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https://github.com/python-pillow/Pillow.git
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545 lines
21 KiB
C
545 lines
21 KiB
C
/*
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* The Python Imaging Library
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* $Id$
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*
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* declarations for the imaging core library
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*
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* Copyright (c) 1997-2005 by Secret Labs AB
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* Copyright (c) 1995-2005 by Fredrik Lundh
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*
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* See the README file for information on usage and redistribution.
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*/
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#include "ImPlatform.h"
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#ifndef M_PI
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#define M_PI 3.1415926535897932384626433832795
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#endif
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/* -------------------------------------------------------------------- */
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/*
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* Image data organization:
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*
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* mode bytes byte order
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* -------------------------------
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* 1 1 1
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* L 1 L
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* P 1 P
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* I 4 I (32-bit integer, native byte order)
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* F 4 F (32-bit IEEE float, native byte order)
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* RGB 4 R, G, B, -
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* RGBA 4 R, G, B, A
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* CMYK 4 C, M, Y, K
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* YCbCr 4 Y, Cb, Cr, -
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* Lab 4 L, a, b, -
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*
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* experimental modes (incomplete):
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* LA 4 L, -, -, A
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* PA 4 P, -, -, A
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* I;16 2 I (16-bit integer, native byte order)
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*
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* "P" is an 8-bit palette mode, which should be mapped through the
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* palette member to get an output image. Check palette->mode to
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* find the corresponding "real" mode.
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*
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* For information on how to access Imaging objects from your own C
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* extensions, see http://www.effbot.org/zone/pil-extending.htm
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*/
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/* Handles */
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typedef struct ImagingMemoryInstance* Imaging;
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typedef struct ImagingAccessInstance* ImagingAccess;
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typedef struct ImagingHistogramInstance* ImagingHistogram;
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typedef struct ImagingOutlineInstance* ImagingOutline;
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typedef struct ImagingPaletteInstance* ImagingPalette;
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/* handle magics (used with PyCObject). */
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#define IMAGING_MAGIC "PIL Imaging"
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/* pixel types */
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#define IMAGING_TYPE_UINT8 0
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#define IMAGING_TYPE_INT32 1
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#define IMAGING_TYPE_FLOAT32 2
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#define IMAGING_TYPE_SPECIAL 3 /* check mode for details */
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#define IMAGING_MODE_LENGTH 6+1 /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK", "YCbCr", "BGR;xy") */
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struct ImagingMemoryInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK", "YCbCr", "BGR;xy") */
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int type; /* Data type (IMAGING_TYPE_*) */
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int depth; /* Depth (ignored in this version) */
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int bands; /* Number of bands (1, 2, 3, or 4) */
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int xsize; /* Image dimension. */
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int ysize;
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/* Colour palette (for "P" images only) */
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ImagingPalette palette;
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/* Data pointers */
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UINT8 **image8; /* Set for 8-bit images (pixelsize=1). */
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INT32 **image32; /* Set for 32-bit images (pixelsize=4). */
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/* Internals */
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char **image; /* Actual raster data. */
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char *block; /* Set if data is allocated in a single block. */
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int pixelsize; /* Size of a pixel, in bytes (1, 2 or 4) */
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int linesize; /* Size of a line, in bytes (xsize * pixelsize) */
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/* Virtual methods */
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void (*destroy)(Imaging im);
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};
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#define IMAGING_PIXEL_1(im,x,y) ((im)->image8[(y)][(x)])
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#define IMAGING_PIXEL_L(im,x,y) ((im)->image8[(y)][(x)])
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#define IMAGING_PIXEL_LA(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_P(im,x,y) ((im)->image8[(y)][(x)])
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#define IMAGING_PIXEL_PA(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_I(im,x,y) ((im)->image32[(y)][(x)])
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#define IMAGING_PIXEL_F(im,x,y) (((FLOAT32*)(im)->image32[y])[x])
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#define IMAGING_PIXEL_RGB(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_RGBA(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_CMYK(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_YCbCr(im,x,y) ((im)->image[(y)][(x)*4])
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#define IMAGING_PIXEL_UINT8(im,x,y) ((im)->image8[(y)][(x)])
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#define IMAGING_PIXEL_INT32(im,x,y) ((im)->image32[(y)][(x)])
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#define IMAGING_PIXEL_FLOAT32(im,x,y) (((FLOAT32*)(im)->image32[y])[x])
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struct ImagingAccessInstance {
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const char* mode;
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void* (*line)(Imaging im, int x, int y);
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void (*get_pixel)(Imaging im, int x, int y, void* pixel);
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void (*put_pixel)(Imaging im, int x, int y, const void* pixel);
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};
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struct ImagingHistogramInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names (of corresponding source image) */
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int bands; /* Number of bands (1, 3, or 4) */
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/* Data */
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long *histogram; /* Histogram (bands*256 longs) */
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};
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struct ImagingPaletteInstance {
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/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names */
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/* Data */
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UINT8 palette[1024];/* Palette data (same format as image data) */
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INT16* cache; /* Palette cache (used for predefined palettes) */
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int keep_cache; /* This palette will be reused; keep cache */
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};
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/* Objects */
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/* ------- */
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extern int ImagingNewCount;
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extern Imaging ImagingNew(const char* mode, int xsize, int ysize);
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extern Imaging ImagingNew2(const char* mode, Imaging imOut, Imaging imIn);
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extern void ImagingDelete(Imaging im);
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extern Imaging ImagingNewBlock(const char* mode, int xsize, int ysize);
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extern Imaging ImagingNewArray(const char* mode, int xsize, int ysize);
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extern Imaging ImagingNewMap(const char* filename, int readonly,
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const char* mode, int xsize, int ysize);
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extern Imaging ImagingNewPrologue(const char *mode,
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unsigned xsize, unsigned ysize);
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extern Imaging ImagingNewPrologueSubtype(const char *mode,
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unsigned xsize, unsigned ysize,
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int structure_size);
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extern Imaging ImagingNewEpilogue(Imaging im);
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extern void ImagingCopyInfo(Imaging destination, Imaging source);
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extern void ImagingHistogramDelete(ImagingHistogram histogram);
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extern void ImagingAccessInit(void);
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extern ImagingAccess ImagingAccessNew(Imaging im);
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extern void _ImagingAccessDelete(Imaging im, ImagingAccess access);
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#define ImagingAccessDelete(im, access) /* nop, for now */
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/*#define ImagingAccessDelete(im, access) \
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((access)->dynamic ? _ImagingAccessDelete((im), (access)), 0 : 0)) */
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extern ImagingPalette ImagingPaletteNew(const char *mode);
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extern ImagingPalette ImagingPaletteNewBrowser(void);
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extern ImagingPalette ImagingPaletteDuplicate(ImagingPalette palette);
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extern void ImagingPaletteDelete(ImagingPalette palette);
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extern int ImagingPaletteCachePrepare(ImagingPalette palette);
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extern void ImagingPaletteCacheUpdate(ImagingPalette palette,
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int r, int g, int b);
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extern void ImagingPaletteCacheDelete(ImagingPalette palette);
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#define ImagingPaletteCache(p, r, g, b)\
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p->cache[(r>>2) + (g>>2)*64 + (b>>2)*64*64]
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extern Imaging ImagingQuantize(Imaging im, int colours, int mode, int kmeans);
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/* Threading */
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/* --------- */
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typedef void* ImagingSectionCookie;
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extern void ImagingSectionEnter(ImagingSectionCookie* cookie);
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extern void ImagingSectionLeave(ImagingSectionCookie* cookie);
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/* Exceptions */
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/* ---------- */
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extern void* ImagingError_IOError(void);
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extern void* ImagingError_MemoryError(void);
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extern void* ImagingError_ModeError(void); /* maps to ValueError by default */
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extern void* ImagingError_Mismatch(void); /* maps to ValueError by default */
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extern void* ImagingError_ValueError(const char* message);
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extern void ImagingError_Clear(void);
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/* Transform callbacks */
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/* ------------------- */
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/* standard transforms */
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#define IMAGING_TRANSFORM_AFFINE 0
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#define IMAGING_TRANSFORM_PERSPECTIVE 2
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#define IMAGING_TRANSFORM_QUAD 3
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/* standard filters */
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#define IMAGING_TRANSFORM_NEAREST 0
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#define IMAGING_TRANSFORM_ANTIALIAS 1
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#define IMAGING_TRANSFORM_BILINEAR 2
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#define IMAGING_TRANSFORM_BICUBIC 3
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typedef int (*ImagingTransformMap)(double* X, double* Y,
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int x, int y, void* data);
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typedef int (*ImagingTransformFilter)(void* out, Imaging im,
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double x, double y,
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void* data);
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/* Image Manipulation Methods */
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/* -------------------------- */
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extern Imaging ImagingAlphaComposite(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingBlend(Imaging imIn1, Imaging imIn2, float alpha);
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extern Imaging ImagingCopy(Imaging im);
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extern Imaging ImagingConvert(Imaging im, const char* mode, ImagingPalette palette, int dither);
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extern Imaging ImagingConvertInPlace(Imaging im, const char* mode);
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extern Imaging ImagingConvertMatrix(Imaging im, const char *mode, float m[]);
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extern Imaging ImagingConvertTransparent(Imaging im, const char *mode, int r, int g, int b);
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extern Imaging ImagingCrop(Imaging im, int x0, int y0, int x1, int y1);
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extern Imaging ImagingExpand(Imaging im, int x, int y, int mode);
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extern Imaging ImagingFill(Imaging im, const void* ink);
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extern int ImagingFill2(
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Imaging into, const void* ink, Imaging mask,
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int x0, int y0, int x1, int y1);
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extern Imaging ImagingFillBand(Imaging im, int band, int color);
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extern Imaging ImagingFillLinearGradient(const char* mode);
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extern Imaging ImagingFillRadialGradient(const char* mode);
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extern Imaging ImagingFilter(
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Imaging im, int xsize, int ysize, const FLOAT32* kernel,
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FLOAT32 offset, FLOAT32 divisor);
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extern Imaging ImagingFlipLeftRight(Imaging imOut, Imaging imIn);
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extern Imaging ImagingFlipTopBottom(Imaging imOut, Imaging imIn);
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extern Imaging ImagingGaussianBlur(Imaging im, Imaging imOut, float radius);
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extern Imaging ImagingGetBand(Imaging im, int band);
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extern int ImagingGetBBox(Imaging im, int bbox[4]);
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typedef struct { int x, y; INT32 count; INT32 pixel; } ImagingColorItem;
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extern ImagingColorItem* ImagingGetColors(Imaging im, int maxcolors,
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int *colors);
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extern int ImagingGetExtrema(Imaging im, void *extrema);
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extern int ImagingGetProjection(Imaging im, UINT8* xproj, UINT8* yproj);
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extern ImagingHistogram ImagingGetHistogram(
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Imaging im, Imaging mask, void *extrema);
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extern Imaging ImagingModeFilter(Imaging im, int size);
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extern Imaging ImagingNegative(Imaging im);
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extern Imaging ImagingOffset(Imaging im, int xoffset, int yoffset);
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extern int ImagingPaste(
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Imaging into, Imaging im, Imaging mask,
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int x0, int y0, int x1, int y1);
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extern Imaging ImagingPoint(
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Imaging im, const char* tablemode, const void* table);
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extern Imaging ImagingPointTransform(
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Imaging imIn, double scale, double offset);
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extern Imaging ImagingPutBand(Imaging im, Imaging imIn, int band);
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extern Imaging ImagingRankFilter(Imaging im, int size, int rank);
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extern Imaging ImagingResize(Imaging imOut, Imaging imIn, int filter);
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extern Imaging ImagingRotate(
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Imaging imOut, Imaging imIn, double theta, int filter);
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extern Imaging ImagingRotate90(Imaging imOut, Imaging imIn);
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extern Imaging ImagingRotate180(Imaging imOut, Imaging imIn);
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extern Imaging ImagingRotate270(Imaging imOut, Imaging imIn);
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extern Imaging ImagingStretch(Imaging imOut, Imaging imIn, int filter);
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extern Imaging ImagingTransformPerspective(
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Imaging imOut, Imaging imIn, int x0, int y0, int x1, int y1,
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double a[8], int filter, int fill);
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extern Imaging ImagingTransformAffine(
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Imaging imOut, Imaging imIn, int x0, int y0, int x1, int y1,
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double a[6], int filter, int fill);
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extern Imaging ImagingTransformQuad(
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Imaging imOut, Imaging imIn, int x0, int y0, int x1, int y1,
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double a[8], int filter, int fill);
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extern Imaging ImagingTransform(
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Imaging imOut, Imaging imIn, int x0, int y0, int x1, int y1,
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ImagingTransformMap transform, void* transform_data,
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ImagingTransformFilter filter, void* filter_data,
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int fill);
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extern Imaging ImagingUnsharpMask(
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Imaging im, Imaging imOut, float radius, int percent, int threshold);
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extern Imaging ImagingCopy2(Imaging imOut, Imaging imIn);
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extern Imaging ImagingConvert2(Imaging imOut, Imaging imIn);
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/* Channel operations */
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/* any mode, except "F" */
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extern Imaging ImagingChopLighter(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopDarker(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopDifference(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopMultiply(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopScreen(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopAdd(
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Imaging imIn1, Imaging imIn2, float scale, int offset);
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extern Imaging ImagingChopSubtract(
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Imaging imIn1, Imaging imIn2, float scale, int offset);
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extern Imaging ImagingChopAddModulo(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopSubtractModulo(Imaging imIn1, Imaging imIn2);
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/* "1" images only */
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extern Imaging ImagingChopAnd(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopOr(Imaging imIn1, Imaging imIn2);
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extern Imaging ImagingChopXor(Imaging imIn1, Imaging imIn2);
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/* Image measurement */
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extern void ImagingCrack(Imaging im, int x0, int y0);
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/* Graphics */
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struct ImagingAffineMatrixInstance {
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float a[9];
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};
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typedef struct ImagingAffineMatrixInstance *ImagingAffineMatrix;
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extern int ImagingDrawArc(Imaging im, int x0, int y0, int x1, int y1,
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int start, int end, const void* ink, int op);
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extern int ImagingDrawBitmap(Imaging im, int x0, int y0, Imaging bitmap,
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const void* ink, int op);
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extern int ImagingDrawChord(Imaging im, int x0, int y0, int x1, int y1,
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int start, int end, const void* ink, int fill,
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int op);
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extern int ImagingDrawEllipse(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int fill, int op);
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extern int ImagingDrawLine(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int op);
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extern int ImagingDrawWideLine(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int width, int op);
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extern int ImagingDrawPieslice(Imaging im, int x0, int y0, int x1, int y1,
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int start, int end, const void* ink, int fill,
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int op);
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extern int ImagingDrawPoint(Imaging im, int x, int y, const void* ink, int op);
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extern int ImagingDrawPolygon(Imaging im, int points, int *xy,
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const void* ink, int fill, int op);
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extern int ImagingDrawRectangle(Imaging im, int x0, int y0, int x1, int y1,
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const void* ink, int fill, int op);
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/* Level 2 graphics (WORK IN PROGRESS) */
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extern ImagingOutline ImagingOutlineNew(void);
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extern void ImagingOutlineDelete(ImagingOutline outline);
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extern int ImagingDrawOutline(Imaging im, ImagingOutline outline,
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const void* ink, int fill, int op);
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extern int ImagingOutlineMove(ImagingOutline outline, float x, float y);
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extern int ImagingOutlineLine(ImagingOutline outline, float x, float y);
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extern int ImagingOutlineCurve(ImagingOutline outline, float x1, float y1,
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float x2, float y2, float x3, float y3);
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extern int ImagingOutlineTransform(ImagingOutline outline, double a[6]);
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extern int ImagingOutlineClose(ImagingOutline outline);
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/* Special effects */
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extern Imaging ImagingEffectSpread(Imaging imIn, int distance);
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extern Imaging ImagingEffectNoise(int xsize, int ysize, float sigma);
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extern Imaging ImagingEffectMandelbrot(int xsize, int ysize,
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double extent[4], int quality);
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/* Obsolete */
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extern int ImagingToString(Imaging im, int orientation, char *buffer);
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extern int ImagingFromString(Imaging im, int orientation, char *buffer);
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/* File I/O */
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/* -------- */
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/* Built-in drivers */
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extern Imaging ImagingOpenPPM(const char* filename);
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extern int ImagingSavePPM(Imaging im, const char* filename);
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/* Utility functions */
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extern UINT32 ImagingCRC32(UINT32 crc, UINT8* buffer, int bytes);
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/* Codecs */
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typedef struct ImagingCodecStateInstance *ImagingCodecState;
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typedef int (*ImagingCodec)(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingBitDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingEpsEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingFliDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingGifDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingGifEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingHexDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBJPEG
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extern int ImagingJpegDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingJpegDecodeCleanup(ImagingCodecState state);
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extern int ImagingJpegEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#endif
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#ifdef HAVE_OPENJPEG
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extern int ImagingJpeg2KDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingJpeg2KDecodeCleanup(ImagingCodecState state);
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extern int ImagingJpeg2KEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingJpeg2KEncodeCleanup(ImagingCodecState state);
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#endif
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extern int ImagingLzwDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#ifdef HAVE_LIBTIFF
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extern int ImagingLibTiffDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingLibTiffEncode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#endif
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#ifdef HAVE_LIBMPEG
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extern int ImagingMpegDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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#endif
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extern int ImagingMspDecode(Imaging im, ImagingCodecState state,
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UINT8* buffer, int bytes);
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extern int ImagingPackbitsDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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extern int ImagingPcdDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingPcxDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingPcxEncode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingRawDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingRawEncode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
|
|
extern int ImagingSunRleDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingTgaRleDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingXbmDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
|
|
extern int ImagingXbmEncode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
|
|
#ifdef HAVE_LIBZ
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|
extern int ImagingZipDecode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
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|
extern int ImagingZipEncode(Imaging im, ImagingCodecState state,
|
|
UINT8* buffer, int bytes);
|
|
#endif
|
|
|
|
typedef void (*ImagingShuffler)(UINT8* out, const UINT8* in, int pixels);
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|
|
|
/* Public shufflers */
|
|
extern void ImagingPackRGB(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingPackBGR(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingUnpackRGB(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingUnpackBGR(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingUnpackYCC(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingUnpackYCCA(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingUnpackYCbCr(UINT8* out, const UINT8* in, int pixels);
|
|
|
|
extern void ImagingConvertRGB2YCbCr(UINT8* out, const UINT8* in, int pixels);
|
|
extern void ImagingConvertYCbCr2RGB(UINT8* out, const UINT8* in, int pixels);
|
|
|
|
extern ImagingShuffler ImagingFindUnpacker(const char* mode,
|
|
const char* rawmode, int* bits_out);
|
|
extern ImagingShuffler ImagingFindPacker(const char* mode,
|
|
const char* rawmode, int* bits_out);
|
|
|
|
struct ImagingCodecStateInstance {
|
|
int count;
|
|
int state;
|
|
int errcode;
|
|
int x, y;
|
|
int ystep;
|
|
int xsize, ysize, xoff, yoff;
|
|
ImagingShuffler shuffle;
|
|
int bits, bytes;
|
|
UINT8 *buffer;
|
|
void *context;
|
|
};
|
|
|
|
/* Incremental encoding/decoding support */
|
|
typedef struct ImagingIncrementalCodecStruct *ImagingIncrementalCodec;
|
|
|
|
typedef int (*ImagingIncrementalCodecEntry)(Imaging im,
|
|
ImagingCodecState state,
|
|
ImagingIncrementalCodec codec);
|
|
|
|
enum {
|
|
INCREMENTAL_CODEC_READ = 1,
|
|
INCREMENTAL_CODEC_WRITE = 2
|
|
};
|
|
|
|
enum {
|
|
INCREMENTAL_CODEC_NOT_SEEKABLE = 0,
|
|
INCREMENTAL_CODEC_SEEKABLE = 1
|
|
};
|
|
|
|
extern ImagingIncrementalCodec ImagingIncrementalCodecCreate(ImagingIncrementalCodecEntry codec_entry, Imaging im, ImagingCodecState state, int read_or_write, int seekable, int fd);
|
|
extern void ImagingIncrementalCodecDestroy(ImagingIncrementalCodec codec);
|
|
extern int ImagingIncrementalCodecPushBuffer(ImagingIncrementalCodec codec, UINT8 *buf, int bytes);
|
|
extern ssize_t ImagingIncrementalCodecRead(ImagingIncrementalCodec codec, void *buffer, size_t bytes);
|
|
extern off_t ImagingIncrementalCodecSkip(ImagingIncrementalCodec codec, off_t bytes);
|
|
extern ssize_t ImagingIncrementalCodecWrite(ImagingIncrementalCodec codec, const void *buffer, size_t bytes);
|
|
extern off_t ImagingIncrementalCodecSeek(ImagingIncrementalCodec codec, off_t bytes);
|
|
extern size_t ImagingIncrementalCodecBytesInBuffer(ImagingIncrementalCodec codec);
|
|
|
|
/* Errcodes */
|
|
#define IMAGING_CODEC_END 1
|
|
#define IMAGING_CODEC_OVERRUN -1
|
|
#define IMAGING_CODEC_BROKEN -2
|
|
#define IMAGING_CODEC_UNKNOWN -3
|
|
#define IMAGING_CODEC_CONFIG -8
|
|
#define IMAGING_CODEC_MEMORY -9
|
|
|
|
#if defined(__cplusplus)
|
|
}
|
|
#endif
|