mirror of
https://github.com/python-pillow/Pillow.git
synced 2024-11-17 07:07:10 +03:00
0477278c68
BC5 decoding uses only 2 channels instead of 4. The current algorithm did not initialize the RGBA struct which resulted in random values in the output image. This commit should initialize the decoded RGBA struct, thus setting B and A values to default (0).
857 lines
22 KiB
C
857 lines
22 KiB
C
/*
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* The Python Imaging Library
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*
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* decoder for DXTn-compressed data
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*
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* Format documentation:
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* http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
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*
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* The contents of this file are in the public domain (CC0)
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* Full text of the CC0 license:
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* https://creativecommons.org/publicdomain/zero/1.0/
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*/
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#include "Imaging.h"
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typedef struct {
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UINT8 r, g, b, a;
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} rgba;
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typedef struct {
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UINT8 l;
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} lum;
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typedef struct {
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FLOAT32 r, g, b;
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} rgb32f;
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typedef struct {
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UINT16 c0, c1;
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UINT32 lut;
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} bc1_color;
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typedef struct {
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UINT8 a0, a1;
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UINT8 lut[6];
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} bc3_alpha;
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#define LOAD16(p) \
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(p)[0] | ((p)[1] << 8)
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#define LOAD32(p) \
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(p)[0] | ((p)[1] << 8) | ((p)[2] << 16) | ((p)[3] << 24)
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static void bc1_color_load(bc1_color *dst, const UINT8 *src) {
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dst->c0 = LOAD16(src);
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dst->c1 = LOAD16(src + 2);
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dst->lut = LOAD32(src + 4);
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}
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static void bc3_alpha_load(bc3_alpha *dst, const UINT8 *src) {
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memcpy(dst, src, sizeof(bc3_alpha));
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}
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static rgba decode_565(UINT16 x) {
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rgba c;
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int r, g, b;
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r = (x & 0xf800) >> 8;
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r |= r >> 5;
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c.r = r;
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g = (x & 0x7e0) >> 3;
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g |= g >> 6;
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c.g = g;
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b = (x & 0x1f) << 3;
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b |= b >> 5;
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c.b = b;
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c.a = 0xff;
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return c;
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}
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static void decode_bc1_color(rgba *dst, const UINT8 *src) {
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bc1_color col;
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rgba p[4];
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int n, cw;
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UINT16 r0, g0, b0, r1, g1, b1;
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bc1_color_load(&col, src);
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p[0] = decode_565(col.c0);
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r0 = p[0].r;
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g0 = p[0].g;
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b0 = p[0].b;
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p[1] = decode_565(col.c1);
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r1 = p[1].r;
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g1 = p[1].g;
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b1 = p[1].b;
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if (col.c0 > col.c1) {
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p[2].r = (2*r0 + 1*r1) / 3;
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p[2].g = (2*g0 + 1*g1) / 3;
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p[2].b = (2*b0 + 1*b1) / 3;
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p[2].a = 0xff;
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p[3].r = (1*r0 + 2*r1) / 3;
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p[3].g = (1*g0 + 2*g1) / 3;
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p[3].b = (1*b0 + 2*b1) / 3;
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p[3].a = 0xff;
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} else {
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p[2].r = (r0 + r1) / 2;
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p[2].g = (g0 + g1) / 2;
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p[2].b = (b0 + b1) / 2;
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p[2].a = 0xff;
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p[3].r = 0;
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p[3].g = 0;
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p[3].b = 0;
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p[3].a = 0;
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}
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for (n = 0; n < 16; n++) {
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cw = 3 & (col.lut >> (2 * n));
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dst[n] = p[cw];
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}
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}
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static void decode_bc3_alpha(char *dst, const UINT8 *src, int stride, int o) {
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bc3_alpha b;
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UINT16 a0, a1;
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UINT8 a[8];
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int n, lut, aw;
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bc3_alpha_load(&b, src);
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a0 = b.a0;
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a1 = b.a1;
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a[0] = (UINT8)a0;
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a[1] = (UINT8)a1;
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if (a0 > a1) {
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a[2] = (6*a0 + 1*a1) / 7;
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a[3] = (5*a0 + 2*a1) / 7;
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a[4] = (4*a0 + 3*a1) / 7;
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a[5] = (3*a0 + 4*a1) / 7;
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a[6] = (2*a0 + 5*a1) / 7;
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a[7] = (1*a0 + 6*a1) / 7;
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} else {
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a[2] = (4*a0 + 1*a1) / 5;
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a[3] = (3*a0 + 2*a1) / 5;
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a[4] = (2*a0 + 3*a1) / 5;
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a[5] = (1*a0 + 4*a1) / 5;
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a[6] = 0;
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a[7] = 0xff;
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}
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lut = b.lut[0] | (b.lut[1] << 8) | (b.lut[2] << 16);
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for (n = 0; n < 8; n++) {
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aw = 7 & (lut >> (3 * n));
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dst[stride * n + o] = a[aw];
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}
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lut = b.lut[3] | (b.lut[4] << 8) | (b.lut[5] << 16);
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for (n = 0; n < 8; n++) {
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aw = 7 & (lut >> (3 * n));
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dst[stride * (8+n) + o] = a[aw];
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}
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}
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static void decode_bc1_block(rgba *col, const UINT8* src) {
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decode_bc1_color(col, src);
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}
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static void decode_bc2_block(rgba *col, const UINT8* src) {
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int n, bitI, byI, av;
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decode_bc1_color(col, src + 8);
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for (n = 0; n < 16; n++) {
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bitI = n * 4;
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byI = bitI >> 3;
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av = 0xf & (src[byI] >> (bitI & 7));
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av = (av << 4) | av;
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col[n].a = av;
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}
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}
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static void decode_bc3_block(rgba *col, const UINT8* src) {
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decode_bc1_color(col, src + 8);
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decode_bc3_alpha((char *)col, src, sizeof(col[0]), 3);
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}
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static void decode_bc4_block(lum *col, const UINT8* src) {
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decode_bc3_alpha((char *)col, src, sizeof(col[0]), 0);
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}
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static void decode_bc5_block(rgba *col, const UINT8* src) {
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decode_bc3_alpha((char *)col, src, sizeof(col[0]), 0);
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decode_bc3_alpha((char *)col, src + 8, sizeof(col[0]), 1);
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}
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/* BC6 and BC7 are described here:
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https://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt */
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static UINT8 get_bit(const UINT8* src, int bit) {
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int by = bit >> 3;
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bit &= 7;
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return (src[by] >> bit) & 1;
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}
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static UINT8 get_bits(const UINT8* src, int bit, int count) {
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UINT8 v;
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int x;
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int by = bit >> 3;
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bit &= 7;
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if (!count) {
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return 0;
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}
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if (bit + count <= 8) {
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v = (src[by] >> bit) & ((1 << count) - 1);
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} else {
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x = src[by] | (src[by+1] << 8);
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v = (x >> bit) & ((1 << count) - 1);
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}
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return v;
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}
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/* BC7 */
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typedef struct {
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char ns;
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char pb;
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char rb;
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char isb;
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char cb;
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char ab;
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char epb;
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char spb;
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char ib;
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char ib2;
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} bc7_mode_info;
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static const bc7_mode_info bc7_modes[] = {
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{3, 4, 0, 0, 4, 0, 1, 0, 3, 0},
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{2, 6, 0, 0, 6, 0, 0, 1, 3, 0},
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{3, 6, 0, 0, 5, 0, 0, 0, 2, 0},
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{2, 6, 0, 0, 7, 0, 1, 0, 2, 0},
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{1, 0, 2, 1, 5, 6, 0, 0, 2, 3},
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{1, 0, 2, 0, 7, 8, 0, 0, 2, 2},
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{1, 0, 0, 0, 7, 7, 1, 0, 4, 0},
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{2, 6, 0, 0, 5, 5, 1, 0, 2, 0}
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};
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/* Subset indices:
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Table.P2, 1 bit per index */
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static const UINT16 bc7_si2[] = {
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0xcccc, 0x8888, 0xeeee, 0xecc8, 0xc880, 0xfeec, 0xfec8, 0xec80,
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0xc800, 0xffec, 0xfe80, 0xe800, 0xffe8, 0xff00, 0xfff0, 0xf000,
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0xf710, 0x008e, 0x7100, 0x08ce, 0x008c, 0x7310, 0x3100, 0x8cce,
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0x088c, 0x3110, 0x6666, 0x366c, 0x17e8, 0x0ff0, 0x718e, 0x399c,
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0xaaaa, 0xf0f0, 0x5a5a, 0x33cc, 0x3c3c, 0x55aa, 0x9696, 0xa55a,
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0x73ce, 0x13c8, 0x324c, 0x3bdc, 0x6996, 0xc33c, 0x9966, 0x0660,
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0x0272, 0x04e4, 0x4e40, 0x2720, 0xc936, 0x936c, 0x39c6, 0x639c,
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0x9336, 0x9cc6, 0x817e, 0xe718, 0xccf0, 0x0fcc, 0x7744, 0xee22};
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/* Table.P3, 2 bits per index */
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static const UINT32 bc7_si3[] = {
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0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8,
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0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050,
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0xaa550000, 0xaa555500, 0xaaaa5500, 0x90909090,
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0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250,
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0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0,
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0xa8a85454, 0x6a6a4040, 0xa4a45000, 0x1a1a0500,
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0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400,
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0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200,
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0xa9a58000, 0x5090a0a8, 0xa8a09050, 0x24242424,
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0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50,
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0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0,
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0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600,
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0xaa444444, 0x54a854a8, 0x95809580, 0x96969600,
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0xa85454a8, 0x80959580, 0xaa141414, 0x96960000,
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0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000,
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0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254};
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/* Anchor indices:
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Table.A2 */
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static const char bc7_ai0[] = {
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15,15,15,15,15,15,15,15,
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15,15,15,15,15,15,15,15,
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15, 2, 8, 2, 2, 8, 8,15,
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2, 8, 2, 2, 8, 8, 2, 2,
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15,15, 6, 8, 2, 8,15,15,
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2, 8, 2, 2, 2,15,15, 6,
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6, 2, 6, 8,15,15, 2, 2,
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15,15,15,15,15, 2, 2,15};
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/* Table.A3a */
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static const char bc7_ai1[] = {
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3, 3,15,15, 8, 3,15,15,
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8, 8, 6, 6, 6, 5, 3, 3,
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3, 3, 8,15, 3, 3, 6,10,
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5, 8, 8, 6, 8, 5,15,15,
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8,15, 3, 5, 6,10, 8,15,
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15, 3,15, 5,15,15,15,15,
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3,15, 5, 5, 5, 8, 5,10,
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5,10, 8,13,15,12, 3, 3};
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/* Table.A3b */
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static const char bc7_ai2[] = {
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15, 8, 8, 3,15,15, 3, 8,
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15,15,15,15,15,15,15, 8,
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15, 8,15, 3,15, 8,15, 8,
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3,15, 6,10,15,15,10, 8,
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15, 3,15,10,10, 8, 9,10,
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6,15, 8,15, 3, 6, 6, 8,
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15, 3,15,15,15,15,15,15,
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15,15,15,15, 3,15,15, 8};
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/* Interpolation weights */
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static const char bc7_weights2[] = {0, 21, 43, 64};
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static const char bc7_weights3[] = {0, 9, 18, 27, 37, 46, 55, 64};
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static const char bc7_weights4[] = {
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0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64};
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static const char *bc7_get_weights(int n) {
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if (n == 2) {
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return bc7_weights2;
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}
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if (n == 3) {
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return bc7_weights3;
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}
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return bc7_weights4;
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}
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static int bc7_get_subset(int ns, int partition, int n) {
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if (ns == 2) {
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return 1 & (bc7_si2[partition] >> n);
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}
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if (ns == 3) {
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return 3 & (bc7_si3[partition] >> (2 * n));
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}
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return 0;
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}
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static UINT8 expand_quantized(UINT8 v, int bits) {
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v = v << (8 - bits);
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return v | (v >> bits);
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}
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static void bc7_lerp(rgba *dst, const rgba *e, int s0, int s1) {
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int t0 = 64 - s0;
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int t1 = 64 - s1;
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dst->r = (UINT8)((t0 * e[0].r + s0 * e[1].r + 32) >> 6);
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dst->g = (UINT8)((t0 * e[0].g + s0 * e[1].g + 32) >> 6);
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dst->b = (UINT8)((t0 * e[0].b + s0 * e[1].b + 32) >> 6);
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dst->a = (UINT8)((t1 * e[0].a + s1 * e[1].a + 32) >> 6);
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}
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static void decode_bc7_block(rgba *col, const UINT8* src) {
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rgba endpoints[6];
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int bit = 0, cibit, aibit;
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int mode = src[0];
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int i, j;
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int numep, cb, ab, ib, ib2, i0, i1, s;
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UINT8 index_sel, partition, rotation, val;
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const char *cw, *aw;
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const bc7_mode_info *info;
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/* mode is the number of unset bits before the first set bit: */
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if (!mode) {
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/* degenerate case when no bits set */
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for (i = 0; i < 16; i++) {
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col[i].r = col[i].g = col[i].b = 0;
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col[i].a = 255;
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}
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return;
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}
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while (!(mode & (1 << bit++))) ;
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mode = bit - 1;
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info = &bc7_modes[mode];
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/* color selection bits: {subset}{endpoint} */
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cb = info->cb;
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ab = info->ab;
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cw = bc7_get_weights(info->ib);
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aw = bc7_get_weights((ab && info->ib2) ? info->ib2 : info->ib);
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#define LOAD(DST, N) \
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DST = get_bits(src, bit, N); \
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bit += N;
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LOAD(partition, info->pb);
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LOAD(rotation, info->rb);
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LOAD(index_sel, info->isb);
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numep = info->ns << 1;
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/* red */
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for (i = 0; i < numep; i++) {
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LOAD(val, cb);
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endpoints[i].r = val;
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}
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/* green */
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for (i = 0; i < numep; i++) {
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LOAD(val, cb);
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endpoints[i].g = val;
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}
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/* blue */
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for (i = 0; i < numep; i++) {
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LOAD(val, cb);
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endpoints[i].b = val;
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}
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/* alpha */
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for (i = 0; i < numep; i++) {
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if (ab) {
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LOAD(val, ab);
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} else {
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val = 255;
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}
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endpoints[i].a = val;
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}
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/* p-bits */
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#define ASSIGN_P(x) x = (x << 1) | val
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if (info->epb) {
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/* per endpoint */
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cb++;
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if (ab) {
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ab++;
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}
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for (i = 0; i < numep; i++) {
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LOAD(val, 1);
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ASSIGN_P(endpoints[i].r);
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ASSIGN_P(endpoints[i].g);
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ASSIGN_P(endpoints[i].b);
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if (ab) {
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ASSIGN_P(endpoints[i].a);
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}
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}
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}
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if (info->spb) {
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/* per subset */
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cb++;
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if (ab) {
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ab++;
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}
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for (i = 0; i < numep; i+=2) {
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LOAD(val, 1);
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for (j = 0; j < 2; j++) {
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ASSIGN_P(endpoints[i+j].r);
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ASSIGN_P(endpoints[i+j].g);
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ASSIGN_P(endpoints[i+j].b);
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if (ab) {
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ASSIGN_P(endpoints[i+j].a);
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}
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}
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}
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}
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#undef ASSIGN_P
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#define EXPAND(x, b) x = expand_quantized(x, b)
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for (i = 0; i < numep; i++) {
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EXPAND(endpoints[i].r, cb);
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EXPAND(endpoints[i].g, cb);
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EXPAND(endpoints[i].b, cb);
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if (ab) {
|
|
EXPAND(endpoints[i].a, ab);
|
|
}
|
|
}
|
|
#undef EXPAND
|
|
#undef LOAD
|
|
cibit = bit;
|
|
aibit = cibit + 16 * info->ib - info->ns;
|
|
for (i = 0; i < 16; i++) {
|
|
s = bc7_get_subset(info->ns, partition, i) << 1;
|
|
ib = info->ib;
|
|
if (i == 0) {
|
|
ib--;
|
|
} else if (info->ns == 2) {
|
|
if (i == bc7_ai0[partition]) {
|
|
ib--;
|
|
}
|
|
} else if (info->ns == 3) {
|
|
if (i == bc7_ai1[partition]) {
|
|
ib--;
|
|
} else if (i == bc7_ai2[partition]) {
|
|
ib--;
|
|
}
|
|
}
|
|
i0 = get_bits(src, cibit, ib);
|
|
cibit += ib;
|
|
|
|
if (ab && info->ib2) {
|
|
ib2 = info->ib2;
|
|
if (ib2 && i == 0) {
|
|
ib2--;
|
|
}
|
|
i1 = get_bits(src, aibit, ib2);
|
|
aibit += ib2;
|
|
if (index_sel) {
|
|
bc7_lerp(&col[i], &endpoints[s], aw[i1], cw[i0]);
|
|
} else {
|
|
bc7_lerp(&col[i], &endpoints[s], cw[i0], aw[i1]);
|
|
}
|
|
} else {
|
|
bc7_lerp(&col[i], &endpoints[s], cw[i0], cw[i0]);
|
|
}
|
|
#define ROTATE(x, y) \
|
|
val = x; \
|
|
x = y; \
|
|
y = val
|
|
if (rotation == 1) {
|
|
ROTATE(col[i].r, col[i].a);
|
|
} else if (rotation == 2) {
|
|
ROTATE(col[i].g, col[i].a);
|
|
} else if (rotation == 3) {
|
|
ROTATE(col[i].b, col[i].a);
|
|
}
|
|
#undef ROTATE
|
|
}
|
|
}
|
|
|
|
/* BC6 */
|
|
typedef struct {
|
|
char ns; /* number of subsets (also called regions) */
|
|
char tr; /* whether endpoints are delta-compressed */
|
|
char pb; /* partition bits */
|
|
char epb; /* endpoint bits */
|
|
char rb; /* red bits (delta) */
|
|
char gb; /* green bits (delta) */
|
|
char bb; /* blue bits (delta) */
|
|
} bc6_mode_info;
|
|
|
|
static const bc6_mode_info bc6_modes[] = {
|
|
// 00
|
|
{2, 1, 5, 10, 5, 5, 5},
|
|
// 01
|
|
{2, 1, 5, 7, 6, 6, 6},
|
|
// 10
|
|
{2, 1, 5, 11, 5, 4, 4},
|
|
{2, 1, 5, 11, 4, 5, 4},
|
|
{2, 1, 5, 11, 4, 4, 5},
|
|
{2, 1, 5, 9, 5, 5, 5},
|
|
{2, 1, 5, 8, 6, 5, 5},
|
|
{2, 1, 5, 8, 5, 6, 5},
|
|
{2, 1, 5, 8, 5, 5, 6},
|
|
{2, 0, 5, 6, 6, 6, 6},
|
|
// 11
|
|
{1, 0, 0, 10, 10, 10, 10},
|
|
{1, 1, 0, 11, 9, 9, 9},
|
|
{1, 1, 0, 12, 8, 8, 8},
|
|
{1, 1, 0, 16, 4, 4, 4}
|
|
};
|
|
|
|
/* Table.F, encoded as a sequence of bit indices */
|
|
static const UINT8 bc6_bit_packings[][75] = {
|
|
{116, 132, 176, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22,
|
|
23, 24, 25, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 52,
|
|
164, 112, 113, 114, 115, 64, 65, 66, 67, 68, 172, 160, 161, 162, 163, 80,
|
|
81, 82, 83, 84, 173, 128, 129, 130, 131, 96, 97, 98, 99, 100, 174, 144,
|
|
145, 146, 147, 148, 175},
|
|
{117, 164, 165, 0, 1, 2, 3, 4, 5, 6, 172, 173, 132, 16, 17, 18, 19, 20, 21,
|
|
22, 133, 174, 116, 32, 33, 34, 35, 36, 37, 38, 175, 177, 176, 48, 49, 50,
|
|
51, 52, 53, 112, 113, 114, 115, 64, 65, 66, 67, 68, 69, 160, 161, 162, 163,
|
|
80, 81, 82, 83, 84, 85, 128, 129, 130, 131, 96, 97, 98, 99, 100, 101, 144,
|
|
145, 146, 147, 148, 149},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 52, 10, 112, 113, 114,
|
|
115, 64, 65, 66, 67, 26, 172, 160, 161, 162, 163, 80, 81, 82, 83, 42, 173,
|
|
128, 129, 130, 131, 96, 97, 98, 99, 100, 174, 144, 145, 146, 147, 148,
|
|
175},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 10, 164, 112, 113, 114,
|
|
115, 64, 65, 66, 67, 68, 26, 160, 161, 162, 163, 80, 81, 82, 83, 42, 173,
|
|
128, 129, 130, 131, 96, 97, 98, 99, 172, 174, 144, 145, 146, 147, 116,
|
|
175},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 10, 132, 112, 113, 114,
|
|
115, 64, 65, 66, 67, 26, 172, 160, 161, 162, 163, 80, 81, 82, 83, 84, 42,
|
|
128, 129, 130, 131, 96, 97, 98, 99, 173, 174, 144, 145, 146, 147, 176,
|
|
175},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 132, 16, 17, 18, 19, 20, 21, 22, 23, 24, 116,
|
|
32, 33, 34, 35, 36, 37, 38, 39, 40, 176, 48, 49, 50, 51, 52, 164, 112, 113,
|
|
114, 115, 64, 65, 66, 67, 68, 172, 160, 161, 162, 163, 80, 81, 82, 83, 84,
|
|
173, 128, 129, 130, 131, 96, 97, 98, 99, 100, 174, 144, 145, 146, 147, 148,
|
|
175},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 164, 132, 16, 17, 18, 19, 20, 21, 22, 23, 174, 116,
|
|
32, 33, 34, 35, 36, 37, 38, 39, 175, 176, 48, 49, 50, 51, 52, 53, 112, 113,
|
|
114, 115, 64, 65, 66, 67, 68, 172, 160, 161, 162, 163, 80, 81, 82, 83, 84,
|
|
173, 128, 129, 130, 131, 96, 97, 98, 99, 100, 101, 144, 145, 146, 147, 148,
|
|
149},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 172, 132, 16, 17, 18, 19, 20, 21, 22, 23, 117, 116,
|
|
32, 33, 34, 35, 36, 37, 38, 39, 165, 176, 48, 49, 50, 51, 52, 164, 112,
|
|
113, 114, 115, 64, 65, 66, 67, 68, 69, 160, 161, 162, 163, 80, 81, 82, 83,
|
|
84, 173, 128, 129, 130, 131, 96, 97, 98, 99, 100, 174, 144, 145, 146, 147,
|
|
148, 175},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 173, 132, 16, 17, 18, 19, 20, 21, 22, 23, 133, 116,
|
|
32, 33, 34, 35, 36, 37, 38, 39, 177, 176, 48, 49, 50, 51, 52, 164, 112,
|
|
113, 114, 115, 64, 65, 66, 67, 68, 172, 160, 161, 162, 163, 80, 81, 82, 83,
|
|
84, 85, 128, 129, 130, 131, 96, 97, 98, 99, 100, 174, 144, 145, 146, 147,
|
|
148, 175},
|
|
{0, 1, 2, 3, 4, 5, 164, 172, 173, 132, 16, 17, 18, 19, 20, 21, 117, 133,
|
|
174, 116, 32, 33, 34, 35, 36, 37, 165, 175, 177, 176, 48, 49, 50, 51, 52,
|
|
53, 112, 113, 114, 115, 64, 65, 66, 67, 68, 69, 160, 161, 162, 163, 80, 81,
|
|
82, 83, 84, 85, 128, 129, 130, 131, 96, 97, 98, 99, 100, 101, 144, 145,
|
|
146, 147, 148, 149},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
|
|
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 80, 81, 82, 83, 84, 85, 86, 87, 88,
|
|
89},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 52, 53, 54, 55, 56, 10,
|
|
64, 65, 66, 67, 68, 69, 70, 71, 72, 26, 80, 81, 82, 83, 84, 85, 86, 87, 88,
|
|
42},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 52, 53, 54, 55, 11, 10,
|
|
64, 65, 66, 67, 68, 69, 70, 71, 27, 26, 80, 81, 82, 83, 84, 85, 86, 87, 43,
|
|
42},
|
|
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32,
|
|
33, 34, 35, 36, 37, 38, 39, 40, 41, 48, 49, 50, 51, 15, 14, 13, 12, 11, 10,
|
|
64, 65, 66, 67, 31, 30, 29, 28, 27, 26, 80, 81, 82, 83, 47, 46, 45, 44, 43,
|
|
42}};
|
|
|
|
static void bc6_sign_extend(UINT16 *v, int prec) {
|
|
int x = *v;
|
|
if (x & (1 << (prec - 1))) {
|
|
x |= -1 << prec;
|
|
}
|
|
*v = (UINT16)x;
|
|
}
|
|
|
|
static int bc6_unquantize(UINT16 v, int prec, int sign) {
|
|
int s = 0;
|
|
int x;
|
|
if (!sign) {
|
|
x = v;
|
|
if (prec >= 15) return x;
|
|
if (x == 0) return 0;
|
|
if (x == ((1 << prec) - 1)) {
|
|
return 0xffff;
|
|
}
|
|
return ((x << 15) + 0x4000) >> (prec - 1);
|
|
} else {
|
|
x = (INT16)v;
|
|
if (prec >= 16) return x;
|
|
if (x < 0) {
|
|
s = 1;
|
|
x = -x;
|
|
}
|
|
|
|
if (x != 0) {
|
|
if (x >= ((1 << (prec - 1)) - 1)) {
|
|
x = 0x7fff;
|
|
} else {
|
|
x = ((x << 15) + 0x4000) >> (prec - 1);
|
|
}
|
|
}
|
|
|
|
if (s) {
|
|
return -x;
|
|
}
|
|
return x;
|
|
}
|
|
}
|
|
|
|
static float half_to_float(UINT16 h) {
|
|
/* https://gist.github.com/rygorous/2144712 */
|
|
union {
|
|
UINT32 u;
|
|
float f;
|
|
} o, m;
|
|
m.u = 0x77800000;
|
|
o.u = (h & 0x7fff) << 13;
|
|
o.f *= m.f;
|
|
m.u = 0x47800000;
|
|
if (o.f >= m.f) {
|
|
o.u |= 255 << 23;
|
|
}
|
|
o.u |= (h & 0x8000) << 16;
|
|
return o.f;
|
|
}
|
|
|
|
static float bc6_finalize(int v, int sign) {
|
|
if (sign) {
|
|
if (v < 0) {
|
|
v = ((-v) * 31) / 32;
|
|
return half_to_float((UINT16)(0x8000 | v));
|
|
} else {
|
|
return half_to_float((UINT16)((v * 31) / 32));
|
|
}
|
|
} else {
|
|
return half_to_float((UINT16)((v * 31) / 64));
|
|
}
|
|
}
|
|
|
|
static void bc6_lerp(rgb32f *col, int *e0, int *e1, int s, int sign) {
|
|
int r, g, b;
|
|
int t = 64 - s;
|
|
r = (e0[0] * t + e1[0] * s) >> 6;
|
|
g = (e0[1] * t + e1[1] * s) >> 6;
|
|
b = (e0[2] * t + e1[2] * s) >> 6;
|
|
col->r = bc6_finalize(r, sign);
|
|
col->g = bc6_finalize(g, sign);
|
|
col->b = bc6_finalize(b, sign);
|
|
}
|
|
|
|
static void decode_bc6_block(rgb32f *col, const UINT8* src, int sign) {
|
|
UINT16 endpoints[12]; /* storage for r0, g0, b0, r1, ... */
|
|
int ueps[12];
|
|
int i, i0, ib2, di, dw, mask, numep, s;
|
|
UINT8 partition;
|
|
const bc6_mode_info *info;
|
|
const char *cw;
|
|
int bit = 5;
|
|
int epbits = 75;
|
|
int ib = 3;
|
|
int mode = src[0] & 0x1f;
|
|
if ((mode & 3) == 0 || (mode & 3) == 1) {
|
|
mode &= 3;
|
|
bit = 2;
|
|
} else if ((mode & 3) == 2) {
|
|
mode = 2 + (mode >> 2);
|
|
epbits = 72;
|
|
} else {
|
|
mode = 10 + (mode >> 2);
|
|
epbits = 60;
|
|
ib = 4;
|
|
}
|
|
if (mode >= 14) {
|
|
/* invalid block */
|
|
memset(col, 0, 16 * sizeof(col[0]));
|
|
return;
|
|
}
|
|
info = &bc6_modes[mode];
|
|
cw = bc7_get_weights(ib);
|
|
numep = info->ns == 2 ? 12 : 6;
|
|
for (i = 0; i < 12; i++) {
|
|
endpoints[i] = 0;
|
|
}
|
|
for (i = 0; i < epbits; i++) {
|
|
di = bc6_bit_packings[mode][i];
|
|
dw = di >> 4;
|
|
di &= 15;
|
|
endpoints[dw] |= (UINT16)get_bit(src, bit + i) << di;
|
|
}
|
|
bit += epbits;
|
|
partition = get_bits(src, bit, info->pb);
|
|
bit += info->pb;
|
|
mask = (1 << info->epb) - 1;
|
|
if (sign) { /* sign-extend e0 if signed */
|
|
bc6_sign_extend(&endpoints[0], info->epb);
|
|
bc6_sign_extend(&endpoints[1], info->epb);
|
|
bc6_sign_extend(&endpoints[2], info->epb);
|
|
}
|
|
if (sign || info->tr) { /* sign-extend e1,2,3 if signed or deltas */
|
|
for (i = 3; i < numep; i += 3) {
|
|
bc6_sign_extend(&endpoints[i+0], info->rb);
|
|
bc6_sign_extend(&endpoints[i+1], info->gb);
|
|
bc6_sign_extend(&endpoints[i+2], info->bb);
|
|
}
|
|
}
|
|
if (info->tr) { /* apply deltas */
|
|
for (i = 3; i < numep; i++) {
|
|
endpoints[i] = (endpoints[i] + endpoints[0]) & mask;
|
|
}
|
|
if (sign) {
|
|
for (i = 3; i < numep; i += 3) {
|
|
bc6_sign_extend(&endpoints[i+0], info->rb);
|
|
bc6_sign_extend(&endpoints[i+1], info->gb);
|
|
bc6_sign_extend(&endpoints[i+2], info->bb);
|
|
}
|
|
}
|
|
}
|
|
for (i = 0; i < numep; i++) {
|
|
ueps[i] = bc6_unquantize(endpoints[i], info->epb, sign);
|
|
}
|
|
for (i = 0; i < 16; i++) {
|
|
s = bc7_get_subset(info->ns, partition, i) * 6;
|
|
ib2 = ib;
|
|
if (i == 0) {
|
|
ib2--;
|
|
} else if (info->ns == 2) {
|
|
if (i == bc7_ai0[partition]) {
|
|
ib2--;
|
|
}
|
|
}
|
|
i0 = get_bits(src, bit, ib2);
|
|
bit += ib2;
|
|
|
|
bc6_lerp(&col[i], &ueps[s], &ueps[s+3], cw[i0], sign);
|
|
}
|
|
}
|
|
|
|
static void put_block(Imaging im, ImagingCodecState state, const char *col, int sz, int C) {
|
|
int width = state->xsize;
|
|
int height = state->ysize;
|
|
int xmax = width + state->xoff;
|
|
int ymax = height + state->yoff;
|
|
int j, i, y, x;
|
|
char *dst;
|
|
for (j = 0; j < 4; j++) {
|
|
y = state->y + j;
|
|
if (C) {
|
|
if (y >= height) {
|
|
continue;
|
|
}
|
|
if (state->ystep < 0) {
|
|
y = state->yoff + ymax - y - 1;
|
|
}
|
|
dst = im->image[y];
|
|
for (i = 0; i < 4; i++) {
|
|
x = state->x + i;
|
|
if (x >= width) {
|
|
continue;
|
|
}
|
|
memcpy(dst + sz*x, col + sz*(j*4 + i), sz);
|
|
}
|
|
} else {
|
|
if (state->ystep < 0) {
|
|
y = state->yoff + ymax - y - 1;
|
|
}
|
|
x = state->x;
|
|
dst = im->image[y] + sz*x;
|
|
memcpy(dst, col + sz*(j*4), 4 * sz);
|
|
}
|
|
}
|
|
state->x += 4;
|
|
if (state->x >= xmax) {
|
|
state->y += 4;
|
|
state->x = state->xoff;
|
|
}
|
|
}
|
|
|
|
static int decode_bcn(Imaging im, ImagingCodecState state, const UINT8* src, int bytes, int N, int C) {
|
|
int ymax = state->ysize + state->yoff;
|
|
const UINT8 *ptr = src;
|
|
switch (N) {
|
|
#define DECODE_LOOP(NN, SZ, TY, ...) \
|
|
case NN: \
|
|
while (bytes >= SZ) { \
|
|
TY col[16]; \
|
|
memset(col, 0, 16 * sizeof(col[0])); \
|
|
decode_bc##NN##_block(col, ptr); \
|
|
put_block(im, state, (const char *)col, sizeof(col[0]), C); \
|
|
ptr += SZ; \
|
|
bytes -= SZ; \
|
|
if (state->y >= ymax) return -1; \
|
|
} \
|
|
break
|
|
DECODE_LOOP(1, 8, rgba);
|
|
DECODE_LOOP(2, 16, rgba);
|
|
DECODE_LOOP(3, 16, rgba);
|
|
DECODE_LOOP(4, 8, lum);
|
|
DECODE_LOOP(5, 16, rgba);
|
|
case 6:
|
|
while (bytes >= 16) {
|
|
rgb32f col[16];
|
|
decode_bc6_block(col, ptr, (state->state >> 4) & 1);
|
|
put_block(im, state, (const char *)col, sizeof(col[0]), C);
|
|
ptr += 16;
|
|
bytes -= 16;
|
|
if (state->y >= ymax) return -1; \
|
|
}
|
|
break;
|
|
DECODE_LOOP(7, 16, rgba);
|
|
#undef DECODE_LOOP
|
|
}
|
|
return (int)(ptr - src);
|
|
}
|
|
|
|
int ImagingBcnDecode(Imaging im, ImagingCodecState state, UINT8* buf, int bytes) {
|
|
int N = state->state & 0xf;
|
|
int width = state->xsize;
|
|
int height = state->ysize;
|
|
if ((width & 3) | (height & 3)) {
|
|
return decode_bcn(im, state, buf, bytes, N, 1);
|
|
} else {
|
|
return decode_bcn(im, state, buf, bytes, N, 0);
|
|
}
|
|
}
|