Pillow/src/libImaging/QuantHash.c
2021-01-03 14:17:51 +11:00

337 lines
7.3 KiB
C

/*
* The Python Imaging Library
* $Id$
*
* hash tables used by the image quantizer
*
* history:
* 98-09-10 tjs Contributed
* 98-12-29 fl Added to PIL 1.0b1
*
* Written by Toby J Sargeant <tjs@longford.cs.monash.edu.au>.
*
* Copyright (c) 1998 by Toby J Sargeant
* Copyright (c) 1998 by Secret Labs AB
*
* See the README file for information on usage and redistribution.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "QuantHash.h"
typedef struct _HashNode {
struct _HashNode *next;
HashKey_t key;
HashVal_t value;
} HashNode;
struct _HashTable {
HashNode **table;
uint32_t length;
uint32_t count;
HashFunc hashFunc;
HashCmpFunc cmpFunc;
void *userData;
};
#define MIN_LENGTH 11
#define RESIZE_FACTOR 3
static int
_hashtable_insert_node(HashTable *, HashNode *, int, int, CollisionFunc);
HashTable *
hashtable_new(HashFunc hf, HashCmpFunc cf) {
HashTable *h;
h = malloc(sizeof(HashTable));
if (!h) {
return NULL;
}
h->hashFunc = hf;
h->cmpFunc = cf;
h->length = MIN_LENGTH;
h->count = 0;
h->userData = NULL;
h->table = malloc(sizeof(HashNode *) * h->length);
if (!h->table) {
free(h);
return NULL;
}
memset(h->table, 0, sizeof(HashNode *) * h->length);
return h;
}
static uint32_t
_findPrime(uint32_t start, int dir) {
static int unit[] = {0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0};
uint32_t t;
while (start > 1) {
if (!unit[start & 0x0f]) {
start += dir;
continue;
}
for (t = 2; t < sqrt((double)start); t++) {
if (!start % t) {
break;
}
}
if (t >= sqrt((double)start)) {
break;
}
start += dir;
}
return start;
}
static void
_hashtable_rehash(HashTable *h, CollisionFunc cf, uint32_t newSize) {
HashNode **oldTable = h->table;
uint32_t i;
HashNode *n, *nn;
uint32_t oldSize;
oldSize = h->length;
h->table = malloc(sizeof(HashNode *) * newSize);
if (!h->table) {
h->table = oldTable;
return;
}
h->length = newSize;
h->count = 0;
memset(h->table, 0, sizeof(HashNode *) * h->length);
for (i = 0; i < oldSize; i++) {
for (n = oldTable[i]; n; n = nn) {
nn = n->next;
_hashtable_insert_node(h, n, 0, 0, cf);
}
}
free(oldTable);
}
static void
_hashtable_resize(HashTable *h) {
uint32_t newSize;
uint32_t oldSize;
oldSize = h->length;
newSize = oldSize;
if (h->count * RESIZE_FACTOR < h->length) {
newSize = _findPrime(h->length / 2 - 1, -1);
} else if (h->length * RESIZE_FACTOR < h->count) {
newSize = _findPrime(h->length * 2 + 1, +1);
}
if (newSize < MIN_LENGTH) {
newSize = oldSize;
}
if (newSize != oldSize) {
_hashtable_rehash(h, NULL, newSize);
}
}
static int
_hashtable_insert_node(
HashTable *h, HashNode *node, int resize, int update, CollisionFunc cf) {
uint32_t hash = h->hashFunc(h, node->key) % h->length;
HashNode **n, *nv;
int i;
for (n = &(h->table[hash]); *n; n = &((*n)->next)) {
nv = *n;
i = h->cmpFunc(h, nv->key, node->key);
if (!i) {
if (cf) {
nv->key = node->key;
cf(h, &(nv->key), &(nv->value), node->key, node->value);
free(node);
return 1;
} else {
nv->key = node->key;
nv->value = node->value;
free(node);
return 1;
}
} else if (i > 0) {
break;
}
}
if (!update) {
node->next = *n;
*n = node;
h->count++;
if (resize) {
_hashtable_resize(h);
}
return 1;
} else {
return 0;
}
}
static int
_hashtable_insert(HashTable *h, HashKey_t key, HashVal_t val, int resize, int update) {
HashNode **n, *nv;
HashNode *t;
int i;
uint32_t hash = h->hashFunc(h, key) % h->length;
for (n = &(h->table[hash]); *n; n = &((*n)->next)) {
nv = *n;
i = h->cmpFunc(h, nv->key, key);
if (!i) {
nv->value = val;
return 1;
} else if (i > 0) {
break;
}
}
if (!update) {
t = malloc(sizeof(HashNode));
if (!t) {
return 0;
}
t->next = *n;
*n = t;
t->key = key;
t->value = val;
h->count++;
if (resize) {
_hashtable_resize(h);
}
return 1;
} else {
return 0;
}
}
int
hashtable_insert_or_update_computed(
HashTable *h, HashKey_t key, ComputeFunc newFunc, ComputeFunc existsFunc) {
HashNode **n, *nv;
HashNode *t;
int i;
uint32_t hash = h->hashFunc(h, key) % h->length;
for (n = &(h->table[hash]); *n; n = &((*n)->next)) {
nv = *n;
i = h->cmpFunc(h, nv->key, key);
if (!i) {
if (existsFunc) {
existsFunc(h, nv->key, &(nv->value));
} else {
return 0;
}
return 1;
} else if (i > 0) {
break;
}
}
t = malloc(sizeof(HashNode));
if (!t) {
return 0;
}
t->key = key;
t->next = *n;
*n = t;
if (newFunc) {
newFunc(h, t->key, &(t->value));
} else {
free(t);
return 0;
}
h->count++;
_hashtable_resize(h);
return 1;
}
int
hashtable_insert(HashTable *h, HashKey_t key, HashVal_t val) {
return _hashtable_insert(h, key, val, 1, 0);
}
void
hashtable_foreach_update(HashTable *h, IteratorUpdateFunc i, void *u) {
HashNode *n;
uint32_t x;
if (h->table) {
for (x = 0; x < h->length; x++) {
for (n = h->table[x]; n; n = n->next) {
i(h, n->key, &(n->value), u);
}
}
}
}
void
hashtable_foreach(HashTable *h, IteratorFunc i, void *u) {
HashNode *n;
uint32_t x;
if (h->table) {
for (x = 0; x < h->length; x++) {
for (n = h->table[x]; n; n = n->next) {
i(h, n->key, n->value, u);
}
}
}
}
void
hashtable_free(HashTable *h) {
HashNode *n, *nn;
uint32_t i;
if (h->table) {
for (i = 0; i < h->length; i++) {
for (n = h->table[i]; n; n = nn) {
nn = n->next;
free(n);
}
}
free(h->table);
}
free(h);
}
void
hashtable_rehash_compute(HashTable *h, CollisionFunc cf) {
_hashtable_rehash(h, cf, h->length);
}
int
hashtable_lookup(const HashTable *h, const HashKey_t key, HashVal_t *valp) {
uint32_t hash = h->hashFunc(h, key) % h->length;
HashNode *n;
int i;
for (n = h->table[hash]; n; n = n->next) {
i = h->cmpFunc(h, n->key, key);
if (!i) {
*valp = n->value;
return 1;
} else if (i > 0) {
break;
}
}
return 0;
}
uint32_t
hashtable_get_count(const HashTable *h) {
return h->count;
}
void *
hashtable_get_user_data(const HashTable *h) {
return h->userData;
}
void *
hashtable_set_user_data(HashTable *h, void *data) {
void *r = h->userData;
h->userData = data;
return r;
}