/* * The Python Imaging Library. * $Id$ * * code to pack raw data * * history: * 1996-04-30 fl Created * 1996-05-12 fl Published a few RGB packers * 1996-11-01 fl More RGB packers (Tk booster stuff) * 1996-12-30 fl Added P;1, P;2 and P;4 packers * 1997-06-02 fl Added F (F;32NF) packer * 1997-08-28 fl Added 1 as L packer * 1998-02-08 fl Added I packer * 1998-03-09 fl Added mode field, RGBA/RGBX as RGB packers * 1998-07-01 fl Added YCbCr support * 1998-07-12 fl Added I 16 packer * 1999-02-03 fl Added BGR packers * 2003-09-26 fl Added LA/PA packers * 2006-06-22 fl Added CMYK;I packer * * Copyright (c) 1997-2006 by Secret Labs AB. * Copyright (c) 1996-1997 by Fredrik Lundh. * * See the README file for information on usage and redistribution. */ #include "Imaging.h" #define R 0 #define G 1 #define B 2 #define X 3 #define A 3 #define C 0 #define M 1 #define Y 2 #define K 3 /* byte swapping macros */ #define C16N\ (out[0]=tmp[0], out[1]=tmp[1]); #define C16S\ (out[1]=tmp[0], out[0]=tmp[1]); #define C32N\ (out[0]=tmp[0], out[1]=tmp[1], out[2]=tmp[2], out[3]=tmp[3]); #define C32S\ (out[3]=tmp[0], out[2]=tmp[1], out[1]=tmp[2], out[0]=tmp[3]); #define C64N\ (out[0]=tmp[0], out[1]=tmp[1], out[2]=tmp[2], out[3]=tmp[3],\ out[4]=tmp[4], out[5]=tmp[5], out[6]=tmp[6], out[7]=tmp[7]); #define C64S\ (out[7]=tmp[0], out[6]=tmp[1], out[5]=tmp[2], out[4]=tmp[3],\ out[3]=tmp[4], out[2]=tmp[5], out[1]=tmp[6], out[0]=tmp[7]); #ifdef WORDS_BIGENDIAN #define C16B C16N #define C16L C16S #define C32B C32N #define C32L C32S #define C64B C64N #define C64L C64S #else #define C16B C16S #define C16L C16N #define C32B C32S #define C32L C32N #define C64B C64S #define C64L C64N #endif /* like (a * b + 127) / 255), but much faster on most platforms */ #define MULDIV255(a, b, tmp)\ (tmp = (a) * (b) + 128, ((((tmp) >> 8) + (tmp)) >> 8)) static void pack1(UINT8* out, const UINT8* in, int pixels) { int i, m, b; /* bilevel (black is 0) */ b = 0; m = 128; for (i = 0; i < pixels; i++) { if (in[i] != 0) b |= m; m >>= 1; if (m == 0) { *out++ = b; b = 0; m = 128; } } if (m != 128) *out++ = b; } static void pack1I(UINT8* out, const UINT8* in, int pixels) { int i, m, b; /* bilevel (black is 1) */ b = 0; m = 128; for (i = 0; i < pixels; i++) { if (in[i] == 0) b |= m; m >>= 1; if (m == 0) { *out++ = b; b = 0; m = 128; } } if (m != 128) *out++ = b; } static void pack1R(UINT8* out, const UINT8* in, int pixels) { int i, m, b; /* bilevel, lsb first (black is 0) */ b = 0; m = 1; for (i = 0; i < pixels; i++) { if (in[i] != 0) b |= m; m <<= 1; if (m == 256){ *out++ = b; b = 0; m = 1; } } if (m != 1) *out++ = b; } static void pack1IR(UINT8* out, const UINT8* in, int pixels) { int i, m, b; /* bilevel, lsb first (black is 1) */ b = 0; m = 1; for (i = 0; i < pixels; i++) { if (in[i] == 0) b |= m; m <<= 1; if (m == 256){ *out++ = b; b = 0; m = 1; } } if (m != 1) *out++ = b; } static void pack1L(UINT8* out, const UINT8* in, int pixels) { int i; /* bilevel, stored as bytes */ for (i = 0; i < pixels; i++) out[i] = (in[i] != 0) ? 255 : 0; } static void packP4(UINT8* out, const UINT8* in, int pixels) { while (pixels >= 2) { *out++ = (in[0] << 4) | (in[1] & 15); in += 2; pixels -= 2; } if (pixels) out[0] = (in[0] << 4); } static void packP2(UINT8* out, const UINT8* in, int pixels) { while (pixels >= 4) { *out++ = (in[0] << 6) | ((in[1] & 3) << 4) | ((in[2] & 3) << 2) | (in[3] & 3); in += 4; pixels -= 4; } switch (pixels) { case 3: out[0] = (in[0] << 6) | ((in[1] & 3) << 4) | ((in[2] & 3) << 2); break; case 2: out[0] = (in[0] << 6) | ((in[1] & 3) << 4); case 1: out[0] = (in[0] << 6); } } static void packLA(UINT8* out, const UINT8* in, int pixels) { int i; /* LA, pixel interleaved */ for (i = 0; i < pixels; i++) { out[0] = in[R]; out[1] = in[A]; out += 2; in += 4; } } static void packLAL(UINT8* out, const UINT8* in, int pixels) { int i; /* LA, line interleaved */ for (i = 0; i < pixels; i++) { out[i] = in[R]; out[i+pixels] = in[A]; in += 4; } } void ImagingPackRGB(UINT8* out, const UINT8* in, int pixels) { int i; /* RGB triplets */ for (i = 0; i < pixels; i++) { out[0] = in[R]; out[1] = in[G]; out[2] = in[B]; out += 3; in += 4; } } void ImagingPackXRGB(UINT8* out, const UINT8* in, int pixels) { int i; /* XRGB, triplets with left padding */ for (i = 0; i < pixels; i++) { out[0] = 0; out[1] = in[R]; out[2] = in[G]; out[3] = in[B]; out += 4; in += 4; } } void ImagingPackBGR(UINT8* out, const UINT8* in, int pixels) { int i; /* RGB, reversed bytes */ for (i = 0; i < pixels; i++) { out[0] = in[B]; out[1] = in[G]; out[2] = in[R]; out += 3; in += 4; } } void ImagingPackBGRX(UINT8* out, const UINT8* in, int pixels) { int i; /* BGRX, reversed bytes with right padding */ for (i = 0; i < pixels; i++) { out[0] = in[B]; out[1] = in[G]; out[2] = in[R]; out[3] = 0; out += 4; in += 4; } } void ImagingPackXBGR(UINT8* out, const UINT8* in, int pixels) { int i; /* XBGR, reversed bytes with left padding */ for (i = 0; i < pixels; i++) { out[0] = 0; out[1] = in[B]; out[2] = in[G]; out[3] = in[R]; out += 4; in += 4; } } void ImagingPackBGRA(UINT8* out, const UINT8* in, int pixels) { int i; /* BGRX, reversed bytes with right padding */ for (i = 0; i < pixels; i++) { out[0] = in[B]; out[1] = in[G]; out[2] = in[R]; out[3] = in[A]; out += 4; in += 4; } } void ImagingPackABGR(UINT8* out, const UINT8* in, int pixels) { int i; /* XBGR, reversed bytes with left padding */ for (i = 0; i < pixels; i++) { out[0] = in[A]; out[1] = in[B]; out[2] = in[G]; out[3] = in[R]; out += 4; in += 4; } } void ImagingPackBGRa(UINT8* out, const UINT8* in, int pixels) { int i; /* BGRa, reversed bytes with premultiplied alpha */ for (i = 0; i < pixels; i++) { int alpha = out[3] = in[A]; int tmp; out[0] = MULDIV255(in[B], alpha, tmp); out[1] = MULDIV255(in[G], alpha, tmp); out[2] = MULDIV255(in[R], alpha, tmp); out += 4; in += 4; } } static void packRGBL(UINT8* out, const UINT8* in, int pixels) { int i; /* RGB, line interleaved */ for (i = 0; i < pixels; i++) { out[i] = in[R]; out[i+pixels] = in[G]; out[i+pixels+pixels] = in[B]; in += 4; } } static void packRGBXL(UINT8* out, const UINT8* in, int pixels) { int i; /* RGBX, line interleaved */ for (i = 0; i < pixels; i++) { out[i] = in[R]; out[i+pixels] = in[G]; out[i+pixels+pixels] = in[B]; out[i+pixels+pixels+pixels] = in[X]; in += 4; } } static void packI16B(UINT8* out, const UINT8* in_, int pixels) { int i; INT32* in = (INT32*) in_; UINT16 tmp_; UINT8* tmp = (UINT8*) &tmp_; for (i = 0; i < pixels; i++) { if (in[0] <= 0) tmp_ = 0; else if (in[0] > 65535) tmp_ = 65535; else tmp_ = in[0]; C16B; out += 2; in++; } } static void packI16N_I16B(UINT8* out, const UINT8* in, int pixels){ int i; UINT8* tmp = (UINT8*) in; for (i = 0; i < pixels; i++) { C16B; out += 2; tmp += 2; } } static void packI16N_I16(UINT8* out, const UINT8* in, int pixels){ int i; UINT8* tmp = (UINT8*) in; for (i = 0; i < pixels; i++) { C16L; out += 2; tmp += 2; } } static void packI32S(UINT8* out, const UINT8* in, int pixels) { int i; UINT8* tmp = (UINT8*) in; for (i = 0; i < pixels; i++) { C32L; out += 4; tmp += 4; } } void ImagingPackLAB(UINT8* out, const UINT8* in, int pixels) { int i; /* LAB triplets */ for (i = 0; i < pixels; i++) { out[0] = in[0]; out[1] = in[1] ^ 128; /* signed in outside world */ out[2] = in[2] ^ 128; out += 3; in += 4; } } static void copy1(UINT8* out, const UINT8* in, int pixels) { /* L, P */ memcpy(out, in, pixels); } static void copy2(UINT8* out, const UINT8* in, int pixels) { /* I;16, etc */ memcpy(out, in, pixels*2); } static void copy3(UINT8* out, const UINT8* in, int pixels) { /* BGR;24, etc */ memcpy(out, in, pixels*3); } static void copy4(UINT8* out, const UINT8* in, int pixels) { /* RGBA, CMYK quadruples */ memcpy(out, in, 4*pixels); } static void copy4I(UINT8* out, const UINT8* in, int pixels) { /* RGBA, CMYK quadruples, inverted */ int i; for (i = 0; i < pixels*4; i++) out[i] = ~in[i]; } static void band0(UINT8* out, const UINT8* in, int pixels) { int i; for (i = 0; i < pixels; i++, in += 4) out[i] = in[0]; } static void band1(UINT8* out, const UINT8* in, int pixels) { int i; for (i = 0; i < pixels; i++, in += 4) out[i] = in[1]; } static void band2(UINT8* out, const UINT8* in, int pixels) { int i; for (i = 0; i < pixels; i++, in += 4) out[i] = in[2]; } static void band3(UINT8* out, const UINT8* in, int pixels) { int i; for (i = 0; i < pixels; i++, in += 4) out[i] = in[3]; } static struct { const char* mode; const char* rawmode; int bits; ImagingShuffler pack; } packers[] = { /* bilevel */ {"1", "1", 1, pack1}, {"1", "1;I", 1, pack1I}, {"1", "1;R", 1, pack1R}, {"1", "1;IR", 1, pack1IR}, {"1", "L", 8, pack1L}, /* greyscale */ {"L", "L", 8, copy1}, /* greyscale w. alpha */ {"LA", "LA", 16, packLA}, {"LA", "LA;L", 16, packLAL}, /* palette */ {"P", "P;1", 1, pack1}, {"P", "P;2", 2, packP2}, {"P", "P;4", 4, packP4}, {"P", "P", 8, copy1}, /* palette w. alpha */ {"PA", "PA", 16, packLA}, {"PA", "PA;L", 16, packLAL}, /* true colour */ {"RGB", "RGB", 24, ImagingPackRGB}, {"RGB", "RGBX", 32, copy4}, {"RGB", "XRGB", 32, ImagingPackXRGB}, {"RGB", "BGR", 24, ImagingPackBGR}, {"RGB", "BGRX", 32, ImagingPackBGRX}, {"RGB", "XBGR", 32, ImagingPackXBGR}, {"RGB", "RGB;L", 24, packRGBL}, {"RGB", "R", 8, band0}, {"RGB", "G", 8, band1}, {"RGB", "B", 8, band2}, /* true colour w. alpha */ {"RGBA", "RGBA", 32, copy4}, {"RGBA", "RGBA;L", 32, packRGBXL}, {"RGBA", "RGB", 24, ImagingPackRGB}, {"RGBA", "BGR", 24, ImagingPackBGR}, {"RGBA", "BGRA", 32, ImagingPackBGRA}, {"RGBA", "ABGR", 32, ImagingPackABGR}, {"RGBA", "BGRa", 32, ImagingPackBGRa}, {"RGBA", "R", 8, band0}, {"RGBA", "G", 8, band1}, {"RGBA", "B", 8, band2}, {"RGBA", "A", 8, band3}, /* true colour w. alpha premultiplied */ {"RGBa", "RGBa", 32, copy4}, {"RGBa", "BGRa", 32, ImagingPackBGRA}, {"RGBa", "aBGR", 32, ImagingPackABGR}, /* true colour w. padding */ {"RGBX", "RGBX", 32, copy4}, {"RGBX", "RGBX;L", 32, packRGBXL}, {"RGBX", "RGB", 32, ImagingPackRGB}, {"RGBX", "BGR", 32, ImagingPackBGR}, {"RGBX", "BGRX", 32, ImagingPackBGRX}, {"RGBX", "XBGR", 32, ImagingPackXBGR}, {"RGBX", "R", 8, band0}, {"RGBX", "G", 8, band1}, {"RGBX", "B", 8, band2}, {"RGBX", "X", 8, band3}, /* colour separation */ {"CMYK", "CMYK", 32, copy4}, {"CMYK", "CMYK;I", 32, copy4I}, {"CMYK", "CMYK;L", 32, packRGBXL}, {"CMYK", "C", 8, band0}, {"CMYK", "M", 8, band1}, {"CMYK", "Y", 8, band2}, {"CMYK", "K", 8, band3}, /* video (YCbCr) */ {"YCbCr", "YCbCr", 24, ImagingPackRGB}, {"YCbCr", "YCbCr;L", 24, packRGBL}, {"YCbCr", "YCbCrX", 32, copy4}, {"YCbCr", "YCbCrK", 32, copy4}, {"YCbCr", "Y", 8, band0}, {"YCbCr", "Cb", 8, band1}, {"YCbCr", "Cr", 8, band2}, /* LAB Color */ {"LAB", "LAB", 24, ImagingPackLAB}, {"LAB", "L", 8, band0}, {"LAB", "A", 8, band1}, {"LAB", "B", 8, band2}, /* HSV */ {"HSV", "HSV", 24, ImagingPackRGB}, {"HSV", "H", 8, band0}, {"HSV", "S", 8, band1}, {"HSV", "V", 8, band2}, /* integer */ {"I", "I", 32, copy4}, {"I", "I;16B", 16, packI16B}, {"I", "I;32S", 32, packI32S}, {"I", "I;32NS", 32, copy4}, /* floating point */ {"F", "F", 32, copy4}, {"F", "F;32F", 32, packI32S}, {"F", "F;32NF", 32, copy4}, /* storage modes */ {"I;16", "I;16", 16, copy2}, {"I;16B", "I;16B", 16, copy2}, {"I;16L", "I;16L", 16, copy2}, {"I;16", "I;16N", 16, packI16N_I16}, // LibTiff native->image endian. {"I;16L", "I;16N", 16, packI16N_I16}, {"I;16B", "I;16N", 16, packI16N_I16B}, {"BGR;15", "BGR;15", 16, copy2}, {"BGR;16", "BGR;16", 16, copy2}, {"BGR;24", "BGR;24", 24, copy3}, {NULL} /* sentinel */ }; ImagingShuffler ImagingFindPacker(const char* mode, const char* rawmode, int* bits_out) { int i; /* find a suitable pixel packer */ for (i = 0; packers[i].rawmode; i++) if (strcmp(packers[i].mode, mode) == 0 && strcmp(packers[i].rawmode, rawmode) == 0) { if (bits_out) *bits_out = packers[i].bits; return packers[i].pack; } return NULL; }