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			139 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * The Python Imaging Library.
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|  * $Id$
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|  *
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|  * decoder for packed bitfields (converts to floating point)
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|  *
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|  * history:
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|  *	97-05-31 fl	created (much more than originally intended)
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|  *
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|  * Copyright (c) Fredrik Lundh 1997.
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|  * Copyright (c) Secret Labs AB 1997.
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|  *
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|  * See the README file for information on usage and redistribution.
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|  */
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| 
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| 
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| #include "Imaging.h"
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| 
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| #include "Bit.h"
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| 
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| 
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| int
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| ImagingBitDecode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes)
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| {
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|     BITSTATE* bitstate = state->context;
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|     UINT8* ptr;
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| 
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|     if (state->state == 0) {
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| 
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| 	/* Initialize context variables */
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| 
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|         /* this decoder only works for float32 image buffers */
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|         if (im->type != IMAGING_TYPE_FLOAT32) {
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| 	    state->errcode = IMAGING_CODEC_CONFIG;
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| 	    return -1;
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|         }
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| 
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|         /* sanity check */
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|         if (bitstate->bits < 1 || bitstate->bits >= 32) {
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| 	    state->errcode = IMAGING_CODEC_CONFIG;
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| 	    return -1;
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|         }
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| 
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|         bitstate->mask = (1<<bitstate->bits)-1;
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| 
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|         if (bitstate->sign)
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|             bitstate->signmask = (1<<(bitstate->bits-1));
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| 
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| 	/* check image orientation */
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| 	if (state->ystep < 0) {
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| 	    state->y = state->ysize-1;
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| 	    state->ystep = -1;
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| 	} else
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| 	    state->ystep = 1;
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| 
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| 	state->state = 1;
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| 
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|     }
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| 
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|     ptr = buf;
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| 
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|     while (bytes > 0) {
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| 
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|         UINT8 byte = *ptr;
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| 
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|         ptr++;
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|         bytes--;
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| 
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|         /* get a byte from the input stream and insert in the bit buffer */
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|         if (bitstate->fill&1)
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|             /* fill MSB first */
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|             bitstate->bitbuffer |= (unsigned long) byte << bitstate->bitcount;
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|         else
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|             /* fill LSB first */
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|             bitstate->bitbuffer = (bitstate->bitbuffer << 8) | byte;
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| 
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|         bitstate->bitcount += 8;
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| 
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|         while (bitstate->bitcount >= bitstate->bits) {
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| 
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|             /* get a pixel from the bit buffer */
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|             unsigned long data;
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|             FLOAT32 pixel;
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| 
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|             if (bitstate->fill&2) {
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|                 /* store LSB first */
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|                 data = bitstate->bitbuffer & bitstate->mask;
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|                 if (bitstate->bitcount > 32)
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|                     /* bitbuffer overflow; restore it from last input byte */
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|                     bitstate->bitbuffer = byte >> (8 - (bitstate->bitcount -
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|                                                         bitstate->bits));
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|                 else
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|                     bitstate->bitbuffer >>= bitstate->bits;
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|             } else
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|                 /* store MSB first */
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|                 data = (bitstate->bitbuffer >> (bitstate->bitcount -
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|                                                 bitstate->bits))
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|                        & bitstate->mask;
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| 
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|             bitstate->bitcount -= bitstate->bits;
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| 
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|             if (bitstate->lutsize > 0) {
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|                 /* map through lookup table */
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|                 if (data <= 0)
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|                     pixel = bitstate->lut[0];
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|                 else if (data >= bitstate->lutsize)
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|                     pixel = bitstate->lut[bitstate->lutsize-1];
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|                 else
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|                     pixel = bitstate->lut[data];
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|             } else {
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|                 /* convert */
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|                 if (data & bitstate->signmask)
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|                     /* image memory contains signed data */
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|                     pixel = (FLOAT32) (INT32) (data | ~bitstate->mask);
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|                 else
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|                     pixel = (FLOAT32) data;
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|             }
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| 
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|             *(FLOAT32*)(&im->image32[state->y][state->x]) = pixel;
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| 
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|             /* step forward */
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| 	    if (++state->x >= state->xsize) {
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|                 /* new line */
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|                 state->y += state->ystep;
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|                 if (state->y < 0 || state->y >= state->ysize) {
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|                     /* end of file (errcode = 0) */
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|                     return -1;
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|                 }
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|                 state->x = 0;
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|                 /* reset bit buffer */
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|                 if (bitstate->pad > 0)
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|                     bitstate->bitcount = 0;
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|             }
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|         }
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|     }
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| 
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|     return ptr - buf;
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| }
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