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151 lines
3.7 KiB
C
151 lines
3.7 KiB
C
/*
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* The Python Imaging Library
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* $Id$
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*
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* various special effects and image generators
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*
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* history:
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* 1997-05-21 fl Just for fun
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* 1997-06-05 fl Added mandelbrot generator
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* 2003-05-24 fl Added perlin_turbulence generator (in progress)
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*
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* Copyright (c) 1997-2003 by Fredrik Lundh.
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* Copyright (c) 1997 by Secret Labs AB.
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*
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* See the README file for information on usage and redistribution.
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*/
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#include "Imaging.h"
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#include <math.h>
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Imaging
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ImagingEffectMandelbrot(int xsize, int ysize, double extent[4], int quality)
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{
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/* Generate a Mandelbrot set covering the given extent */
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Imaging im;
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int x, y, k;
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double width, height;
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double x1, y1, xi2, yi2, cr, ci, radius;
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double dr, di;
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/* Check arguments */
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width = extent[2] - extent[0];
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height = extent[3] - extent[1];
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if (width < 0.0 || height < 0.0 || quality < 2)
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return (Imaging) ImagingError_ValueError(NULL);
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im = ImagingNewDirty("L", xsize, ysize);
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if (!im)
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return NULL;
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dr = width/(xsize-1);
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di = height/(ysize-1);
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radius = 100.0;
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for (y = 0; y < ysize; y++) {
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UINT8* buf = im->image8[y];
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for (x = 0; x < xsize; x++) {
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x1 = y1 = xi2 = yi2 = 0.0;
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cr = x*dr + extent[0];
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ci = y*di + extent[1];
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for (k = 1;; k++) {
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y1 = 2*x1*y1 + ci;
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x1 = xi2 - yi2 + cr;
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xi2 = x1*x1;
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yi2 = y1*y1;
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if ((xi2 + yi2) > radius) {
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buf[x] = k*255/quality;
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break;
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}
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if (k > quality) {
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buf[x] = 0;
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break;
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}
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}
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}
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}
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return im;
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}
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Imaging
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ImagingEffectNoise(int xsize, int ysize, float sigma)
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{
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/* Generate Gaussian noise centered around 128 */
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Imaging imOut;
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int x, y;
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int nextok;
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double this, next;
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imOut = ImagingNewDirty("L", xsize, ysize);
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if (!imOut)
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return NULL;
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next = 0.0;
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nextok = 0;
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for (y = 0; y < imOut->ysize; y++) {
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UINT8* out = imOut->image8[y];
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for (x = 0; x < imOut->xsize; x++) {
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if (nextok) {
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this = next;
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nextok = 0;
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} else {
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/* after numerical recipes */
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double v1, v2, radius, factor;
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do {
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v1 = rand()*(2.0/RAND_MAX) - 1.0;
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v2 = rand()*(2.0/RAND_MAX) - 1.0;
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radius= v1*v1 + v2*v2;
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} while (radius >= 1.0);
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factor = sqrt(-2.0*log(radius)/radius);
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this = factor * v1;
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next = factor * v2;
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}
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out[x] = (unsigned char) (128 + sigma * this);
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}
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}
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return imOut;
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}
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Imaging
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ImagingEffectSpread(Imaging imIn, int distance)
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{
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/* Randomly spread pixels in an image */
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Imaging imOut;
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int x, y;
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imOut = ImagingNewDirty(imIn->mode, imIn->xsize, imIn->ysize);
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if (!imOut)
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return NULL;
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#define SPREAD(type, image)\
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for (y = 0; y < imOut->ysize; y++)\
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for (x = 0; x < imOut->xsize; x++) {\
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int xx = x + (rand() % distance) - distance/2;\
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int yy = y + (rand() % distance) - distance/2;\
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if (xx >= 0 && xx < imIn->xsize && yy >= 0 && yy < imIn->ysize) {\
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imOut->image[yy][xx] = imIn->image[y][x];\
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imOut->image[y][x] = imIn->image[yy][xx];\
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} else\
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imOut->image[y][x] = imIn->image[y][x];\
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}
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if (imIn->image8) {
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SPREAD(UINT8, image8);
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} else {
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SPREAD(INT32, image32);
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}
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ImagingCopyPalette(imOut, imIn);
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return imOut;
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}
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