */ /* ------------------------- */ static void I_I16L(UINT8* out, const UINT8* in_, int xsize) { int x, v; INT32* in = (INT32*) in_; for (x = 0; x < xsize; x++, in++) { v = CLIP16(*in); *out++ = (UINT8) v; *out++ = (UINT8) (v >> 8); } } static void I_I16B(UINT8* out, const UINT8* in_, int xsize) { int x, v; INT32* in = (INT32*) in_; for (x = 0; x < xsize; x++, in++) { v = CLIP16(*in); *out++ = (UINT8) (v >> 8); *out++ = (UINT8) v; } } static void I16L_I(UINT8* out_, const UINT8* in, int xsize) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++, in += 2) *out++ = in[0] + ((int) in[1] << 8); } static void I16B_I(UINT8* out_, const UINT8* in, int xsize) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++, in += 2) *out++ = in[1] + ((int) in[0] << 8); } static void I16L_F(UINT8* out_, const UINT8* in, int xsize) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++, in += 2) *out++ = (FLOAT32) (in[0] + ((int) in[1] << 8)); } static void I16B_F(UINT8* out_, const UINT8* in, int xsize) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++, in += 2) *out++ = (FLOAT32) (in[1] + ((int) in[0] << 8)); } static void L_I16L(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in++) { *out++ = *in; *out++ = 0; } } static void L_I16B(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in++) { *out++ = 0; *out++ = *in; } } static void I16L_L(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 2) if (in[1] != 0) *out++ = 255; else *out++ = in[0]; } static void I16B_L(UINT8* out, const UINT8* in, int xsize) { int x; for (x = 0; x < xsize; x++, in += 2) if (in[0] != 0) *out++ = 255; else *out++ = in[1]; } static struct { const char* from; const char* to; ImagingShuffler convert; } converters[] = { { "1", "L", bit2l }, { "1", "I", bit2i }, { "1", "F", bit2f }, { "1", "RGB", bit2rgb }, { "1", "RGBA", bit2rgb }, { "1", "RGBX", bit2rgb }, { "1", "CMYK", bit2cmyk }, { "1", "YCbCr", bit2ycbcr }, { "L", "1", l2bit }, { "L", "LA", l2la }, { "L", "I", l2i }, { "L", "F", l2f }, { "L", "RGB", l2rgb }, { "L", "RGBA", l2rgb }, { "L", "RGBX", l2rgb }, { "L", "CMYK", l2cmyk }, { "L", "YCbCr", l2ycbcr }, { "LA", "L", la2l }, { "LA", "RGB", la2rgb }, { "LA", "RGBX", la2rgb }, { "LA", "RGBA", la2rgb }, { "I", "L", i2l }, { "I", "F", i2f }, { "F", "L", f2l }, { "F", "I", f2i }, { "RGB", "1", rgb2bit }, { "RGB", "L", rgb2l }, { "RGB", "LA", rgb2la }, { "RGB", "I", rgb2i }, { "RGB", "F", rgb2f }, { "RGB", "BGR;15", rgb2bgr15 }, { "RGB", "BGR;16", rgb2bgr16 }, { "RGB", "BGR;24", rgb2bgr24 }, { "RGB", "RGBA", rgb2rgba }, { "RGB", "RGBX", rgb2rgba }, { "RGB", "CMYK", rgb2cmyk }, { "RGB", "YCbCr", ImagingConvertRGB2YCbCr }, { "RGB", "HSV", rgb2hsv }, { "RGBA", "1", rgb2bit }, { "RGBA", "L", rgb2l }, { "RGBA", "LA", rgba2la }, { "RGBA", "I", rgb2i }, { "RGBA", "F", rgb2f }, { "RGBA", "RGB", rgba2rgb }, { "RGBA", "RGBa", rgba2rgba }, { "RGBA", "RGBX", rgb2rgba }, { "RGBA", "CMYK", rgb2cmyk }, { "RGBA", "YCbCr", ImagingConvertRGB2YCbCr }, { "RGBa", "RGBA", rgba2rgbA }, { "RGBX", "1", rgb2bit }, { "RGBX", "L", rgb2l }, { "RGBA", "I", rgb2i }, { "RGBA", "F", rgb2f }, { "RGBX", "RGB", rgba2rgb }, { "RGBX", "CMYK", rgb2cmyk }, { "RGBX", "YCbCr", ImagingConvertRGB2YCbCr }, { "CMYK", "RGB", cmyk2rgb }, { "CMYK", "RGBA", cmyk2rgb }, { "CMYK", "RGBX", cmyk2rgb }, { "YCbCr", "L", ycbcr2l }, { "YCbCr", "RGB", ImagingConvertYCbCr2RGB }, { "HSV", "RGB", hsv2rgb }, { "I", "I;16", I_I16L }, { "I;16", "I", I16L_I }, { "L", "I;16", L_I16L }, { "I;16", "L", I16L_L }, { "I", "I;16L", I_I16L }, { "I;16L", "I", I16L_I }, { "I", "I;16B", I_I16B }, { "I;16B", "I", I16B_I }, { "L", "I;16L", L_I16L }, { "I;16L", "L", I16L_L }, { "L", "I;16B", L_I16B }, { "I;16B", "L", I16B_L }, { "I;16", "F", I16L_F }, { "I;16L", "F", I16L_F }, { "I;16B", "F", I16B_F }, { NULL } }; /* FIXME: translate indexed versions to pointer versions below this line */ /* ------------------- */ /* Palette conversions */ /* ------------------- */ static void p2bit(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; /* FIXME: precalculate greyscale palette? */ for (x = 0; x < xsize; x++) *out++ = (L(&palette[in[x]*4]) >= 128000) ? 255 : 0; } static void p2l(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; /* FIXME: precalculate greyscale palette? */ for (x = 0; x < xsize; x++) *out++ = L(&palette[in[x]*4]) / 1000; } static void pa2la(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; /* FIXME: precalculate greyscale palette? */ for (x = 0; x < xsize; x++, in += 2) { *out++ = L(&palette[in[0]*4]) / 1000; *out++ = in[1]; } } static void p2i(UINT8* out_, const UINT8* in, int xsize, const UINT8* palette) { int x; INT32* out = (INT32*) out_; for (x = 0; x < xsize; x++) *out++ = L(&palette[in[x]*4]) / 1000; } static void p2f(UINT8* out_, const UINT8* in, int xsize, const UINT8* palette) { int x; FLOAT32* out = (FLOAT32*) out_; for (x = 0; x < xsize; x++) *out++ = (float) L(&palette[in[x]*4]) / 1000.0F; } static void p2rgb(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; for (x = 0; x < xsize; x++) { const UINT8* rgb = &palette[*in++ * 4]; *out++ = rgb[0]; *out++ = rgb[1]; *out++ = rgb[2]; *out++ = 255; } } static void p2rgba(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; for (x = 0; x < xsize; x++) { const UINT8* rgba = &palette[*in++ * 4]; *out++ = rgba[0]; *out++ = rgba[1]; *out++ = rgba[2]; *out++ = rgba[3]; } } static void pa2rgba(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { int x; for (x = 0; x < xsize; x++, in += 4) { const UINT8* rgb = &palette[in[0] * 4]; *out++ = rgb[0]; *out++ = rgb[1]; *out++ = rgb[2]; *out++ = in[3]; } } static void p2cmyk(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { p2rgb(out, in, xsize, palette); rgb2cmyk(out, out, xsize); } static void p2ycbcr(UINT8* out, const UINT8* in, int xsize, const UINT8* palette) { p2rgb(out, in, xsize, palette); ImagingConvertRGB2YCbCr(out, out, xsize); } static Imaging frompalette(Imaging imOut, Imaging imIn, const char *mode) { ImagingSectionCookie cookie; int alpha; int y; void (*convert)(UINT8*, const UINT8*, int, const UINT8*); /* Map palette image to L, RGB, RGBA, or CMYK */ if (!imIn->palette) return (Imaging) ImagingError_ValueError("no palette"); alpha = !strcmp(imIn->mode, "PA"); if (strcmp(mode, "1") == 0) convert = p2bit; else if (strcmp(mode, "L") == 0) convert = p2l; else if (strcmp(mode, "LA") == 0) convert = (alpha) ? pa2la : p2l; else if (strcmp(mode, "I") == 0) convert = p2i; else if (strcmp(mode, "F") == 0) convert = p2f; else if (strcmp(mode, "RGB") == 0) convert = p2rgb; else if (strcmp(mode, "RGBA") == 0) convert = (alpha) ? pa2rgba : p2rgba; else if (strcmp(mode, "RGBX") == 0) convert = p2rgba; else if (strcmp(mode, "CMYK") == 0) convert = p2cmyk; else if (strcmp(mode, "YCbCr") == 0) convert = p2ycbcr; else return (Imaging) ImagingError_ValueError("conversion not supported"); imOut = ImagingNew2(mode, imOut, imIn); if (!imOut) return NULL; ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) (*convert)((UINT8*) imOut->image[y], (UINT8*) imIn->image[y], imIn->xsize, imIn->palette->palette); ImagingSectionLeave(&cookie); return imOut; } #if defined(_MSC_VER) && (_MSC_VER == 1600) #pragma optimize("", off) #endif static Imaging topalette(Imaging imOut, Imaging imIn, ImagingPalette inpalette, int dither) { ImagingSectionCookie cookie; int x, y; ImagingPalette palette = inpalette;; /* Map L or RGB/RGBX/RGBA to palette image */ if (strcmp(imIn->mode, "L") != 0 && strncmp(imIn->mode, "RGB", 3) != 0) return (Imaging) ImagingError_ValueError("conversion not supported"); if (palette == NULL) { /* FIXME: make user configurable */ if (imIn->bands == 1) palette = ImagingPaletteNew("RGB"); /* Initialised to grey ramp */ else palette = ImagingPaletteNewBrowser(); /* Standard colour cube */ } if (!palette) return (Imaging) ImagingError_ValueError("no palette"); imOut = ImagingNew2("P", imOut, imIn); if (!imOut) { if (palette != inpalette) ImagingPaletteDelete(palette); return NULL; } ImagingPaletteDelete(imOut->palette); imOut->palette = ImagingPaletteDuplicate(palette); if (imIn->bands == 1) { /* greyscale image */ /* Greyscale palette: copy data as is */ ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) memcpy(imOut->image[y], imIn->image[y], imIn->linesize); ImagingSectionLeave(&cookie); } else { /* colour image */ /* Create mapping cache */ if (ImagingPaletteCachePrepare(palette) < 0) { ImagingDelete(imOut); if (palette != inpalette) ImagingPaletteDelete(palette); return NULL; } if (dither) { /* floyd-steinberg dither */ int* errors; errors = calloc(imIn->xsize + 1, sizeof(int) * 3); if (!errors) { ImagingDelete(imOut); return ImagingError_MemoryError(); } /* Map each pixel to the nearest palette entry */ ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) { int r, r0, r1, r2; int g, g0, g1, g2; int b, b0, b1, b2; UINT8* in = (UINT8*) imIn->image[y]; UINT8* out = imOut->image8[y]; int* e = errors; r = r0 = r1 = 0; g = g0 = g1 = 0; b = b0 = b1 = b2 = 0; for (x = 0; x < imIn->xsize; x++, in += 4) { int d2; INT16* cache; r = CLIP(in[0] + (r + e[3+0])/16); g = CLIP(in[1] + (g + e[3+1])/16); b = CLIP(in[2] + (b + e[3+2])/16); /* get closest colour */ cache = &ImagingPaletteCache(palette, r, g, b); if (cache[0] == 0x100) ImagingPaletteCacheUpdate(palette, r, g, b); out[x] = (UINT8) cache[0]; r -= (int) palette->palette[cache[0]*4]; g -= (int) palette->palette[cache[0]*4+1]; b -= (int) palette->palette[cache[0]*4+2]; /* propagate errors (don't ask ;-) */ r2 = r; d2 = r + r; r += d2; e[0] = r + r0; r += d2; r0 = r + r1; r1 = r2; r += d2; g2 = g; d2 = g + g; g += d2; e[1] = g + g0; g += d2; g0 = g + g1; g1 = g2; g += d2; b2 = b; d2 = b + b; b += d2; e[2] = b + b0; b += d2; b0 = b + b1; b1 = b2; b += d2; e += 3; } e[0] = b0; e[1] = b1; e[2] = b2; } ImagingSectionLeave(&cookie); free(errors); } else { /* closest colour */ ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) { int r, g, b; UINT8* in = (UINT8*) imIn->image[y]; UINT8* out = imOut->image8[y]; for (x = 0; x < imIn->xsize; x++, in += 4) { INT16* cache; r = in[0]; g = in[1]; b = in[2]; /* get closest colour */ cache = &ImagingPaletteCache(palette, r, g, b); if (cache[0] == 0x100) ImagingPaletteCacheUpdate(palette, r, g, b); out[x] = (UINT8) cache[0]; } } ImagingSectionLeave(&cookie); } if (inpalette != palette) ImagingPaletteCacheDelete(palette); } if (inpalette != palette) ImagingPaletteDelete(palette); return imOut; } static Imaging tobilevel(Imaging imOut, Imaging imIn, int dither) { ImagingSectionCookie cookie; int x, y; int* errors; /* Map L or RGB to dithered 1 image */ if (strcmp(imIn->mode, "L") != 0 && strcmp(imIn->mode, "RGB") != 0) return (Imaging) ImagingError_ValueError("conversion not supported"); imOut = ImagingNew2("1", imOut, imIn); if (!imOut) return NULL; errors = calloc(imIn->xsize + 1, sizeof(int)); if (!errors) { ImagingDelete(imOut); return ImagingError_MemoryError(); } if (imIn->bands == 1) { /* map each pixel to black or white, using error diffusion */ ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) { int l, l0, l1, l2, d2; UINT8* in = (UINT8*) imIn->image[y]; UINT8* out = imOut->image8[y]; l = l0 = l1 = 0; for (x = 0; x < imIn->xsize; x++) { /* pick closest colour */ l = CLIP(in[x] + (l + errors[x+1])/16); out[x] = (l > 128) ? 255 : 0; /* propagate errors */ l -= (int) out[x]; l2 = l; d2 = l + l; l += d2; errors[x] = l + l0; l += d2; l0 = l + l1; l1 = l2; l += d2; } errors[x] = l0; } ImagingSectionLeave(&cookie); } else { /* map each pixel to black or white, using error diffusion */ ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) { int l, l0, l1, l2, d2; UINT8* in = (UINT8*) imIn->image[y]; UINT8* out = imOut->image8[y]; l = l0 = l1 = 0; for (x = 0; x < imIn->xsize; x++, in += 4) { /* pick closest colour */ l = CLIP(L(in)/1000 + (l + errors[x+1])/16); out[x] = (l > 128) ? 255 : 0; /* propagate errors */ l -= (int) out[x]; l2 = l; d2 = l + l; l += d2; errors[x] = l + l0; l += d2; l0 = l + l1; l1 = l2; l += d2; } errors[x] = l0; } ImagingSectionLeave(&cookie); } free(errors); return imOut; } #if defined(_MSC_VER) && (_MSC_VER == 1600) #pragma optimize("", on) #endif static Imaging convert(Imaging imOut, Imaging imIn, const char *mode, ImagingPalette palette, int dither) { ImagingSectionCookie cookie; ImagingShuffler convert; int y; if (!imIn) return (Imaging) ImagingError_ModeError(); if (!mode) { /* Map palette image to full depth */ if (!imIn->palette) return (Imaging) ImagingError_ModeError(); mode = imIn->palette->mode; } else /* Same mode? */ if (!strcmp(imIn->mode, mode)) return ImagingCopy2(imOut, imIn); /* test for special conversions */ if (strcmp(imIn->mode, "P") == 0 || strcmp(imIn->mode, "PA") == 0) return frompalette(imOut, imIn, mode); if (strcmp(mode, "P") == 0) return topalette(imOut, imIn, palette, dither); if (dither && strcmp(mode, "1") == 0) return tobilevel(imOut, imIn, dither); /* standard conversion machinery */ convert = NULL; for (y = 0; converters[y].from; y++) if (!strcmp(imIn->mode, converters[y].from) && !strcmp(mode, converters[y].to)) { convert = converters[y].convert; break; } if (!convert) #ifdef notdef return (Imaging) ImagingError_ValueError("conversion not supported"); #else { static char buf[256]; /* FIXME: may overflow if mode is too large */ sprintf(buf, "conversion from %s to %s not supported", imIn->mode, mode); return (Imaging) ImagingError_ValueError(buf); } #endif imOut = ImagingNew2(mode, imOut, imIn); if (!imOut) return NULL; ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) (*convert)((UINT8*) imOut->image[y], (UINT8*) imIn->image[y], imIn->xsize); ImagingSectionLeave(&cookie); return imOut; } Imaging ImagingConvert(Imaging imIn, const char *mode, ImagingPalette palette, int dither) { return convert(NULL, imIn, mode, palette, dither); } Imaging ImagingConvert2(Imaging imOut, Imaging imIn) { return convert(imOut, imIn, imOut->mode, NULL, 0); } Imaging ImagingConvertTransparent(Imaging imIn, const char *mode, int r, int g, int b) { ImagingSectionCookie cookie; ImagingShuffler convert; Imaging imOut = NULL; int y; if (!imIn){ return (Imaging) ImagingError_ModeError(); } if (!((strcmp(imIn->mode, "RGB") == 0 || strcmp(imIn->mode, "L") == 0) && strcmp(mode, "RGBA") == 0)) #ifdef notdef { return (Imaging) ImagingError_ValueError("conversion not supported"); } #else { static char buf[256]; /* FIXME: may overflow if mode is too large */ sprintf(buf, "conversion from %s to %s not supported in convert_transparent", imIn->mode, mode); return (Imaging) ImagingError_ValueError(buf); } #endif if (strcmp(imIn->mode, "RGB") == 0) { convert = rgb2rgba; } else { convert = l2rgb; g = b = r; } imOut = ImagingNew2(mode, imOut, imIn); if (!imOut){ return NULL; } ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) { (*convert)((UINT8*) imOut->image[y], (UINT8*) imIn->image[y], imIn->xsize); rgbT2rgba((UINT8*) imOut->image[y], imIn->xsize, r, g, b); } ImagingSectionLeave(&cookie); return imOut; } Imaging ImagingConvertInPlace(Imaging imIn, const char* mode) { ImagingSectionCookie cookie; ImagingShuffler convert; int y; /* limited support for inplace conversion */ if (strcmp(imIn->mode, "L") == 0 && strcmp(mode, "1") == 0) convert = l2bit; else if (strcmp(imIn->mode, "1") == 0 && strcmp(mode, "L") == 0) convert = bit2l; else return ImagingError_ModeError(); ImagingSectionEnter(&cookie); for (y = 0; y < imIn->ysize; y++) (*convert)((UINT8*) imIn->image[y], (UINT8*) imIn->image[y], imIn->xsize); ImagingSectionLeave(&cookie); return imIn; }