Pillow/libImaging/BoxBlur.c
2014-10-12 22:40:36 +04:00

178 lines
5.4 KiB
C

#include "Python.h"
#include "Imaging.h"
Imaging
HorizontalBoxBlur32(Imaging im, Imaging imOut, float floatRadius)
{
ImagingSectionCookie cookie;
int x, y, pix;
unsigned int acc[4];
unsigned int bulk[4];
typedef UINT8 pixel[4];
pixel *line;
int lastx = im->xsize - 1;
int radius = (int) floatRadius;
UINT8 rem = (UINT8) (256 * (floatRadius - radius));
int w = (int) (256 * (floatRadius * 2 + 1));
int w2 = w / 2;
// printf("%d %d %d\n", rem, w, w2);
#define MOVE_ACC(acc, substract, add) \
acc[0] += line[add][0] - line[substract][0]; \
acc[1] += line[add][1] - line[substract][1]; \
acc[2] += line[add][2] - line[substract][2]; \
acc[3] += line[add][3] - line[substract][3];
#define ADD_FAR(bulk, acc, left, right) \
bulk[0] = (acc[0] << 8) + (line[left][0] + line[right][0]) * rem; \
bulk[1] = (acc[1] << 8) + (line[left][1] + line[right][1]) * rem; \
bulk[2] = (acc[2] << 8) + (line[left][2] + line[right][2]) * rem; \
bulk[3] = (acc[3] << 8) + (line[left][3] + line[right][3]) * rem;
#define SAVE(acc) \
(UINT8)((acc[0] + w2) / w) << 0 | (UINT8)((acc[1] + w2) / w) << 8 | \
(UINT8)((acc[2] + w2) / w) << 16 | (UINT8)((acc[3] + w2) / w) << 24
ImagingSectionEnter(&cookie);
for (y = 0; y < im->ysize; y++) {
line = (pixel *) im->image32[y];
/* Compute acc for -1 pixel (outside of image):
From "-radius-1" to "0" get first pixel,
then from "1" to "radius-1". */
acc[0] = line[0][0] * (radius + 1);
acc[1] = line[0][1] * (radius + 1);
acc[2] = line[0][2] * (radius + 1);
acc[3] = line[0][3] * (radius + 1);
for (pix = 0; pix < radius; pix++) {
acc[0] += line[pix][0];
acc[1] += line[pix][1];
acc[2] += line[pix][2];
acc[3] += line[pix][3];
}
/* Substract pixel from left ("0").
Add pixels from radius. */
for (x = 0; x <= radius; x++) {
MOVE_ACC(acc, 0, x + radius);
ADD_FAR(bulk, acc, 0, x+radius+1);
imOut->image32[x][y] = SAVE(bulk);
}
/* Substract previous pixel from "-radius".
Add pixels from radius. */
for (x = radius + 1; x < im->xsize - radius; x++) {
MOVE_ACC(acc, x - radius - 1, x + radius);
ADD_FAR(bulk, acc, x-radius-1, x+radius+1);
imOut->image32[x][y] = SAVE(bulk);
}
/* Substract previous pixel from "-radius".
Add last pixel. */
for (x = im->xsize - radius; x < im->xsize; x++) {
MOVE_ACC(acc, x - radius - 1, lastx);
ADD_FAR(bulk, acc, x-radius-1, lastx);
imOut->image32[x][y] = SAVE(bulk);
}
}
ImagingSectionLeave(&cookie);
return imOut;
}
Imaging
HorizontalBoxBlur8(Imaging im, Imaging imOut, float floatRadius)
{
ImagingSectionCookie cookie;
int x, y, pix;
unsigned int acc;
unsigned int bulk;
UINT8 *line;
int lastx = im->xsize - 1;
int radius = (int) floatRadius;
UINT8 rem = (UINT8) (256 * (floatRadius - radius));
int w = (int) (256 * (floatRadius * 2 + 1));
int w2 = w / 2;
ImagingSectionEnter(&cookie);
for (y = 0; y < im->ysize; y++) {
line = im->image8[y];
acc = line[0] * (radius + 1);
for (pix = 0; pix < radius; pix++) {
acc += line[pix];
}
for (x = 0; x <= radius; x++) {
acc = acc + line[x + radius] - line[0];
bulk = (acc << 8) + (line[0] + line[x + radius + 1]) * rem;
imOut->image8[x][y] = (UINT8)((bulk + w2) / w);
}
for (x = radius + 1; x < im->xsize - radius; x++) {
acc = acc + line[x + radius] - line[x - radius - 1];
bulk = (acc << 8) + (line[x - radius - 1] + line[x + radius + 1]) * rem;
imOut->image8[x][y] = (UINT8)((bulk + w2) / w);
}
for (x = im->xsize - radius; x < im->xsize; x++) {
acc = acc + line[lastx] - line[x - radius - 1];
bulk = (acc << 8) + (line[x - radius - 1] + line[lastx]) * rem;
imOut->image8[x][y] = (UINT8)((bulk + w2) / w);
}
}
ImagingSectionLeave(&cookie);
return imOut;
}
Imaging
ImagingBoxBlur(Imaging im, Imaging imOut, float radius)
{
if (strcmp(im->mode, imOut->mode) ||
im->type != imOut->type ||
im->bands != imOut->bands ||
im->xsize != imOut->xsize ||
im->ysize != imOut->ysize)
return ImagingError_Mismatch();
if (im->type != IMAGING_TYPE_UINT8)
return ImagingError_ModeError();
/* Create transposed temp image (im->ysize x im->xsize). */
Imaging temp = ImagingNew(im->mode, im->ysize, im->xsize);
if ( ! temp)
return NULL;
/* Apply one-dimensional blur.
HorizontalBoxBlur32 transposes image at same time. */
if (strcmp(im->mode, "L") == 0) {
HorizontalBoxBlur8(im, temp, radius);
} else {
HorizontalBoxBlur32(im, temp, radius);
}
/* Blur in same direction transposed result from previout step.
Reseult will be transposes again. We'll get original image
blurred in both directions. */
if (strcmp(im->mode, "L") == 0) {
HorizontalBoxBlur8(temp, imOut, radius);
} else {
HorizontalBoxBlur32(temp, imOut, radius);
}
ImagingDelete(temp);
return imOut;
}