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Fix action missing bug when playback speed is set to live
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61c09e1cc3
commit
4a739356b1
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@ -198,12 +198,6 @@ class SliderMonitor<S, A extends Action<string>> extends (PureComponent ||
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const aLoop = () => {
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const aLoop = () => {
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const replayDiff = Date.now() - currentTimestamp;
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const replayDiff = Date.now() - currentTimestamp;
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if (replayDiff >= timestampDiff) {
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if (replayDiff >= timestampDiff) {
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this.props.dispatch(
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jumpToAction(
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this.props.stagedActionIds[this.props.currentStateIndex + 1],
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),
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);
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if (
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if (
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this.props.currentStateIndex >=
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this.props.currentStateIndex >=
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this.props.computedStates.length - 1
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this.props.computedStates.length - 1
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@ -212,14 +206,23 @@ class SliderMonitor<S, A extends Action<string>> extends (PureComponent ||
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return;
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return;
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}
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}
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timestampDiff = this.getLatestTimestampDiff(
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// Update to check for nextActionId and dispatch it
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this.props.currentStateIndex,
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const nextActionId =
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);
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this.props.stagedActionIds[this.props.currentStateIndex + 1];
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currentTimestamp = Date.now();
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if (nextActionId !== undefined) {
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this.props.dispatch(jumpToAction(nextActionId));
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this.setState({
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timestampDiff = this.getLatestTimestampDiff(
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timer: requestAnimationFrame(aLoop),
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this.props.currentStateIndex,
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});
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);
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currentTimestamp = Date.now();
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this.setState({
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timer: requestAnimationFrame(aLoop),
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});
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} else {
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this.pauseReplay();
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}
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} else {
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} else {
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this.setState({
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this.setState({
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timer: requestAnimationFrame(aLoop),
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timer: requestAnimationFrame(aLoop),
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