By installing [`redux-devtools-cli`](https://github.com/reduxjs/redux-devtools/tree/master/packages/redux-devtools-cli#usage), starting the server server and launching the Redux DevTools app (`redux-devtools --open`), you can connect any remote application, even not javascript. There are some integrations for javascript like [remote-redux-devtools](https://github.com/zalmoxisus/remote-redux-devtools) and [remotedev](https://github.com/zalmoxisus/remotedev), but the plan is to deprecate them and support it out of the box from the extension without a websocket server. It is more useful for non-js apps.
### WebSocket Clients
We're using [SocketCluster](http://socketcluster.io/) for realtime communication, which provides a fast and scalable webSocket layer and a minimal pub/sub system. You need to include one of [its clients](https://github.com/SocketCluster/client-drivers) in your app to communicate with RemotedevServer. Currently there are clients for [JavaScript (NodeJS)](https://github.com/SocketCluster/socketcluster-client), [Java](https://github.com/sacOO7/socketcluster-client-java), [Python](https://github.com/sacOO7/socketcluster-client-python), [C](https://github.com/sacOO7/socketcluster-client-C), [Objective-C](https://github.com/abpopov/SocketCluster-ios-client) and [.NET/C#](https://github.com/sacOO7/SocketclusterClientDotNet).
> Note that JavaScript client composes the url from `hostname` and `port`, adding `/socketcluster/` path automatically. For other clients, you should specify that path. For example, for `ObjectiveC` it would be `self.client.initWithHost("localhost/socketcluster/", onPort: 8000, securely: false)`.
#### 3. Authorizing and subscribing to the channel of events
We're not providing an authorizing mechanism yet. All you have to do is to emit a `login` event, and you'll get a `channelName` you should subscribe for, and watch for messages and events. Make sure to pass the `master` event, otherwise it should be a monitor, not a client app.
You could just emit the `login` event, and omit subscribing (and point `5` bellow) if you want only to log data, not to interact with te app.
#### 4. Sending the action and state to the monitor
To send your data to the monitor use `log` or `log-noid` channel. The latter will add the socket id to the message from the server side (useful when the message was sent before the connection was established).
-`type` - usually should be `ACTION`. If you want to indicate that we're starting a new log (clear all actions emitted before and add `@@INIT`), use `INIT`. In case you have a lifted state similar to one provided by [`redux-devtools-instrument`](https://github.com/zalmoxisus/redux-devtools-instrument), use `STATE`.
-`action` - the action object. It is recommended to lift it in another object, and add `timestamp` to show when the action was fired off: `{ timestamp: Date.now(), action: { type: 'SOME_ACTION' } }`.
-`payload` - usually the state or lifted state object.
-`name` - name of the instance to be shown in the instances selector. If not provided, it will be equal to `instanceId`.
-`instanceId` - an id to identify the instance. If not provided, it will be the same as `id`. However, it is useful when having several instances (or stores) in the same connection. Also if the user will specify a constant value, it would allow to persist the state on app reload.
-`id` - socket connection id, which should be either `socket.id` or should not provided and use `log-noid` channel.
-`DISPATCH` - a monitor action dispatched on Redux DevTools monitor, like `{ type: 'DISPATCH', payload: { type: 'JUMP_TO_STATE', 'index': 2 }`. See [`redux-devtools-instrument`](https://github.com/zalmoxisus/redux-devtools-instrument/blob/master/src/instrument.js) for details. Additionally to that API, you'll get also a stringified `state` object when needed. So, for example, for time travelling (`JUMP_TO_STATE`) you can just parse and set the state (see the example). Usually implementing this type of actions would be enough.
-`ACTION` - the user requested to dispatch an action remotely like `{ type: 'ACTION', action: '{ type: \'INCREMENT_COUNTER\' }' }`. The `action` can be either a stringified javascript object which should be evalled or a function which arguments should be evalled like [here](https://github.com/zalmoxisus/remotedev-utils/blob/master/src/index.js#L62-L70).
-`START` - a monitor was opened. You could handle this event in order not to do extra tasks when the app is not monitored.
-`STOP` - a monitor was closed. You can take this as no need to send data to the monitor. I there are several monitors and one was closed, all others will send `START` event to acknowledge that we still have to send data.
See [`mobx-remotedev`](https://github.com/zalmoxisus/mobx-remotedev/blob/master/src/monitorActions.js) for an example of implementation without [`redux-devtools-instrument`](https://github.com/zalmoxisus/redux-devtools-instrument/blob/master/src/instrument.js).