#include "Python.h" #include "Imaging.h" #define MAX(x, y) (((x) > (y)) ? (x) : (y)) #define MIN(x, y) (((x) < (y)) ? (x) : (y)) typedef UINT8 pixel[4]; void LineBoxBlur32(pixel *line, UINT32 *lineOut, int lastx, int radius, int edgeA, int edgeB, UINT32 ww, UINT32 fw) { int x; UINT32 acc[4]; UINT32 bulk[4]; #define MOVE_ACC(acc, substract, add) \ acc[0] += line[add][0] - line[substract][0]; \ acc[1] += line[add][1] - line[substract][1]; \ acc[2] += line[add][2] - line[substract][2]; \ acc[3] += line[add][3] - line[substract][3]; #define ADD_FAR(bulk, acc, left, right) \ bulk[0] = (acc[0] * ww) + (line[left][0] + line[right][0]) * fw; \ bulk[1] = (acc[1] * ww) + (line[left][1] + line[right][1]) * fw; \ bulk[2] = (acc[2] * ww) + (line[left][2] + line[right][2]) * fw; \ bulk[3] = (acc[3] * ww) + (line[left][3] + line[right][3]) * fw; #define SAVE(acc) \ (UINT8)((acc[0] + (1 << 23)) >> 24) << 0 | (UINT8)((acc[1] + (1 << 23)) >> 24) << 8 | \ (UINT8)((acc[2] + (1 << 23)) >> 24) << 16 | (UINT8)((acc[3] + (1 << 23)) >> 24) << 24 /* Compute acc for -1 pixel (outside of image): From "-radius-1" to "-1" get first pixel, then from "0" to "radius-1". */ acc[0] = line[0][0] * (radius + 1); acc[1] = line[0][1] * (radius + 1); acc[2] = line[0][2] * (radius + 1); acc[3] = line[0][3] * (radius + 1); /* As radius can be bigger than xsize, iterate to edgeA -1. */ for (x = 0; x < edgeA - 1; x++) { acc[0] += line[x][0]; acc[1] += line[x][1]; acc[2] += line[x][2]; acc[3] += line[x][3]; } /* Then multiply remainder to last x. */ acc[0] += line[lastx][0] * (radius - edgeA + 1); acc[1] += line[lastx][1] * (radius - edgeA + 1); acc[2] += line[lastx][2] * (radius - edgeA + 1); acc[3] += line[lastx][3] * (radius - edgeA + 1); if (edgeA <= edgeB) { /* Substract pixel from left ("0"). Add pixels from radius. */ for (x = 0; x < edgeA; x++) { MOVE_ACC(acc, 0, x + radius); ADD_FAR(bulk, acc, 0, x + radius + 1); lineOut[x] = SAVE(bulk); } /* Substract previous pixel from "-radius". Add pixels from radius. */ for (x = edgeA; x < edgeB; x++) { MOVE_ACC(acc, x - radius - 1, x + radius); ADD_FAR(bulk, acc, x - radius - 1, x + radius + 1); lineOut[x] = SAVE(bulk); } /* Substract previous pixel from "-radius". Add last pixel. */ for (x = edgeB; x <= lastx; x++) { MOVE_ACC(acc, x - radius - 1, lastx); ADD_FAR(bulk, acc, x - radius - 1, lastx); lineOut[x] = SAVE(bulk); } } else { for (x = 0; x < edgeB; x++) { MOVE_ACC(acc, 0, x + radius); ADD_FAR(bulk, acc, 0, x + radius + 1); lineOut[x] = SAVE(bulk); } for (x = edgeB; x < edgeA; x++) { MOVE_ACC(acc, 0, lastx); ADD_FAR(bulk, acc, 0, lastx); lineOut[x] = SAVE(bulk); } for (x = edgeA; x <= lastx; x++) { MOVE_ACC(acc, x - radius - 1, lastx); ADD_FAR(bulk, acc, x - radius - 1, lastx); lineOut[x] = SAVE(bulk); } } #undef MOVE_ACC #undef ADD_FAR #undef SAVE } void LineBoxBlur8(UINT8 *line, UINT8 *lineOut, int lastx, int radius, int edgeA, int edgeB, UINT32 ww, UINT32 fw) { int x; UINT32 acc; UINT32 bulk; #define MOVE_ACC(acc, substract, add) \ acc += line[add] - line[substract]; #define ADD_FAR(bulk, acc, left, right) \ bulk = (acc * ww) + (line[left] + line[right]) * fw; #define SAVE(acc) \ (UINT8)((acc + (1 << 23)) >> 24) acc = line[0] * (radius + 1); for (x = 0; x < edgeA - 1; x++) { acc += line[x]; } acc += line[lastx] * (radius - edgeA + 1); if (edgeA <= edgeB) { for (x = 0; x < edgeA; x++) { MOVE_ACC(acc, 0, x + radius); ADD_FAR(bulk, acc, 0, x + radius + 1); lineOut[x] = SAVE(bulk); } for (x = edgeA; x < edgeB; x++) { MOVE_ACC(acc, x - radius - 1, x + radius); ADD_FAR(bulk, acc, x - radius - 1, x + radius + 1); lineOut[x] = SAVE(bulk); } for (x = edgeB; x <= lastx; x++) { MOVE_ACC(acc, x - radius - 1, lastx); ADD_FAR(bulk, acc, x - radius - 1, lastx); lineOut[x] = SAVE(bulk); } } else { for (x = 0; x < edgeB; x++) { MOVE_ACC(acc, 0, x + radius); ADD_FAR(bulk, acc, 0, x + radius + 1); lineOut[x] = SAVE(bulk); } for (x = edgeB; x < edgeA; x++) { MOVE_ACC(acc, 0, lastx); ADD_FAR(bulk, acc, 0, lastx); lineOut[x] = SAVE(bulk); } for (x = edgeA; x <= lastx; x++) { MOVE_ACC(acc, x - radius - 1, lastx); ADD_FAR(bulk, acc, x - radius - 1, lastx); lineOut[x] = SAVE(bulk); } } #undef MOVE_ACC #undef ADD_FAR #undef SAVE } Imaging HorizontalBoxBlur(Imaging im, Imaging imOut, float floatRadius) { ImagingSectionCookie cookie; int y; int radius = (int) floatRadius; UINT32 ww = (UINT32) (1 << 24) / (floatRadius * 2 + 1); UINT32 fw = ((1 << 24) - (radius * 2 + 1) * ww) / 2; int edgeA = MIN(radius + 1, im->xsize); int edgeB = MAX(im->xsize - radius - 1, 0); UINT32 *lineOut = calloc(im->xsize, sizeof(UINT32)); if (lineOut == NULL) return ImagingError_MemoryError(); // printf(">>> %d %d %d\n", radius, ww, fw); ImagingSectionEnter(&cookie); if (im->image8) { for (y = 0; y < im->ysize; y++) { LineBoxBlur8( im->image8[y], (im == imOut ? (UINT8 *) lineOut : imOut->image8[y]), im->xsize - 1, radius, edgeA, edgeB, ww, fw ); if (im == imOut) { // Commit. memcpy(imOut->image8[y], lineOut, im->xsize); } } } else { for (y = 0; y < im->ysize; y++) { LineBoxBlur32( (pixel *) im->image32[y], im == imOut ? lineOut : (UINT32 *) imOut->image32[y], im->xsize - 1, radius, edgeA, edgeB, ww, fw ); if (im == imOut) { // Commit. memcpy(imOut->image32[y], lineOut, im->xsize * 4); } } } ImagingSectionLeave(&cookie); free(lineOut); return imOut; } void TransposeImage(Imaging im, Imaging imOut) { int x, y, xx, yy, xxsize, yysize; int size = 64; if (im->image8) { for (y = 0; y < im->ysize; y += size) { for (x = 0; x < im->xsize; x += size) { yysize = MIN(size, im->ysize - y); xxsize = MIN(size, im->xsize - x); for (yy = 0; yy < yysize; yy++) { for (xx = 0; xx < xxsize; xx++) { imOut->image8[x + xx][y + yy] = im->image8[y + yy][x + xx]; } } } } } else { for (y = 0; y < im->ysize; y += size) { for (x = 0; x < im->xsize; x += size) { yysize = MIN(size, im->ysize - y); xxsize = MIN(size, im->xsize - x); for (yy = 0; yy < yysize; yy++) { for (xx = 0; xx < xxsize; xx++) { imOut->image32[x + xx][y + yy] = im->image32[y + yy][x + xx]; } } } } } } Imaging ImagingBoxBlur(Imaging im, Imaging imOut, float radius, int n) { int i; if (n < 1) { return ImagingError_ValueError( "number of passes must be greater than zero" ); } if (strcmp(im->mode, imOut->mode) || im->type != imOut->type || im->bands != imOut->bands || im->xsize != imOut->xsize || im->ysize != imOut->ysize) return ImagingError_Mismatch(); if (im->type != IMAGING_TYPE_UINT8) return ImagingError_ModeError(); if ( ! (strcmp(im->mode, "RGB") == 0 || strcmp(im->mode, "RGBA") == 0 || strcmp(im->mode, "RGBX") == 0 || strcmp(im->mode, "CMYK") == 0 || strcmp(im->mode, "L") == 0 || strcmp(im->mode, "LA") == 0)) return ImagingError_ModeError(); /* Create transposed temp image (im->ysize x im->xsize). */ Imaging temp = ImagingNew(im->mode, im->ysize, im->xsize); if ( ! temp) return NULL; /* Apply one-dimensional blur. HorizontalBoxBlur transposes image at same time. */ HorizontalBoxBlur(im, imOut, radius); for (i = 1; i < n; i ++) { HorizontalBoxBlur(imOut, imOut, radius); } TransposeImage(imOut, temp); /* Blur transposed result from previout step in same direction. Reseult will be transposed again. We'll get original image blurred in both directions. */ for (i = 0; i < n; i ++) { HorizontalBoxBlur(temp, temp, radius); } TransposeImage(temp, imOut); ImagingDelete(temp); return imOut; }