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408 lines
13 KiB
Python
408 lines
13 KiB
Python
#
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# The Python Imaging Library
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# $Id$
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#
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# drawing interface operations
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#
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# History:
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# 1996-04-13 fl Created (experimental)
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# 1996-08-07 fl Filled polygons, ellipses.
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# 1996-08-13 fl Added text support
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# 1998-06-28 fl Handle I and F images
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# 1998-12-29 fl Added arc; use arc primitive to draw ellipses
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# 1999-01-10 fl Added shape stuff (experimental)
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# 1999-02-06 fl Added bitmap support
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# 1999-02-11 fl Changed all primitives to take options
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# 1999-02-20 fl Fixed backwards compatibility
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# 2000-10-12 fl Copy on write, when necessary
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# 2001-02-18 fl Use default ink for bitmap/text also in fill mode
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# 2002-10-24 fl Added support for CSS-style color strings
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# 2002-12-10 fl Added experimental support for RGBA-on-RGB drawing
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# 2002-12-11 fl Refactored low-level drawing API (work in progress)
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# 2004-08-26 fl Made Draw() a factory function, added getdraw() support
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# 2004-09-04 fl Added width support to line primitive
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# 2004-09-10 fl Added font mode handling
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# 2006-06-19 fl Added font bearing support (getmask2)
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#
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# Copyright (c) 1997-2006 by Secret Labs AB
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# Copyright (c) 1996-2006 by Fredrik Lundh
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#
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# See the README file for information on usage and redistribution.
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#
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import numbers
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import warnings
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from PIL import Image, ImageColor
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from PIL._util import isStringType
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##
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# A simple 2D drawing interface for PIL images.
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# <p>
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# Application code should use the <b>Draw</b> factory, instead of
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# directly.
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class ImageDraw(object):
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##
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# Create a drawing instance.
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#
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# @param im The image to draw in.
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# @param mode Optional mode to use for color values. For RGB
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# images, this argument can be RGB or RGBA (to blend the
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# drawing into the image). For all other modes, this argument
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# must be the same as the image mode. If omitted, the mode
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# defaults to the mode of the image.
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def __init__(self, im, mode=None):
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im.load()
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if im.readonly:
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im._copy() # make it writeable
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blend = 0
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if mode is None:
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mode = im.mode
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if mode != im.mode:
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if mode == "RGBA" and im.mode == "RGB":
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blend = 1
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else:
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raise ValueError("mode mismatch")
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if mode == "P":
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self.palette = im.palette
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else:
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self.palette = None
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self.im = im.im
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self.draw = Image.core.draw(self.im, blend)
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self.mode = mode
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if mode in ("I", "F"):
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self.ink = self.draw.draw_ink(1, mode)
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else:
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self.ink = self.draw.draw_ink(-1, mode)
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if mode in ("1", "P", "I", "F"):
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# FIXME: fix Fill2 to properly support matte for I+F images
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self.fontmode = "1"
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else:
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self.fontmode = "L" # aliasing is okay for other modes
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self.fill = 0
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self.font = None
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def setink(self, ink):
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raise Exception("setink() has been removed. " +
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"Please use keyword arguments instead.")
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def setfill(self, onoff):
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raise Exception("setfill() has been removed. " +
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"Please use keyword arguments instead.")
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def setfont(self, font):
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warnings.warn("setfont() is deprecated. " +
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"Please set the attribute directly instead.")
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# compatibility
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self.font = font
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##
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# Get the current default font.
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def getfont(self):
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if not self.font:
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# FIXME: should add a font repository
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from PIL import ImageFont
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self.font = ImageFont.load_default()
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return self.font
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def _getink(self, ink, fill=None):
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if ink is None and fill is None:
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if self.fill:
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fill = self.ink
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else:
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ink = self.ink
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else:
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if ink is not None:
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if isStringType(ink):
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ink = ImageColor.getcolor(ink, self.mode)
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if self.palette and not isinstance(ink, numbers.Number):
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ink = self.palette.getcolor(ink)
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ink = self.draw.draw_ink(ink, self.mode)
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if fill is not None:
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if isStringType(fill):
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fill = ImageColor.getcolor(fill, self.mode)
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if self.palette and not isinstance(fill, numbers.Number):
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fill = self.palette.getcolor(fill)
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fill = self.draw.draw_ink(fill, self.mode)
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return ink, fill
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##
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# Draw an arc.
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def arc(self, xy, start, end, fill=None):
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ink, fill = self._getink(fill)
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if ink is not None:
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self.draw.draw_arc(xy, start, end, ink)
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##
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# Draw a bitmap.
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def bitmap(self, xy, bitmap, fill=None):
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bitmap.load()
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ink, fill = self._getink(fill)
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if ink is None:
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ink = fill
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if ink is not None:
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self.draw.draw_bitmap(xy, bitmap.im, ink)
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##
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# Draw a chord.
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def chord(self, xy, start, end, fill=None, outline=None):
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_chord(xy, start, end, fill, 1)
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if ink is not None:
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self.draw.draw_chord(xy, start, end, ink, 0)
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##
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# Draw an ellipse.
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def ellipse(self, xy, fill=None, outline=None):
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_ellipse(xy, fill, 1)
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if ink is not None:
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self.draw.draw_ellipse(xy, ink, 0)
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##
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# Draw a line, or a connected sequence of line segments.
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def line(self, xy, fill=None, width=0):
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ink, fill = self._getink(fill)
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if ink is not None:
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self.draw.draw_lines(xy, ink, width)
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##
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# (Experimental) Draw a shape.
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def shape(self, shape, fill=None, outline=None):
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# experimental
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shape.close()
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_outline(shape, fill, 1)
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if ink is not None:
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self.draw.draw_outline(shape, ink, 0)
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##
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# Draw a pieslice.
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def pieslice(self, xy, start, end, fill=None, outline=None):
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_pieslice(xy, start, end, fill, 1)
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if ink is not None:
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self.draw.draw_pieslice(xy, start, end, ink, 0)
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##
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# Draw one or more individual pixels.
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def point(self, xy, fill=None):
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ink, fill = self._getink(fill)
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if ink is not None:
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self.draw.draw_points(xy, ink)
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##
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# Draw a polygon.
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def polygon(self, xy, fill=None, outline=None):
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_polygon(xy, fill, 1)
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if ink is not None:
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self.draw.draw_polygon(xy, ink, 0)
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##
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# Draw a rectangle.
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def rectangle(self, xy, fill=None, outline=None):
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ink, fill = self._getink(outline, fill)
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if fill is not None:
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self.draw.draw_rectangle(xy, fill, 1)
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if ink is not None:
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self.draw.draw_rectangle(xy, ink, 0)
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##
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# Draw text.
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def _multiline_check(self, text):
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split_character = "\n" if isinstance(text, type("")) else b"\n"
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return split_character in text
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def _multiline_split(self, text):
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split_character = "\n" if isinstance(text, type("")) else b"\n"
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return text.split(split_character)
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def text(self, xy, text, fill=None, font=None, anchor=None, *args, **kwargs):
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if self._multiline_check(text):
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return self.multiline_text(xy, text, fill, font, anchor, *args, **kwargs)
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ink, fill = self._getink(fill)
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if font is None:
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font = self.getfont()
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if ink is None:
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ink = fill
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if ink is not None:
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try:
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mask, offset = font.getmask2(text, self.fontmode)
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xy = xy[0] + offset[0], xy[1] + offset[1]
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except AttributeError:
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try:
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mask = font.getmask(text, self.fontmode)
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except TypeError:
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mask = font.getmask(text)
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self.draw.draw_bitmap(xy, mask, ink)
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def multiline_text(self, xy, text, fill=None, font=None, anchor=None,
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spacing=4, align="left"):
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widths = []
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max_width = 0
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lines = self._multiline_split(text)
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line_spacing = self.textsize('A', font=font)[1] + spacing
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for line in lines:
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line_width, line_height = self.textsize(line, font)
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widths.append(line_width)
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max_width = max(max_width, line_width)
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left, top = xy
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for idx, line in enumerate(lines):
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if align == "left":
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pass # left = x
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elif align == "center":
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left += (max_width - widths[idx]) / 2.0
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elif align == "right":
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left += (max_width - widths[idx])
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else:
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assert False, 'align must be "left", "center" or "right"'
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self.text((left, top), line, fill, font, anchor)
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top += line_spacing
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left = xy[0]
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##
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# Get the size of a given string, in pixels.
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def textsize(self, text, font=None, *args, **kwargs):
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if self._multiline_check(text):
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return self.multiline_textsize(text, font, *args, **kwargs)
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if font is None:
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font = self.getfont()
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return font.getsize(text)
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def multiline_textsize(self, text, font=None, spacing=4):
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max_width = 0
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lines = self._multiline_split(text)
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line_spacing = self.textsize('A', font=font)[1] + spacing
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for line in lines:
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line_width, line_height = self.textsize(line, font)
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max_width = max(max_width, line_width)
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return max_width, len(lines)*line_spacing
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##
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# A simple 2D drawing interface for PIL images.
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#
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# @param im The image to draw in.
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# @param mode Optional mode to use for color values. For RGB
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# images, this argument can be RGB or RGBA (to blend the
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# drawing into the image). For all other modes, this argument
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# must be the same as the image mode. If omitted, the mode
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# defaults to the mode of the image.
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def Draw(im, mode=None):
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try:
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return im.getdraw(mode)
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except AttributeError:
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return ImageDraw(im, mode)
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# experimental access to the outline API
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try:
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Outline = Image.core.outline
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except AttributeError:
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Outline = None
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##
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# (Experimental) A more advanced 2D drawing interface for PIL images,
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# based on the WCK interface.
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#
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# @param im The image to draw in.
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# @param hints An optional list of hints.
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# @return A (drawing context, drawing resource factory) tuple.
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def getdraw(im=None, hints=None):
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# FIXME: this needs more work!
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# FIXME: come up with a better 'hints' scheme.
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handler = None
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if not hints or "nicest" in hints:
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try:
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from PIL import _imagingagg as handler
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except ImportError:
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pass
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if handler is None:
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from PIL import ImageDraw2 as handler
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if im:
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im = handler.Draw(im)
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return im, handler
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##
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# (experimental) Fills a bounded region with a given color.
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#
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# @param image Target image.
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# @param xy Seed position (a 2-item coordinate tuple).
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# @param value Fill color.
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# @param border Optional border value. If given, the region consists of
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# pixels with a color different from the border color. If not given,
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# the region consists of pixels having the same color as the seed
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# pixel.
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def floodfill(image, xy, value, border=None):
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"Fill bounded region."
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# based on an implementation by Eric S. Raymond
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pixel = image.load()
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x, y = xy
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try:
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background = pixel[x, y]
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if background == value:
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return # seed point already has fill color
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pixel[x, y] = value
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except IndexError:
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return # seed point outside image
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edge = [(x, y)]
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if border is None:
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while edge:
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newedge = []
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for (x, y) in edge:
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for (s, t) in ((x+1, y), (x-1, y), (x, y+1), (x, y-1)):
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try:
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p = pixel[s, t]
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except IndexError:
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pass
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else:
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if p == background:
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pixel[s, t] = value
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newedge.append((s, t))
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edge = newedge
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else:
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while edge:
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newedge = []
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for (x, y) in edge:
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for (s, t) in ((x+1, y), (x-1, y), (x, y+1), (x, y-1)):
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try:
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p = pixel[s, t]
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except IndexError:
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pass
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else:
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if p != value and p != border:
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pixel[s, t] = value
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newedge.append((s, t))
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edge = newedge
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