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231 lines
5.0 KiB
C
231 lines
5.0 KiB
C
/*
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* The Python Imaging Library.
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* $Id$
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*
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* a fast, suspendable TIFF LZW decoder
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*
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* description:
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* This code is based on the GIF decoder. There are some
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* subtle differences between GIF and TIFF LZW, though:
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* - The fill order is different. In the TIFF file, you
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* must shift new bits in to the right, not to the left.
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* - There is no blocking in the input data stream.
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* - The code size is increased one step earlier than
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* for GIF
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* - Image data are seen as a byte stream, not a pixel
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* stream. This means that the code size will always
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* start at 9 bits.
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*
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* history:
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* 95-09-13 fl Created (derived from GifDecode.c)
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* 96-03-28 fl Revised API, integrated with PIL
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* 97-01-05 fl Added filter support, added extra consistency checks
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*
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* Copyright (c) Fredrik Lundh 1995-97.
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* Copyright (c) Secret Labs AB 1997.
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*
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* See the README file for information on usage and redistribution.
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*/
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#include "Imaging.h"
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#include <stdio.h>
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#include <stdlib.h> /* memcpy() */
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#include "Lzw.h"
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int
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ImagingLzwDecode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes)
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{
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UINT8* p;
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int c, i;
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int thiscode;
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LZWSTATE* context = (LZWSTATE*) state->context;
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unsigned char *ptr = buf;
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if (!state->state) {
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/* Clear code */
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context->clear = 1 << 8;
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/* End code */
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context->end = context->clear + 1;
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state->state = 1;
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}
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for (;;) {
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if (state->state == 1) {
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/* First free entry in table */
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context->next = context->clear + 2;
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/* Initial code size */
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context->codesize = 8 + 1;
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context->codemask = (1 << context->codesize) - 1;
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/* Buffer pointer. We fill the buffer from right, which
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allows us to return all of it in one operation. */
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context->bufferindex = LZWBUFFER;
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state->state = 2;
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}
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if (context->bufferindex < LZWBUFFER) {
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/* Return whole buffer in one chunk */
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i = LZWBUFFER - context->bufferindex;
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p = &context->buffer[context->bufferindex];
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context->bufferindex = LZWBUFFER;
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} else {
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/* Get current symbol */
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while (context->bitcount < context->codesize) {
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if (bytes < 1)
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return ptr - buf;;
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/* Read next byte */
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c = *ptr++; bytes--;
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/* New bits are shifted in from from the right. */
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context->bitbuffer = (context->bitbuffer << 8) | c;
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context->bitcount += 8;
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}
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/* Extract current symbol from bit buffer. */
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c = (context->bitbuffer >> (context->bitcount -
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context->codesize))
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& context->codemask;
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/* Adjust buffer */
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context->bitcount -= context->codesize;
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/* If c is less than clear, it's a data byte. Otherwise,
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it's either clear/end or a code symbol which should be
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expanded. */
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if (c == context->clear) {
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if (state->state != 2)
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state->state = 1;
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continue;
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}
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if (c == context->end)
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break;
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i = 1;
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p = &context->lastdata;
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if (state->state == 2) {
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/* First valid symbol after clear; use as is */
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if (c > context->clear) {
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state->errcode = IMAGING_CODEC_BROKEN;
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return -1;
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}
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context->lastdata = context->lastcode = c;
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state->state = 3;
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} else {
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thiscode = c;
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if (c > context->next) {
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state->errcode = IMAGING_CODEC_BROKEN;
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return -1;
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}
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if (c == context->next) {
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/* c == next is allowed, by some strange reason */
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if (context->bufferindex <= 0) {
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state->errcode = IMAGING_CODEC_BROKEN;
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return -1;
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}
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context->buffer[--context->bufferindex] = context->lastdata;
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c = context->lastcode;
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}
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while (c >= context->clear) {
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/* Copy data string to buffer (beginning from right) */
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if (context->bufferindex <= 0 || c >= LZWTABLE) {
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state->errcode = IMAGING_CODEC_BROKEN;
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return -1;
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}
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context->buffer[--context->bufferindex] =
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context->data[c];
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c = context->link[c];
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}
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context->lastdata = c;
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if (context->next < LZWTABLE) {
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/* While we still have room for it, add this
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symbol to the table. */
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context->data[context->next] = c;
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context->link[context->next] = context->lastcode;
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context->next++;
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if (context->next == context->codemask &&
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context->codesize < LZWBITS) {
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/* Expand code size */
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context->codesize++;
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context->codemask = (1 << context->codesize) - 1;
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}
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}
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context->lastcode = thiscode;
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}
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}
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/* Update the output image */
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for (c = 0; c < i; c++) {
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state->buffer[state->x] = p[c];
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if (++state->x >= state->bytes) {
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int x, bpp;
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/* Apply filter */
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switch (context->filter) {
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case 2:
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/* Horizontal differing ("prior") */
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bpp = (state->bits + 7) / 8;
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for (x = bpp; x < state->bytes; x++)
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state->buffer[x] += state->buffer[x-bpp];
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}
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/* Got a full line, unpack it */
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state->shuffle((UINT8*) im->image[state->y + state->yoff] +
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state->xoff * im->pixelsize, state->buffer,
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state->xsize);
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state->x = 0;
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if (++state->y >= state->ysize)
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/* End of file (errcode = 0) */
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return -1;
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}
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}
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}
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return ptr - buf;
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}
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