diff --git a/extra/colorama/.hgignore b/extra/colorama/.hgignore new file mode 100644 index 000000000..9643e2cb6 --- /dev/null +++ b/extra/colorama/.hgignore @@ -0,0 +1,2 @@ +glob:virtualenv +glob:MANIFEST diff --git a/extra/colorama/__init__.py b/extra/colorama/__init__.py new file mode 100644 index 000000000..652bcd8d8 --- /dev/null +++ b/extra/colorama/__init__.py @@ -0,0 +1,8 @@ +#!/usr/bin/env python + +""" +Copyright (c) 2006-2012 sqlmap developers (http://www.sqlmap.org/) +See the file 'doc/COPYING' for copying permission +""" + +pass diff --git a/extra/colorama/ansi.py b/extra/colorama/ansi.py new file mode 100644 index 000000000..7c45983e7 --- /dev/null +++ b/extra/colorama/ansi.py @@ -0,0 +1,49 @@ +''' +This module generates ANSI character codes to printing colors to terminals. +See: http://en.wikipedia.org/wiki/ANSI_escape_code +''' + +CSI = '\033[' + +def code_to_chars(code): + return CSI + str(code) + 'm' + +class AnsiCodes(object): + def __init__(self, codes): + for name in dir(codes): + if not name.startswith('_'): + value = getattr(codes, name) + setattr(self, name, code_to_chars(value)) + +class AnsiFore: + BLACK = 30 + RED = 31 + GREEN = 32 + YELLOW = 33 + BLUE = 34 + MAGENTA = 35 + CYAN = 36 + WHITE = 37 + RESET = 39 + +class AnsiBack: + BLACK = 40 + RED = 41 + GREEN = 42 + YELLOW = 43 + BLUE = 44 + MAGENTA = 45 + CYAN = 46 + WHITE = 47 + RESET = 49 + +class AnsiStyle: + BRIGHT = 1 + DIM = 2 + NORMAL = 22 + RESET_ALL = 0 + +Fore = AnsiCodes( AnsiFore ) +Back = AnsiCodes( AnsiBack ) +Style = AnsiCodes( AnsiStyle ) + diff --git a/extra/colorama/ansitowin32.py b/extra/colorama/ansitowin32.py new file mode 100644 index 000000000..31d6030cf --- /dev/null +++ b/extra/colorama/ansitowin32.py @@ -0,0 +1,189 @@ + +import re +import sys + +from .ansi import AnsiFore, AnsiBack, AnsiStyle, Style +from .winterm import WinTerm, WinColor, WinStyle +from .win32 import windll + + +if windll is not None: + winterm = WinTerm() + + +def is_a_tty(stream): + return hasattr(stream, 'isatty') and stream.isatty() + + +class StreamWrapper(object): + ''' + Wraps a stream (such as stdout), acting as a transparent proxy for all + attribute access apart from method 'write()', which is delegated to our + Converter instance. + ''' + def __init__(self, wrapped, converter): + # double-underscore everything to prevent clashes with names of + # attributes on the wrapped stream object. + self.__wrapped = wrapped + self.__convertor = converter + + def __getattr__(self, name): + return getattr(self.__wrapped, name) + + def write(self, text): + self.__convertor.write(text) + + +class AnsiToWin32(object): + ''' + Implements a 'write()' method which, on Windows, will strip ANSI character + sequences from the text, and if outputting to a tty, will convert them into + win32 function calls. + ''' + ANSI_RE = re.compile('\033\[((?:\d|;)*)([a-zA-Z])') + + def __init__(self, wrapped, convert=None, strip=None, autoreset=False): + # The wrapped stream (normally sys.stdout or sys.stderr) + self.wrapped = wrapped + + # should we reset colors to defaults after every .write() + self.autoreset = autoreset + + # create the proxy wrapping our output stream + self.stream = StreamWrapper(wrapped, self) + + on_windows = sys.platform.startswith('win') + + # should we strip ANSI sequences from our output? + if strip is None: + strip = on_windows + self.strip = strip + + # should we should convert ANSI sequences into win32 calls? + if convert is None: + convert = on_windows and is_a_tty(wrapped) + self.convert = convert + + # dict of ansi codes to win32 functions and parameters + self.win32_calls = self.get_win32_calls() + + # are we wrapping stderr? + self.on_stderr = self.wrapped is sys.stderr + + + def should_wrap(self): + ''' + True if this class is actually needed. If false, then the output + stream will not be affected, nor will win32 calls be issued, so + wrapping stdout is not actually required. This will generally be + False on non-Windows platforms, unless optional functionality like + autoreset has been requested using kwargs to init() + ''' + return self.convert or self.strip or self.autoreset + + + def get_win32_calls(self): + if self.convert and winterm: + return { + AnsiStyle.RESET_ALL: (winterm.reset_all, ), + AnsiStyle.BRIGHT: (winterm.style, WinStyle.BRIGHT), + AnsiStyle.DIM: (winterm.style, WinStyle.NORMAL), + AnsiStyle.NORMAL: (winterm.style, WinStyle.NORMAL), + AnsiFore.BLACK: (winterm.fore, WinColor.BLACK), + AnsiFore.RED: (winterm.fore, WinColor.RED), + AnsiFore.GREEN: (winterm.fore, WinColor.GREEN), + AnsiFore.YELLOW: (winterm.fore, WinColor.YELLOW), + AnsiFore.BLUE: (winterm.fore, WinColor.BLUE), + AnsiFore.MAGENTA: (winterm.fore, WinColor.MAGENTA), + AnsiFore.CYAN: (winterm.fore, WinColor.CYAN), + AnsiFore.WHITE: (winterm.fore, WinColor.GREY), + AnsiFore.RESET: (winterm.fore, ), + AnsiBack.BLACK: (winterm.back, WinColor.BLACK), + AnsiBack.RED: (winterm.back, WinColor.RED), + AnsiBack.GREEN: (winterm.back, WinColor.GREEN), + AnsiBack.YELLOW: (winterm.back, WinColor.YELLOW), + AnsiBack.BLUE: (winterm.back, WinColor.BLUE), + AnsiBack.MAGENTA: (winterm.back, WinColor.MAGENTA), + AnsiBack.CYAN: (winterm.back, WinColor.CYAN), + AnsiBack.WHITE: (winterm.back, WinColor.GREY), + AnsiBack.RESET: (winterm.back, ), + } + + + def write(self, text): + if self.strip or self.convert: + self.write_and_convert(text) + else: + self.wrapped.write(text) + self.wrapped.flush() + if self.autoreset: + self.reset_all() + + + def reset_all(self): + if self.convert: + self.call_win32('m', (0,)) + elif is_a_tty(self.wrapped): + self.wrapped.write(Style.RESET_ALL) + + + def write_and_convert(self, text): + ''' + Write the given text to our wrapped stream, stripping any ANSI + sequences from the text, and optionally converting them into win32 + calls. + ''' + cursor = 0 + for match in self.ANSI_RE.finditer(text): + start, end = match.span() + self.write_plain_text(text, cursor, start) + self.convert_ansi(*match.groups()) + cursor = end + self.write_plain_text(text, cursor, len(text)) + + + def write_plain_text(self, text, start, end): + if start < end: + self.wrapped.write(text[start:end]) + self.wrapped.flush() + + + def convert_ansi(self, paramstring, command): + if self.convert: + params = self.extract_params(paramstring) + self.call_win32(command, params) + + + def extract_params(self, paramstring): + def split(paramstring): + for p in paramstring.split(';'): + if p != '': + yield int(p) + return tuple(split(paramstring)) + + + def call_win32(self, command, params): + if params == []: + params = [0] + if command == 'm': + for param in params: + if param in self.win32_calls: + func_args = self.win32_calls[param] + func = func_args[0] + args = func_args[1:] + kwargs = dict(on_stderr=self.on_stderr) + func(*args, **kwargs) + elif command in ('H', 'f'): # set cursor position + func = winterm.set_cursor_position + func(params, on_stderr=self.on_stderr) + elif command in ('J'): + func = winterm.erase_data + func(params, on_stderr=self.on_stderr) + elif command == 'A': + if params == () or params == None: + num_rows = 1 + else: + num_rows = params[0] + func = winterm.cursor_up + func(num_rows, on_stderr=self.on_stderr) + diff --git a/extra/colorama/initialise.py b/extra/colorama/initialise.py new file mode 100644 index 000000000..51aaa34bf --- /dev/null +++ b/extra/colorama/initialise.py @@ -0,0 +1,55 @@ +import atexit +import sys + +from .ansitowin32 import AnsiToWin32 + + +orig_stdout = sys.stdout +orig_stderr = sys.stderr + +wrapped_stdout = sys.stdout +wrapped_stderr = sys.stderr + +atexit_done = False + + +def reset_all(): + AnsiToWin32(orig_stdout).reset_all() + + +def init(autoreset=False, convert=None, strip=None, wrap=True): + + if not wrap and any([autoreset, convert, strip]): + raise ValueError('wrap=False conflicts with any other arg=True') + + global wrapped_stdout, wrapped_stderr + sys.stdout = wrapped_stdout = \ + wrap_stream(orig_stdout, convert, strip, autoreset, wrap) + sys.stderr = wrapped_stderr = \ + wrap_stream(orig_stderr, convert, strip, autoreset, wrap) + + global atexit_done + if not atexit_done: + atexit.register(reset_all) + atexit_done = True + + +def deinit(): + sys.stdout = orig_stdout + sys.stderr = orig_stderr + + +def reinit(): + sys.stdout = wrapped_stdout + sys.stderr = wrapped_stdout + + +def wrap_stream(stream, convert, strip, autoreset, wrap): + if wrap: + wrapper = AnsiToWin32(stream, + convert=convert, strip=strip, autoreset=autoreset) + if wrapper.should_wrap(): + stream = wrapper.stream + return stream + + diff --git a/extra/colorama/win32.py b/extra/colorama/win32.py new file mode 100644 index 000000000..37912c79f --- /dev/null +++ b/extra/colorama/win32.py @@ -0,0 +1,109 @@ + +# from winbase.h +STDOUT = -11 +STDERR = -12 + +try: + from ctypes import windll +except ImportError: + windll = None + SetConsoleTextAttribute = lambda *_: None +else: + from ctypes import ( + byref, Structure, c_char, c_short, c_uint32, c_ushort + ) + + handles = { + STDOUT: windll.kernel32.GetStdHandle(STDOUT), + STDERR: windll.kernel32.GetStdHandle(STDERR), + } + + SHORT = c_short + WORD = c_ushort + DWORD = c_uint32 + TCHAR = c_char + + class COORD(Structure): + """struct in wincon.h""" + _fields_ = [ + ('X', SHORT), + ('Y', SHORT), + ] + + class SMALL_RECT(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("Left", SHORT), + ("Top", SHORT), + ("Right", SHORT), + ("Bottom", SHORT), + ] + + class CONSOLE_SCREEN_BUFFER_INFO(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("dwSize", COORD), + ("dwCursorPosition", COORD), + ("wAttributes", WORD), + ("srWindow", SMALL_RECT), + ("dwMaximumWindowSize", COORD), + ] + def __str__(self): + return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % ( + self.dwSize.Y, self.dwSize.X + , self.dwCursorPosition.Y, self.dwCursorPosition.X + , self.wAttributes + , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right + , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X + ) + + def GetConsoleScreenBufferInfo(stream_id=STDOUT): + handle = handles[stream_id] + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = windll.kernel32.GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return csbi + + + def SetConsoleTextAttribute(stream_id, attrs): + handle = handles[stream_id] + return windll.kernel32.SetConsoleTextAttribute(handle, attrs) + + + def SetConsoleCursorPosition(stream_id, position): + position = COORD(*position) + # If the position is out of range, do nothing. + if position.Y <= 0 or position.X <= 0: + return + # Adjust for Windows' SetConsoleCursorPosition: + # 1. being 0-based, while ANSI is 1-based. + # 2. expecting (x,y), while ANSI uses (y,x). + adjusted_position = COORD(position.Y - 1, position.X - 1) + # Adjust for viewport's scroll position + sr = GetConsoleScreenBufferInfo(STDOUT).srWindow + adjusted_position.Y += sr.Top + adjusted_position.X += sr.Left + # Resume normal processing + handle = handles[stream_id] + return windll.kernel32.SetConsoleCursorPosition(handle, adjusted_position) + + def FillConsoleOutputCharacter(stream_id, char, length, start): + handle = handles[stream_id] + char = TCHAR(char) + length = DWORD(length) + num_written = DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + success = windll.kernel32.FillConsoleOutputCharacterA( + handle, char, length, start, byref(num_written)) + return num_written.value + + def FillConsoleOutputAttribute(stream_id, attr, length, start): + ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )''' + handle = handles[stream_id] + attribute = WORD(attr) + length = DWORD(length) + num_written = DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + return windll.kernel32.FillConsoleOutputAttribute( + handle, attribute, length, start, byref(num_written)) + diff --git a/extra/colorama/winterm.py b/extra/colorama/winterm.py new file mode 100644 index 000000000..2bb197bf9 --- /dev/null +++ b/extra/colorama/winterm.py @@ -0,0 +1,120 @@ + +from . import win32 + + +# from wincon.h +class WinColor(object): + BLACK = 0 + BLUE = 1 + GREEN = 2 + CYAN = 3 + RED = 4 + MAGENTA = 5 + YELLOW = 6 + GREY = 7 + +# from wincon.h +class WinStyle(object): + NORMAL = 0x00 # dim text, dim background + BRIGHT = 0x08 # bright text, dim background + + +class WinTerm(object): + + def __init__(self): + self._default = win32.GetConsoleScreenBufferInfo(win32.STDOUT).wAttributes + self.set_attrs(self._default) + self._default_fore = self._fore + self._default_back = self._back + self._default_style = self._style + + def get_attrs(self): + return self._fore + self._back * 16 + self._style + + def set_attrs(self, value): + self._fore = value & 7 + self._back = (value >> 4) & 7 + self._style = value & WinStyle.BRIGHT + + def reset_all(self, on_stderr=None): + self.set_attrs(self._default) + self.set_console(attrs=self._default) + + def fore(self, fore=None, on_stderr=False): + if fore is None: + fore = self._default_fore + self._fore = fore + self.set_console(on_stderr=on_stderr) + + def back(self, back=None, on_stderr=False): + if back is None: + back = self._default_back + self._back = back + self.set_console(on_stderr=on_stderr) + + def style(self, style=None, on_stderr=False): + if style is None: + style = self._default_style + self._style = style + self.set_console(on_stderr=on_stderr) + + def set_console(self, attrs=None, on_stderr=False): + if attrs is None: + attrs = self.get_attrs() + handle = win32.STDOUT + if on_stderr: + handle = win32.STDERR + win32.SetConsoleTextAttribute(handle, attrs) + + def get_position(self, handle): + position = win32.GetConsoleScreenBufferInfo(handle).dwCursorPosition + # Because Windows coordinates are 0-based, + # and win32.SetConsoleCursorPosition expects 1-based. + position.X += 1 + position.Y += 1 + return position + + def set_cursor_position(self, position=None, on_stderr=False): + if position is None: + #I'm not currently tracking the position, so there is no default. + #position = self.get_position() + return + handle = win32.STDOUT + if on_stderr: + handle = win32.STDERR + win32.SetConsoleCursorPosition(handle, position) + + def cursor_up(self, num_rows=0, on_stderr=False): + if num_rows == 0: + return + handle = win32.STDOUT + if on_stderr: + handle = win32.STDERR + position = self.get_position(handle) + adjusted_position = (position.Y - num_rows, position.X) + self.set_cursor_position(adjusted_position, on_stderr) + + def erase_data(self, mode=0, on_stderr=False): + # 0 (or None) should clear from the cursor to the end of the screen. + # 1 should clear from the cursor to the beginning of the screen. + # 2 should clear the entire screen. (And maybe move cursor to (1,1)?) + # + # At the moment, I only support mode 2. From looking at the API, it + # should be possible to calculate a different number of bytes to clear, + # and to do so relative to the cursor position. + if mode[0] not in (2,): + return + handle = win32.STDOUT + if on_stderr: + handle = win32.STDERR + # here's where we'll home the cursor + coord_screen = win32.COORD(0,0) + csbi = win32.GetConsoleScreenBufferInfo(handle) + # get the number of character cells in the current buffer + dw_con_size = csbi.dwSize.X * csbi.dwSize.Y + # fill the entire screen with blanks + win32.FillConsoleOutputCharacter(handle, ord(' '), dw_con_size, coord_screen) + # now set the buffer's attributes accordingly + win32.FillConsoleOutputAttribute(handle, self.get_attrs(), dw_con_size, coord_screen ); + # put the cursor at (0, 0) + win32.SetConsoleCursorPosition(handle, (coord_screen.X, coord_screen.Y))