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			151 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * The Python Imaging Library
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 * $Id$
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 *
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 * various special effects and image generators
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 *
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 * history:
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 * 1997-05-21 fl   Just for fun
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 * 1997-06-05 fl   Added mandelbrot generator
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 * 2003-05-24 fl   Added perlin_turbulence generator (in progress)
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 *
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 * Copyright (c) 1997-2003 by Fredrik Lundh.
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 * Copyright (c) 1997 by Secret Labs AB.
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 *
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 * See the README file for information on usage and redistribution.
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 */
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#include "Imaging.h"
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#include <math.h>
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Imaging
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ImagingEffectMandelbrot(int xsize, int ysize, double extent[4], int quality)
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{
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    /* Generate a Mandelbrot set covering the given extent */
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    Imaging im;
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    int x, y, k;
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    double width, height;
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    double x1, y1, xi2, yi2, cr, ci, radius;
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    double dr, di;
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    /* Check arguments */
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    width  = extent[2] - extent[0];
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    height = extent[3] - extent[1];
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    if (width < 0.0 || height < 0.0 || quality < 2)
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        return (Imaging) ImagingError_ValueError(NULL);
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    im = ImagingNew("L", xsize, ysize);
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    if (!im)
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        return NULL;
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    dr = width/(xsize-1);
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    di = height/(ysize-1);
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    radius = 100.0;
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    for (y = 0; y < ysize; y++) {
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        UINT8* buf = im->image8[y];
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        for (x = 0; x < xsize; x++) {
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            x1 = y1 = xi2 = yi2 = 0.0;
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            cr = x*dr + extent[0];
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            ci = y*di + extent[1];
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            for (k = 1;; k++) {
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                y1 = 2*x1*y1 + ci;
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                x1 = xi2 - yi2 + cr;
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                xi2 = x1*x1;
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                yi2 = y1*y1;
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                if ((xi2 + yi2) > radius) {
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                    buf[x] = k*255/quality;
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                    break;
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                }
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                if (k > quality) {
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                    buf[x] = 0;
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                    break;
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                }
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            }
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        }
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    }
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    return im;
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}
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Imaging
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ImagingEffectNoise(int xsize, int ysize, float sigma)
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{
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    /* Generate Gaussian noise centered around 128 */
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    Imaging imOut;
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    int x, y;
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    int nextok;
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    double this, next;
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    imOut = ImagingNew("L", xsize, ysize);
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    if (!imOut)
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        return NULL;
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    next = 0.0;
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    nextok = 0;
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    for (y = 0; y < imOut->ysize; y++) {
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        UINT8* out = imOut->image8[y];
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    for (x = 0; x < imOut->xsize; x++) {
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            if (nextok) {
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                this = next;
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                nextok = 0;
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            } else {
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                /* after numerical recipes */
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                double v1, v2, radius, factor;
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                do {
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                    v1 = rand()*(2.0/RAND_MAX) - 1.0;
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                    v2 = rand()*(2.0/RAND_MAX) - 1.0;
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                    radius= v1*v1 + v2*v2;
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                } while (radius >= 1.0);
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                factor = sqrt(-2.0*log(radius)/radius);
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                this = factor * v1;
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                next = factor * v2;
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            }
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            out[x] = (unsigned char) (128 + sigma * this);
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        }
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    }
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    return imOut;
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}
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Imaging
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ImagingEffectSpread(Imaging imIn, int distance)
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{
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    /* Randomly spread pixels in an image */
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    Imaging imOut;
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    int x, y;
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    imOut = ImagingNew(imIn->mode, imIn->xsize, imIn->ysize);
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    if (!imOut)
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    return NULL;
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#define SPREAD(type, image)\
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    for (y = 0; y < imIn->ysize; y++)\
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    for (x = 0; x < imIn->xsize; x++) {\
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            int xx = x + (rand() % distance) - distance/2;\
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            int yy = y + (rand() % distance) - distance/2;\
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            if (xx >= 0 && xx < imIn->xsize && yy >= 0 && yy < imIn->ysize) {\
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                imOut->image[yy][xx] = imIn->image[y][x];\
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                imOut->image[y][x]   = imIn->image[yy][xx];\
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            } else\
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                imOut->image[y][x]   = imIn->image[y][x];\
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        }
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    if (imIn->image8) {
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        SPREAD(UINT8, image8);
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    } else {
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        SPREAD(INT32, image32);
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    }
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    ImagingCopyInfo(imOut, imIn);
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    return imOut;
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}
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