/* * The Python Imaging Library * $Id$ * * Alpha composite imSrc over imDst. * https://en.wikipedia.org/wiki/Alpha_compositing * * See the README file for details on usage and redistribution. */ #include "Imaging.h" #define PRECISION_BITS 7 typedef struct { UINT8 r; UINT8 g; UINT8 b; UINT8 a; } rgba8; Imaging ImagingAlphaComposite(Imaging imDst, Imaging imSrc) { Imaging imOut; int x, y; /* Check arguments */ if (!imDst || !imSrc || strcmp(imDst->mode, "RGBA") || imDst->type != IMAGING_TYPE_UINT8 || imDst->bands != 4) return ImagingError_ModeError(); if (strcmp(imDst->mode, imSrc->mode) || imDst->type != imSrc->type || imDst->bands != imSrc->bands || imDst->xsize != imSrc->xsize || imDst->ysize != imSrc->ysize) return ImagingError_Mismatch(); imOut = ImagingNewDirty(imDst->mode, imDst->xsize, imDst->ysize); if (!imOut) return NULL; for (y = 0; y < imDst->ysize; y++) { rgba8* dst = (rgba8*) imDst->image[y]; rgba8* src = (rgba8*) imSrc->image[y]; rgba8* out = (rgba8*) imOut->image[y]; for (x = 0; x < imDst->xsize; x ++) { if (src->a == 0) { // Copy 4 bytes at once. *out = *dst; } else { // Integer implementation with increased precision. // Each variable has extra meaningful bits. // Divisions are rounded. UINT32 tmpr, tmpg, tmpb; UINT32 blend = dst->a * (255 - src->a); UINT32 outa255 = src->a * 255 + blend; // There we use 7 bits for precision. // We could use more, but we go beyond 32 bits. UINT32 coef1 = src->a * 255 * 255 * (1<r * coef1 + dst->r * coef2; tmpg = src->g * coef1 + dst->g * coef2; tmpb = src->b * coef1 + dst->b * coef2; out->r = SHIFTFORDIV255(tmpr + (0x80<> PRECISION_BITS; out->g = SHIFTFORDIV255(tmpg + (0x80<> PRECISION_BITS; out->b = SHIFTFORDIV255(tmpb + (0x80<> PRECISION_BITS; out->a = SHIFTFORDIV255(outa255 + 0x80); } dst++; src++; out++; } } return imOut; }