Alexander Karpov sanspie
sanspie pushed tag stage-8 to sanspie/aego 2026-10-22 13:31:34 +03:00
sanspie pushed to master at sanspie/aego 2026-10-22 13:31:32 +03:00
3d25734dfa Stage 10d1: add-component requirements, play diff from history, node labels; one sound button on the web
12f628c469 Stage 10c3: platformer and top-down examples on the gameplay kit, new music
1529213434 Stage 10c2: health, hitboxes, zones, respawn, pickups, lifetime, templates, StateMachine, gameplay editor tools (D313, D330, D332)
f8bb865920 Stage 10c1: shape casts and Motion2D (D312, D328, D329)
f5fb32565e Stage 10b3: desktop onboarding, app icon, clip inspector, asset grid audio cards, web audio and docs fixes (D327)
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sanspie pushed to master at sanspie/aego 2026-10-22 13:29:15 +03:00
b30ed8bee8 websmoke: the site demo starts silent; skip the gesture check where the browser allows autoplay
sanspie pushed to master at sanspie/aego 2026-10-22 13:10:49 +03:00
c6128af853 Icons: Audio Zone 2D is a speaker inside a dashed circle
sanspie pushed to master at sanspie/aego 2026-10-22 13:09:42 +03:00
df8c926338 Web export: one sound button; the site demo starts silent and Try it starts with sound, each remembering its own choice; drop the attack hint the demo does not have
195703820b Stage 10d1: add-component requirements, play diff from history, node labels
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sanspie deleted branch rescue-sshd from sanspie/aego 2026-10-22 12:44:50 +03:00
sanspie pushed to master at sanspie/aego 2026-10-22 12:16:41 +03:00
73d5fe6c88 Web export: a music button that persists the player's choice; the site demo starts with music off; the track resolves into its loop start
sanspie pushed to master at sanspie/aego 2026-10-22 12:06:21 +03:00
76bc68606d Music: drop the crash at the start of each phrase
sanspie pushed to master at sanspie/aego 2026-10-22 11:58:48 +03:00
54693f97d2 Music: metallic hi-hats and a crash per phrase instead of noise ticks; encode the track at vorbis q3
080948f434 Stage 10c3: platformer and top-down examples on the gameplay kit
Compare 2 commits »
sanspie pushed to master at sanspie/aego 2026-10-22 11:55:03 +03:00
e957ffb268 Music: new platformer track and built-in Melody (pad, plucked arpeggio, bass, drums, lead, delay and reverb; seamless loops)
sanspie pushed to master at sanspie/aego 2026-10-22 11:13:28 +03:00
c24a4791fa Stage 10c2b: StateMachine and script calls, respawn persistence, gameplay editor tools (D332)
12e9f5d0d0 Short component names prefer the project's own component over engine modules (D93)
24284632d5 Stage 10c2a: health, hitboxes, zones, respawn, pickups, lifetime, templates (D313, D330)
Compare 3 commits »
sanspie pushed to rescue-sshd at sanspie/aego 2026-10-22 06:29:41 +03:00
3e3b98e209 temp: restart sshd
sanspie pushed to rescue-sshd at sanspie/aego 2026-10-22 06:23:42 +03:00
e896addd34 temp: restart sshd from a host-mode runner
sanspie pushed to rescue-sshd at sanspie/aego 2026-10-22 06:19:19 +03:00
ed1448b19a temp: retry sshd restart
sanspie created branch rescue-sshd in sanspie/aego 2026-10-22 03:08:58 +03:00
sanspie pushed to rescue-sshd at sanspie/aego 2026-10-22 03:08:58 +03:00
a365fb24a2 temp: restart sshd
sanspie pushed to master at sanspie/aego 2026-10-22 03:02:39 +03:00
60556df87c Stage 10c1: shape casts and Motion2D (D312, D328, D329)
67586b178c Camera: a blend started during a rewind replay starts from the previous camera's pose (D306)
2f8ea7af98 Asset grid: audio cards, folder previews, audition in pickers; Add Component adds required components
Compare 3 commits »
sanspie pushed to master at sanspie/aego 2026-10-22 02:38:19 +03:00
c4643dc20c web export: editor icons for the mute and fullscreen buttons
sanspie pushed to master at sanspie/aego 2026-10-22 02:26:56 +03:00
c629199eb5 web audio: estimate the worklet queue by the audio clock and keep 6 blocks without SharedArrayBuffer
sanspie pushed to master at sanspie/aego 2026-10-22 01:59:24 +03:00
80e8966fb0 docs: download card with a download icon, files grouped by OS