#!/usr/bin/env python """SocksiPy - Python SOCKS module. Version 1.00 Copyright 2006 Dan-Haim. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of Dan Haim nor the names of his contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY DAN HAIM "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL DAN HAIM OR HIS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMANGE. This module provides a standard socket-like interface for Python for tunneling connections through SOCKS proxies. """ """ Minor modifications made by Christopher Gilbert (http://motomastyle.com/) for use in PyLoris (http://pyloris.sourceforge.net/) Minor modifications made by Mario Vilas (http://breakingcode.wordpress.com/) mainly to merge bug fixes found in Sourceforge """ import socket import struct import sys PROXY_TYPE_SOCKS4 = 1 PROXY_TYPE_SOCKS5 = 2 PROXY_TYPE_HTTP = 3 _defaultproxy = None _orgsocket = socket.socket class ProxyError(Exception): pass class GeneralProxyError(ProxyError): pass class Socks5AuthError(ProxyError): pass class Socks5Error(ProxyError): pass class Socks4Error(ProxyError): pass class HTTPError(ProxyError): pass _generalerrors = ("success", "invalid data", "not connected", "not available", "bad proxy type", "bad input") _socks5errors = ("succeeded", "general SOCKS server failure", "connection not allowed by ruleset", "Network unreachable", "Host unreachable", "Connection refused", "TTL expired", "Command not supported", "Address type not supported", "Unknown error") _socks5autherrors = ("succeeded", "authentication is required", "all offered authentication methods were rejected", "unknown username or invalid password", "unknown error") _socks4errors = ("request granted", "request rejected or failed", "request rejected because SOCKS server cannot connect to identd on the client", "request rejected because the client program and identd report different user-ids", "unknown error") def setdefaultproxy(proxytype=None, addr=None, port=None, rdns=True, username=None, password=None): """setdefaultproxy(proxytype, addr[, port[, rdns[, username[, password]]]]) Sets a default proxy which all further socksocket objects will use, unless explicitly changed. """ global _defaultproxy _defaultproxy = (proxytype, addr, port, rdns, username, password) def wrapmodule(module): """wrapmodule(module) Attempts to replace a module's socket library with a SOCKS socket. Must set a default proxy using setdefaultproxy(...) first. This will only work on modules that import socket directly into the namespace; most of the Python Standard Library falls into this category. """ if _defaultproxy != None: module.socket.socket = socksocket module.socket.create_connection = create_connection else: raise GeneralProxyError((4, "no proxy specified")) def unwrapmodule(module): module.socket.socket = socket.socket module.socket.create_connection = socket.create_connection class socksocket(socket.socket): """socksocket([family[, type[, proto]]]) -> socket object Open a SOCKS enabled socket. The parameters are the same as those of the standard socket init. In order for SOCKS to work, you must specify family=AF_INET, type=SOCK_STREAM and proto=0. """ def __init__(self, family=socket.AF_INET, type=socket.SOCK_STREAM, proto=0, _sock=None): _orgsocket.__init__(self, family, type, proto, _sock) if _defaultproxy != None: self.__proxy = _defaultproxy else: self.__proxy = (None, None, None, None, None, None) self.__proxysockname = None self.__proxypeername = None def __recvall(self, count): """__recvall(count) -> data Receive EXACTLY the number of bytes requested from the socket. Blocks until the required number of bytes have been received. """ data = self.recv(count) while len(data) < count: d = self.recv(count-len(data)) if not d: raise GeneralProxyError((0, "connection closed unexpectedly")) data = data + d return data def setproxy(self, proxytype=None, addr=None, port=None, rdns=True, username=None, password=None): """setproxy(proxytype, addr[, port[, rdns[, username[, password]]]]) Sets the proxy to be used. proxytype - The type of the proxy to be used. Three types are supported: PROXY_TYPE_SOCKS4 (including socks4a), PROXY_TYPE_SOCKS5 and PROXY_TYPE_HTTP addr - The address of the server (IP or DNS). port - The port of the server. Defaults to 1080 for SOCKS servers and 8080 for HTTP proxy servers. rdns - Should DNS queries be preformed on the remote side (rather than the local side). The default is True. Note: This has no effect with SOCKS4 servers. username - Username to authenticate with to the server. The default is no authentication. password - Password to authenticate with to the server. Only relevant when username is also provided. """ self.__proxy = (proxytype, addr, port, rdns, username, password) def __negotiatesocks5(self, destaddr, destport): """__negotiatesocks5(self,destaddr,destport) Negotiates a connection through a SOCKS5 server. """ # First we'll send the authentication packages we support. if (self.__proxy[4]!=None) and (self.__proxy[5]!=None): # The username/password details were supplied to the # setproxy method so we support the USERNAME/PASSWORD # authentication (in addition to the standard none). self.sendall(struct.pack('BBBB', 0x05, 0x02, 0x00, 0x02)) else: # No username/password were entered, therefore we # only support connections with no authentication. self.sendall(struct.pack('BBB', 0x05, 0x01, 0x00)) # We'll receive the server's response to determine which # method was selected chosenauth = self.__recvall(2) if chosenauth[0:1] != chr(0x05).encode(): self.close() raise GeneralProxyError((1, _generalerrors[1])) # Check the chosen authentication method if chosenauth[1:2] == chr(0x00).encode(): # No authentication is required pass elif chosenauth[1:2] == chr(0x02).encode(): # Okay, we need to perform a basic username/password # authentication. self.sendall(chr(0x01).encode() + chr(len(self.__proxy[4])) + self.__proxy[4] + chr(len(self.__proxy[5])) + self.__proxy[5]) authstat = self.__recvall(2) if authstat[0:1] != chr(0x01).encode(): # Bad response self.close() raise GeneralProxyError((1, _generalerrors[1])) if authstat[1:2] != chr(0x00).encode(): # Authentication failed self.close() raise Socks5AuthError((3, _socks5autherrors[3])) # Authentication succeeded else: # Reaching here is always bad self.close() if chosenauth[1] == chr(0xFF).encode(): raise Socks5AuthError((2, _socks5autherrors[2])) else: raise GeneralProxyError((1, _generalerrors[1])) # Now we can request the actual connection req = struct.pack('BBB', 0x05, 0x01, 0x00) # If the given destination address is an IP address, we'll # use the IPv4 address request even if remote resolving was specified. try: ipaddr = socket.inet_aton(destaddr) req = req + chr(0x01).encode() + ipaddr except socket.error: # Well it's not an IP number, so it's probably a DNS name. if self.__proxy[3]: # Resolve remotely ipaddr = None req = req + chr(0x03).encode() + chr(len(destaddr)).encode() + destaddr else: # Resolve locally ipaddr = socket.inet_aton(socket.gethostbyname(destaddr)) req = req + chr(0x01).encode() + ipaddr req = req + struct.pack(">H", destport) self.sendall(req) # Get the response resp = self.__recvall(4) if resp[0:1] != chr(0x05).encode(): self.close() raise GeneralProxyError((1, _generalerrors[1])) elif resp[1:2] != chr(0x00).encode(): # Connection failed self.close() if ord(resp[1:2])<=8: raise Socks5Error((ord(resp[1:2]), _socks5errors[ord(resp[1:2])])) else: raise Socks5Error((9, _socks5errors[9])) # Get the bound address/port elif resp[3:4] == chr(0x01).encode(): boundaddr = self.__recvall(4) elif resp[3:4] == chr(0x03).encode(): resp = resp + self.recv(1) boundaddr = self.__recvall(ord(resp[4:5])) else: self.close() raise GeneralProxyError((1,_generalerrors[1])) boundport = struct.unpack(">H", self.__recvall(2))[0] self.__proxysockname = (boundaddr, boundport) if ipaddr != None: self.__proxypeername = (socket.inet_ntoa(ipaddr), destport) else: self.__proxypeername = (destaddr, destport) def getproxysockname(self): """getsockname() -> address info Returns the bound IP address and port number at the proxy. """ return self.__proxysockname def getproxypeername(self): """getproxypeername() -> address info Returns the IP and port number of the proxy. """ return _orgsocket.getpeername(self) def getpeername(self): """getpeername() -> address info Returns the IP address and port number of the destination machine (note: getproxypeername returns the proxy) """ return self.__proxypeername def __negotiatesocks4(self,destaddr,destport): """__negotiatesocks4(self,destaddr,destport) Negotiates a connection through a SOCKS4 server. """ # Check if the destination address provided is an IP address rmtrslv = False try: ipaddr = socket.inet_aton(destaddr) except socket.error: # It's a DNS name. Check where it should be resolved. if self.__proxy[3]: ipaddr = struct.pack("BBBB", 0x00, 0x00, 0x00, 0x01) rmtrslv = True else: ipaddr = socket.inet_aton(socket.gethostbyname(destaddr)) # Construct the request packet req = struct.pack(">BBH", 0x04, 0x01, destport) + ipaddr # The username parameter is considered userid for SOCKS4 if self.__proxy[4] != None: req = req + self.__proxy[4] req = req + chr(0x00).encode() # DNS name if remote resolving is required # NOTE: This is actually an extension to the SOCKS4 protocol # called SOCKS4A and may not be supported in all cases. if rmtrslv: req = req + destaddr + chr(0x00).encode() self.sendall(req) # Get the response from the server resp = self.__recvall(8) if resp[0:1] != chr(0x00).encode(): # Bad data self.close() raise GeneralProxyError((1,_generalerrors[1])) if resp[1:2] != chr(0x5A).encode(): # Server returned an error self.close() if ord(resp[1:2]) in (91, 92, 93): self.close() raise Socks4Error((ord(resp[1:2]), _socks4errors[ord(resp[1:2]) - 90])) else: raise Socks4Error((94, _socks4errors[4])) # Get the bound address/port self.__proxysockname = (socket.inet_ntoa(resp[4:]), struct.unpack(">H", resp[2:4])[0]) if rmtrslv != None: self.__proxypeername = (socket.inet_ntoa(ipaddr), destport) else: self.__proxypeername = (destaddr, destport) def __negotiatehttp(self, destaddr, destport): """__negotiatehttp(self,destaddr,destport) Negotiates a connection through an HTTP server. """ # If we need to resolve locally, we do this now if not self.__proxy[3]: addr = socket.gethostbyname(destaddr) else: addr = destaddr self.sendall(("CONNECT " + addr + ":" + str(destport) + " HTTP/1.1\r\n" + "Host: " + destaddr + "\r\n\r\n").encode()) # We read the response until we get the string "\r\n\r\n" resp = self.recv(1) while resp.find("\r\n\r\n".encode()) == -1: resp = resp + self.recv(1) # We just need the first line to check if the connection # was successful statusline = resp.splitlines()[0].split(" ".encode(), 2) if statusline[0] not in ("HTTP/1.0".encode(), "HTTP/1.1".encode()): self.close() raise GeneralProxyError((1, _generalerrors[1])) try: statuscode = int(statusline[1]) except ValueError: self.close() raise GeneralProxyError((1, _generalerrors[1])) if statuscode != 200: self.close() raise HTTPError((statuscode, statusline[2])) self.__proxysockname = ("0.0.0.0", 0) self.__proxypeername = (addr, destport) def connect(self, destpair): """connect(self, despair) Connects to the specified destination through a proxy. destpar - A tuple of the IP/DNS address and the port number. (identical to socket's connect). To select the proxy server use setproxy(). """ # Do a minimal input check first if (not type(destpair) in (list,tuple)) or (len(destpair) < 2) or (type(destpair[0]) != type('')) or (type(destpair[1]) != int): raise GeneralProxyError((5, _generalerrors[5])) if self.__proxy[0] == PROXY_TYPE_SOCKS5: if self.__proxy[2] != None: portnum = self.__proxy[2] else: portnum = 1080 _orgsocket.connect(self, (self.__proxy[1], portnum)) self.__negotiatesocks5(destpair[0], destpair[1]) elif self.__proxy[0] == PROXY_TYPE_SOCKS4: if self.__proxy[2] != None: portnum = self.__proxy[2] else: portnum = 1080 _orgsocket.connect(self,(self.__proxy[1], portnum)) self.__negotiatesocks4(destpair[0], destpair[1]) elif self.__proxy[0] == PROXY_TYPE_HTTP: if self.__proxy[2] != None: portnum = self.__proxy[2] else: portnum = 8080 _orgsocket.connect(self,(self.__proxy[1], portnum)) self.__negotiatehttp(destpair[0], destpair[1]) elif self.__proxy[0] == None: _orgsocket.connect(self, (destpair[0], destpair[1])) else: raise GeneralProxyError((4, _generalerrors[4])) def create_connection(address, timeout=socket._GLOBAL_DEFAULT_TIMEOUT, source_address=None): """ Patched for DNS-leakage """ host, port = address err = None sock = None try: sock = socksocket(socket.AF_INET, socket.SOCK_STREAM) if timeout is not socket._GLOBAL_DEFAULT_TIMEOUT: sock.settimeout(timeout) if source_address: sock.bind(source_address) sock.connect(address) return sock except error as _: err = _ if sock is not None: sock.close() if err is not None: raise err else: raise error("connection problem")