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462 lines
18 KiB
ReStructuredText
462 lines
18 KiB
ReStructuredText
.. _image-plugins:
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Writing Your Own Image Plugin
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=============================
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Pillow uses a plugin model which allows you to add your own
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decoders and encoders to the library, without any changes to the library
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itself. Such plugins usually have names like :file:`XxxImagePlugin.py`,
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where ``Xxx`` is a unique format name (usually an abbreviation).
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.. warning:: Pillow >= 2.1.0 no longer automatically imports any file
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in the Python path with a name ending in
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:file:`ImagePlugin.py`. You will need to import your
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image plugin manually.
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Pillow decodes files in two stages:
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1. It loops over the available image plugins in the loaded order, and
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calls the plugin's ``_accept`` function with the first 16 bytes of
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the file. If the ``_accept`` function returns true, the plugin's
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``_open`` method is called to set up the image metadata and image
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tiles. The ``_open`` method is not for decoding the actual image
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data.
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2. When the image data is requested, the ``ImageFile.load`` method is
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called, which sets up a decoder for each tile and feeds the data to
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it.
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An image plugin should contain a format handler derived from the
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:py:class:`PIL.ImageFile.ImageFile` base class. This class should
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provide an ``_open`` method, which reads the file header and
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sets up at least the :py:attr:`~PIL.Image.Image.mode` and
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:py:attr:`~PIL.Image.Image.size` attributes. To be able to load the
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file, the method must also create a list of ``tile`` descriptors,
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which contain a decoder name, extents of the tile, and
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any decoder-specific data. The format handler class must be explicitly
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registered, via a call to the :py:mod:`~PIL.Image` module.
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.. note:: For performance reasons, it is important that the
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``_open`` method quickly rejects files that do not have the
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appropriate contents.
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Example
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-------
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The following plugin supports a simple format, which has a 128-byte header
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consisting of the words “SPAM” followed by the width, height, and pixel size in
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bits. The header fields are separated by spaces. The image data follows
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directly after the header, and can be either bi-level, greyscale, or 24-bit
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true color.
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**SpamImagePlugin.py**::
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from PIL import Image, ImageFile
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def _accept(prefix):
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return prefix[:4] == b"SPAM"
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class SpamImageFile(ImageFile.ImageFile):
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format = "SPAM"
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format_description = "Spam raster image"
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def _open(self):
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header = self.fp.read(128).split()
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# size in pixels (width, height)
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self._size = int(header[1]), int(header[2])
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# mode setting
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bits = int(header[3])
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if bits == 1:
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self.mode = "1"
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elif bits == 8:
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self.mode = "L"
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elif bits == 24:
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self.mode = "RGB"
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else:
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raise SyntaxError("unknown number of bits")
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# data descriptor
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self.tile = [("raw", (0, 0) + self.size, 128, (self.mode, 0, 1))]
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Image.register_open(SpamImageFile.format, SpamImageFile, _accept)
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Image.register_extensions(
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SpamImageFile.format,
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[
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".spam",
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".spa", # DOS version
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],
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)
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The format handler must always set the
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:py:attr:`~PIL.Image.Image.size` and :py:attr:`~PIL.Image.Image.mode`
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attributes. If these are not set, the file cannot be opened. To
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simplify the plugin, the calling code considers exceptions like
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:py:exc:`SyntaxError`, :py:exc:`KeyError`, :py:exc:`IndexError`,
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:py:exc:`EOFError` and :py:exc:`struct.error` as a failure to identify
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the file.
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Note that the image plugin must be explicitly registered using
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:py:func:`PIL.Image.register_open`. Although not required, it is also a good
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idea to register any extensions used by this format.
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Once the plugin has been imported, it can be used:
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.. code-block:: python
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from PIL import Image
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import SpamImagePlugin
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with Image.open("hopper.spam") as im:
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pass
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The ``tile`` attribute
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----------------------
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To be able to read the file as well as just identifying it, the ``tile``
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attribute must also be set. This attribute consists of a list of tile
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descriptors, where each descriptor specifies how data should be loaded to a
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given region in the image.
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In most cases, only a single descriptor is used, covering the full image.
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:py:class:`.PsdImagePlugin.PsdImageFile` uses multiple tiles to combine
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channels within a single layer, given that the channels are stored separately,
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one after the other.
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The tile descriptor is a 4-tuple with the following contents::
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(decoder, region, offset, parameters)
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The fields are used as follows:
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**decoder**
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Specifies which decoder to use. The ``raw`` decoder used here supports
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uncompressed data, in a variety of pixel formats. For more information on
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this decoder, see the description below.
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A list of C decoders can be seen under codecs section of the function array
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in :file:`_imaging.c`. Python decoders are registered within the relevant
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plugins.
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**region**
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A 4-tuple specifying where to store data in the image.
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**offset**
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Byte offset from the beginning of the file to image data.
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**parameters**
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Parameters to the decoder. The contents of this field depends on the
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decoder specified by the first field in the tile descriptor tuple. If the
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decoder doesn’t need any parameters, use :data:`None` for this field.
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Note that the ``tile`` attribute contains a list of tile descriptors,
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not just a single descriptor.
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Decoders
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========
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The raw decoder
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---------------
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The ``raw`` decoder is used to read uncompressed data from an image file. It
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can be used with most uncompressed file formats, such as PPM, BMP, uncompressed
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TIFF, and many others. To use the raw decoder with the
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:py:func:`PIL.Image.frombytes` function, use the following syntax:
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.. code-block:: python
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image = Image.frombytes(
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mode, size, data, "raw",
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raw_mode, stride, orientation
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)
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When used in a tile descriptor, the parameter field should look like::
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(raw_mode, stride, orientation)
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The fields are used as follows:
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**raw_mode**
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The pixel layout used in the file, and is used to properly convert data to
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PIL’s internal layout. For a summary of the available formats, see the
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table below.
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**stride**
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The distance in bytes between two consecutive lines in the image. If 0, the
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image is assumed to be packed (no padding between lines). If omitted, the
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stride defaults to 0.
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**orientation**
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Whether the first line in the image is the top line on the screen (1), or
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the bottom line (-1). If omitted, the orientation defaults to 1.
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The **raw mode** field is used to determine how the data should be unpacked to
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match PIL’s internal pixel layout. PIL supports a large set of raw modes; for a
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complete list, see the table in the :file:`Unpack.c` module. The following
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table describes some commonly used **raw modes**:
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+-----------+-------------------------------------------------------------------+
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| mode | description |
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+===========+===================================================================+
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| ``1`` | | 1-bit bilevel, stored with the leftmost pixel in the most |
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| | | significant bit. 0 means black, 1 means white. |
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+-----------+-------------------------------------------------------------------+
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| ``1;I`` | | 1-bit inverted bilevel, stored with the leftmost pixel in the |
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| | | most significant bit. 0 means white, 1 means black. |
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+-----------+-------------------------------------------------------------------+
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| ``1;R`` | | 1-bit reversed bilevel, stored with the leftmost pixel in the |
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| | | least significant bit. 0 means black, 1 means white. |
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+-----------+-------------------------------------------------------------------+
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| ``L`` | 8-bit greyscale. 0 means black, 255 means white. |
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+-----------+-------------------------------------------------------------------+
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| ``L;I`` | 8-bit inverted greyscale. 0 means white, 255 means black. |
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+-----------+-------------------------------------------------------------------+
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| ``P`` | 8-bit palette-mapped image. |
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+-----------+-------------------------------------------------------------------+
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| ``RGB`` | 24-bit true colour, stored as (red, green, blue). |
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+-----------+-------------------------------------------------------------------+
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| ``BGR`` | 24-bit true colour, stored as (blue, green, red). |
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+-----------+-------------------------------------------------------------------+
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| ``RGBX`` | | 24-bit true colour, stored as (red, green, blue, pad). The pad |
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| | | pixels may vary. |
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+-----------+-------------------------------------------------------------------+
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| ``RGB;L`` | | 24-bit true colour, line interleaved (first all red pixels, then|
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| | | all green pixels, finally all blue pixels). |
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+-----------+-------------------------------------------------------------------+
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Note that for the most common cases, the raw mode is simply the same as the mode.
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The Python Imaging Library supports many other decoders, including JPEG, PNG,
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and PackBits. For details, see the :file:`decode.c` source file, and the
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standard plugin implementations provided with the library.
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Decoding floating point data
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----------------------------
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PIL provides some special mechanisms to allow you to load a wide variety of
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formats into a mode ``F`` (floating point) image memory.
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You can use the ``raw`` decoder to read images where data is packed in any
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standard machine data type, using one of the following raw modes:
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============ =======================================
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mode description
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============ =======================================
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``F`` 32-bit native floating point.
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``F;8`` 8-bit unsigned integer.
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``F;8S`` 8-bit signed integer.
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``F;16`` 16-bit little endian unsigned integer.
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``F;16S`` 16-bit little endian signed integer.
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``F;16B`` 16-bit big endian unsigned integer.
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``F;16BS`` 16-bit big endian signed integer.
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``F;16N`` 16-bit native unsigned integer.
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``F;16NS`` 16-bit native signed integer.
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``F;32`` 32-bit little endian unsigned integer.
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``F;32S`` 32-bit little endian signed integer.
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``F;32B`` 32-bit big endian unsigned integer.
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``F;32BS`` 32-bit big endian signed integer.
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``F;32N`` 32-bit native unsigned integer.
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``F;32NS`` 32-bit native signed integer.
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``F;32F`` 32-bit little endian floating point.
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``F;32BF`` 32-bit big endian floating point.
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``F;32NF`` 32-bit native floating point.
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``F;64F`` 64-bit little endian floating point.
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``F;64BF`` 64-bit big endian floating point.
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``F;64NF`` 64-bit native floating point.
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============ =======================================
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The bit decoder
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---------------
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If the raw decoder cannot handle your format, PIL also provides a special “bit”
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decoder that can be used to read various packed formats into a floating point
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image memory.
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To use the bit decoder with the :py:func:`PIL.Image.frombytes` function, use
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the following syntax:
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.. code-block:: python
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image = Image.frombytes(
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mode, size, data, "bit",
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bits, pad, fill, sign, orientation
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)
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When used in a tile descriptor, the parameter field should look like::
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(bits, pad, fill, sign, orientation)
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The fields are used as follows:
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**bits**
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Number of bits per pixel (2-32). No default.
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**pad**
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Padding between lines, in bits. This is either 0 if there is no padding, or
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8 if lines are padded to full bytes. If omitted, the pad value defaults to
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8.
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**fill**
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Controls how data are added to, and stored from, the decoder bit buffer.
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**fill=0**
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Add bytes to the LSB end of the decoder buffer; store pixels from the MSB
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end.
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**fill=1**
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Add bytes to the MSB end of the decoder buffer; store pixels from the MSB
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end.
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**fill=2**
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Add bytes to the LSB end of the decoder buffer; store pixels from the LSB
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end.
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**fill=3**
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Add bytes to the MSB end of the decoder buffer; store pixels from the LSB
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end.
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If omitted, the fill order defaults to 0.
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**sign**
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If non-zero, bit fields are sign extended. If zero or omitted, bit fields
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are unsigned.
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**orientation**
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Whether the first line in the image is the top line on the screen (1), or
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the bottom line (-1). If omitted, the orientation defaults to 1.
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.. _file-codecs:
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Writing Your Own File Codec in C
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================================
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There are 3 stages in a file codec's lifetime:
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1. Setup: Pillow looks for a function in the decoder or encoder registry,
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falling back to a function named ``[codecname]_decoder`` or
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``[codecname]_encoder`` on the internal core image object. That function is
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called with the ``args`` tuple from the ``tile``.
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2. Transforming: The codec's ``decode`` or ``encode`` function is repeatedly
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called with chunks of image data.
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3. Cleanup: If the codec has registered a cleanup function, it will
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be called at the end of the transformation process, even if there was an
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exception raised.
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Setup
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-----
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The current conventions are that the codec setup function is named
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``PyImaging_[codecname]DecoderNew`` or ``PyImaging_[codecname]EncoderNew``
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and defined in ``decode.c`` or ``encode.c``. The Python binding for it is
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named ``[codecname]_decoder`` or ``[codecname]_encoder`` and is set up from
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within the ``_imaging.c`` file in the codecs section of the function array.
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The setup function needs to call ``PyImaging_DecoderNew`` or
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``PyImaging_EncoderNew`` and at the very least, set the ``decode`` or
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``encode`` function pointer. The fields of interest in this object are:
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**decode**/**encode**
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Function pointer to the decode or encode function, which has access to
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``im``, ``state``, and the buffer of data to be transformed.
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**cleanup**
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Function pointer to the cleanup function, has access to ``state``.
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**im**
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The target image, will be set by Pillow.
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**state**
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An ImagingCodecStateInstance, will be set by Pillow. The ``context``
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member is an opaque struct that can be used by the codec to store
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any format specific state or options.
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**pulls_fd**/**pushes_fd**
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If the decoder has ``pulls_fd`` or the encoder has ``pushes_fd`` set to 1,
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``state->fd`` will be a pointer to the Python file like object. The codec may
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use the functions in ``codec_fd.c`` to read or write directly with the file
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like object rather than have the data pushed through a buffer.
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.. versionadded:: 3.3.0
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Transforming
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------------
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The decode or encode function is called with the target (core) image, the codec
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state structure, and a buffer of data to be transformed.
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It is the codec's responsibility to pull as much data as possible out of the
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buffer and return the number of bytes consumed. The next call to the codec will
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include the previous unconsumed tail. The codec function will be called
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multiple times as the data processed.
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Alternatively, if ``pulls_fd`` or ``pushes_fd`` is set, then the decode or
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encode function is called once, with an empty buffer. It is the codec's
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responsibility to transform the entire tile in that one call. Using this will
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provide a codec with more freedom, but that freedom may mean increased memory
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usage if the entire tile is held in memory at once by the codec.
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If an error occurs, set ``state->errcode`` and return -1.
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Return -1 on success, without setting the errcode.
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Cleanup
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-------
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The cleanup function is called after the codec returns a negative
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value, or if there is an error. This function should free any allocated
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memory and release any resources from external libraries.
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.. _file-codecs-py:
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Writing Your Own File Codec in Python
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=====================================
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Python file decoders and encoders should derive from
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:py:class:`PIL.ImageFile.PyDecoder` and :py:class:`PIL.ImageFile.PyEncoder`
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respectively, and should at least override the decode or encode method.
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They should be registered using :py:meth:`PIL.Image.register_decoder` and
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:py:meth:`PIL.Image.register_encoder`. As in the C implementation of
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the file codecs, there are three stages in the lifetime of a
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Python-based file codec:
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1. Setup: Pillow looks for the codec in the decoder or encoder registry, then
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instantiates the class.
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2. Transforming: The instance's ``decode`` method is repeatedly called with
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a buffer of data to be interpreted, or the ``encode`` method is repeatedly
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called with the size of data to be output.
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Alternatively, if the decoder's ``_pulls_fd`` property (or the encoder's
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``_pushes_fd`` property) is set to ``True``, then ``decode`` and ``encode``
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will only be called once. In the decoder, ``self.fd`` can be used to access
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the file-like object. Using this will provide a codec with more freedom, but
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that freedom may mean increased memory usage if entire file is held in
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memory at once by the codec.
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In ``decode``, once the data has been interpreted, ``set_as_raw`` can be
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used to populate the image.
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3. Cleanup: The instance's ``cleanup`` method is called once the transformation
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is complete. This can be used to clean up any resources used by the codec.
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If you set ``_pulls_fd`` or ``_pushes_fd`` to ``True`` however, then you
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probably chose to perform any cleanup tasks at the end of ``decode`` or
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``encode``.
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For an example :py:class:`PIL.ImageFile.PyDecoder`, see `DdsImagePlugin
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<https://github.com/python-pillow/Pillow/blob/main/docs/example/DdsImagePlugin.py>`_.
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For a plugin that uses both :py:class:`PIL.ImageFile.PyDecoder` and
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:py:class:`PIL.ImageFile.PyEncoder`, see `BlpImagePlugin
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<https://github.com/python-pillow/Pillow/blob/main/src/PIL/BlpImagePlugin.py>`_
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