mirror of
https://github.com/evgen-app/steampunk-quest.git
synced 2024-12-04 22:03:45 +03:00
resolve tag conflict
This commit is contained in:
commit
9a0edce93c
|
@ -38,7 +38,7 @@ RenderSettings:
|
|||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
|
@ -134,6 +134,7 @@ GameObject:
|
|||
- component: {fileID: 1697758390}
|
||||
- component: {fileID: 1697758389}
|
||||
- component: {fileID: 1697758388}
|
||||
- component: {fileID: 1697758391}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
|
@ -206,6 +207,19 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1697758391
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1697758387}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a760d74805c860b4f86ab083e4457a5b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
learningScenesUI: []
|
||||
--- !u!1 &1950143430
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -38,7 +38,7 @@ RenderSettings:
|
|||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
|
@ -123,6 +123,222 @@ NavMeshSettings:
|
|||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &220812418
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 220812419}
|
||||
- component: {fileID: 220812421}
|
||||
- component: {fileID: 220812420}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &220812419
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 220812418}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 198.7}
|
||||
m_SizeDelta: {x: 0, y: 372.53}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &220812420
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 220812418}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 7d5fed89373a0dc4abd206e2f414ffed, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &220812421
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 220812418}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &487568647
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 487568648}
|
||||
- component: {fileID: 487568650}
|
||||
- component: {fileID: 487568649}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &487568648
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 487568647}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1000, y: 1100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &487568649
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 487568647}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 0896d803db433ce46bb149f8d5980224, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &487568650
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 487568647}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &597110091
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 597110094}
|
||||
- component: {fileID: 597110093}
|
||||
- component: {fileID: 597110092}
|
||||
m_Layer: 0
|
||||
m_Name: EventSystem
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &597110092
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 597110091}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalAxis: Horizontal
|
||||
m_VerticalAxis: Vertical
|
||||
m_SubmitButton: Submit
|
||||
m_CancelButton: Cancel
|
||||
m_InputActionsPerSecond: 10
|
||||
m_RepeatDelay: 0.5
|
||||
m_ForceModuleActive: 0
|
||||
--- !u!114 &597110093
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 597110091}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_FirstSelected: {fileID: 0}
|
||||
m_sendNavigationEvents: 1
|
||||
m_DragThreshold: 10
|
||||
--- !u!4 &597110094
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 597110091}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &860622659
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -227,6 +443,8 @@ GameObject:
|
|||
- component: {fileID: 1075338027}
|
||||
- component: {fileID: 1075338026}
|
||||
- component: {fileID: 1075338025}
|
||||
- component: {fileID: 1075338028}
|
||||
- component: {fileID: 1075338029}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
|
@ -299,3 +517,491 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1075338028
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1075338024}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 371541189af416c47ae33e0046cd4291, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
activeButton: {fileID: 0}
|
||||
_spawnerHint: {fileID: 8626876655442865689, guid: a7b304c08b9d7434397cbcb41be10391, type: 3}
|
||||
_hintUi: {fileID: 596106376145155034, guid: 3160771acd9895c41bbe853486b87470, type: 3}
|
||||
--- !u!114 &1075338029
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1075338024}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2de2cfdcea2fcfb47be51e048fdcf8fc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_uncheckedButton: {fileID: 8459364532942365280, guid: 3e1875ed5e0549349a703116bdf218fe, type: 3}
|
||||
_checkedButton: {fileID: 8301818820257411171, guid: bbdd056ecf03534439f1562453e741b7, type: 3}
|
||||
--- !u!1 &1225164463
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1225164464}
|
||||
- component: {fileID: 1225164466}
|
||||
- component: {fileID: 1225164465}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1225164464
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1225164463}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1225164465
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1225164463}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 2e6551b0b968fbc459b5325563e95236, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1225164466
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1225164463}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1280311250
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1280311251}
|
||||
- component: {fileID: 1280311253}
|
||||
- component: {fileID: 1280311252}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: tenpoints_startpos
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1280311251
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1280311250}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 225, y: 200}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1280311252
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1280311250}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1280311253
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1280311250}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1407917303
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1407917304}
|
||||
- component: {fileID: 1407917306}
|
||||
- component: {fileID: 1407917305}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: tenpoints_tagget
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1407917304
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1407917303}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 360}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1407917305
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1407917303}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1407917306
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1407917303}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1734678663
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1734678667}
|
||||
- component: {fileID: 1734678666}
|
||||
- component: {fileID: 1734678665}
|
||||
- component: {fileID: 1734678664}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1734678664
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1734678663}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &1734678665
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1734678663}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!223 &1734678666
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1734678663}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!224 &1734678667
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1734678663}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 1225164464}
|
||||
- {fileID: 1870994620}
|
||||
- {fileID: 487568648}
|
||||
- {fileID: 220812419}
|
||||
- {fileID: 1280311251}
|
||||
- {fileID: 1849721964}
|
||||
- {fileID: 1407917304}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!1 &1849721963
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1849721964}
|
||||
- component: {fileID: 1849721965}
|
||||
m_Layer: 5
|
||||
m_Name: selected_point_spawner
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1849721964
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1849721963}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 119.9, y: 274}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1849721965
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1849721963}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cc25c2ebea682fb4bbca72e0394f772b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
activePoint: {fileID: 2220524135673857055, guid: 35e5251849225924a9fd142fc8375ecb, type: 3}
|
||||
--- !u!1 &1870994619
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1870994620}
|
||||
- component: {fileID: 1870994622}
|
||||
- component: {fileID: 1870994621}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1870994620
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870994619}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1734678667}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -68.31}
|
||||
m_SizeDelta: {x: 490.0518, y: 78.53699}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1870994621
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870994619}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: be643c0c6aa10b54f849c7fa2b29a222, type: 3}
|
||||
m_FontSize: 49
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 49
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u0420\u0430\u0441\u0441\u0442\u0430\u0432\u044C 10 \u0442\u043E\u0447\u0435\u043A"
|
||||
--- !u!222 &1870994622
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870994619}
|
||||
m_CullTransparentMesh: 1
|
||||
|
|
BIN
Assets/images/button/cross_button.png
Normal file
BIN
Assets/images/button/cross_button.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 20 KiB |
BIN
Assets/images/buttonHint/button_hint.png
Normal file
BIN
Assets/images/buttonHint/button_hint.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.7 KiB |
BIN
Assets/images/buttonHint/hint_for_button_spawner.png
Normal file
BIN
Assets/images/buttonHint/hint_for_button_spawner.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.5 KiB |
77
Assets/prefabs/LearnSystem/ButtonHint.prefab
Normal file
77
Assets/prefabs/LearnSystem/ButtonHint.prefab
Normal file
|
@ -0,0 +1,77 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &596106376145155034
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8168493928747377980}
|
||||
- component: {fileID: 4238815537109945382}
|
||||
- component: {fileID: 5050871265387107485}
|
||||
m_Layer: 5
|
||||
m_Name: ButtonHint
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8168493928747377980
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596106376145155034}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4238815537109945382
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596106376145155034}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5050871265387107485
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596106376145155034}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77f601a2a81ea5a488b6f273b5722311, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
90
Assets/prefabs/tenPoints/active_point.prefab
Normal file
90
Assets/prefabs/tenPoints/active_point.prefab
Normal file
|
@ -0,0 +1,90 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8301818820257411171
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8301818820257411168}
|
||||
- component: {fileID: 8301818820257411174}
|
||||
- component: {fileID: 8301818820257411169}
|
||||
- component: {fileID: 8301818820257411175}
|
||||
m_Layer: 5
|
||||
m_Name: active_point
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8301818820257411168
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8301818820257411171}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -130, y: -418}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8301818820257411174
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8301818820257411171}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8301818820257411169
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8301818820257411171}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 75c84d33de661d348a3c1fcfd45f45df, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &8301818820257411175
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8301818820257411171}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a6bc3be19157d794a84849910d162f85, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
77
Assets/prefabs/tenPoints/button_hint.prefab
Normal file
77
Assets/prefabs/tenPoints/button_hint.prefab
Normal file
|
@ -0,0 +1,77 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8982081314524905066
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5908759551603847044}
|
||||
- component: {fileID: 5980124875629449912}
|
||||
- component: {fileID: 4576196652099376608}
|
||||
m_Layer: 5
|
||||
m_Name: button_hint
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5908759551603847044
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8982081314524905066}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5980124875629449912
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8982081314524905066}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &4576196652099376608
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8982081314524905066}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77f601a2a81ea5a488b6f273b5722311, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
77
Assets/prefabs/tenPoints/button_spawner_hint.prefab
Normal file
77
Assets/prefabs/tenPoints/button_spawner_hint.prefab
Normal file
|
@ -0,0 +1,77 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8626876655442865689
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8918692066023906514}
|
||||
- component: {fileID: 8749943711640541856}
|
||||
- component: {fileID: 546082819459324610}
|
||||
m_Layer: 5
|
||||
m_Name: button_spawner_hint
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8918692066023906514
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8626876655442865689}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: -1.5723267, y: 198.70001}
|
||||
m_SizeDelta: {x: -37.7374, y: 372.53}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8749943711640541856
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8626876655442865689}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &546082819459324610
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8626876655442865689}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 195a30488aef2e74e924fd14eaa720a9, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
77
Assets/prefabs/tenPoints/disable_point1.prefab
Normal file
77
Assets/prefabs/tenPoints/disable_point1.prefab
Normal file
|
@ -0,0 +1,77 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8459364532942365280
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8459364532942365087}
|
||||
- component: {fileID: 8459364532942365085}
|
||||
- component: {fileID: 8459364532942365086}
|
||||
m_Layer: 5
|
||||
m_Name: disable_point1
|
||||
m_TagString: tenpoints_disabled
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8459364532942365087
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8459364532942365280}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -75, y: 186}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8459364532942365085
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8459364532942365280}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8459364532942365086
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8459364532942365280}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: f2cd82c10e985f54ba6e3a14913ae9c2, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
91
Assets/prefabs/tenPoints/fakeActiveButton.prefab
Normal file
91
Assets/prefabs/tenPoints/fakeActiveButton.prefab
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2220524135673857055
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 150836083279323760}
|
||||
- component: {fileID: 4824116478166558045}
|
||||
- component: {fileID: 1267749362995604596}
|
||||
- component: {fileID: 2748994505983915130}
|
||||
m_Layer: 5
|
||||
m_Name: fakeActiveButton
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &150836083279323760
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2220524135673857055}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4824116478166558045
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2220524135673857055}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1267749362995604596
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2220524135673857055}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 75c84d33de661d348a3c1fcfd45f45df, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &2748994505983915130
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2220524135673857055}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 11dc6f4cec35a90408df1833b58f54b3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_notFakeButton: {fileID: 8301818820257411175, guid: bbdd056ecf03534439f1562453e741b7, type: 3}
|
6
Assets/scripts/tenPoints/BaseButtonHandler.cs
Normal file
6
Assets/scripts/tenPoints/BaseButtonHandler.cs
Normal file
|
@ -0,0 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BaseButtonHandler : MonoBehaviour{
|
||||
}
|
77
Assets/scripts/tenPoints/CellSpawnAndOperate.cs
Normal file
77
Assets/scripts/tenPoints/CellSpawnAndOperate.cs
Normal file
|
@ -0,0 +1,77 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CellSpawnAndOperate : MonoBehaviour
|
||||
{
|
||||
private GameObjectWithFlag[,] _checkedMatrix = new GameObjectWithFlag[4, 4];
|
||||
[SerializeField]
|
||||
private GameObject _uncheckedButton;
|
||||
[SerializeField]
|
||||
private GameObject _checkedButton;
|
||||
private Canvas uiParent;
|
||||
private GameObject tagget;
|
||||
void Start() {
|
||||
Vector3 startPos = GameObject.FindGameObjectWithTag("tenpoints_startpos").transform.position;
|
||||
tagget = GameObject.FindGameObjectWithTag("tenpoints_tagget");
|
||||
uiParent = Object.FindObjectOfType<Canvas>();
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
Vector3 pos = new Vector3(
|
||||
startPos.x - 150 * i,
|
||||
startPos.y - 150 * j,
|
||||
0
|
||||
);
|
||||
_checkedMatrix[i, j] = new GameObjectWithFlag(Instantiate(_uncheckedButton, Vector3.zero, Quaternion.identity), false);
|
||||
_checkedMatrix[i, j].gameObject.transform.SetParent(uiParent.transform);
|
||||
_checkedMatrix[i, j].gameObject.transform.position = pos;
|
||||
_checkedMatrix[i, j].gameObject.transform.SetSiblingIndex(4);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void checkButton(Vector3 position) {
|
||||
operateOnButton(position, true);
|
||||
}
|
||||
public void uncheckButton(Vector3 position) {
|
||||
operateOnButton(position, false);
|
||||
}
|
||||
public List<GameObject> getNotCheckedButtons() {
|
||||
List<GameObject> result = new List<GameObject>();
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
if (_checkedMatrix[i, j].isChecked == false) {
|
||||
result.Add(_checkedMatrix[i, j].gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
result.Add(tagget);
|
||||
return result;
|
||||
}
|
||||
void operateOnButton(Vector3 position, bool check) {
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
if (_checkedMatrix[i, j].gameObject.transform.position == position) {
|
||||
_checkedMatrix[i, j].isChecked = check;
|
||||
if (check){
|
||||
Destroy(_checkedMatrix[i, j].gameObject);
|
||||
}
|
||||
_checkedMatrix[i, j].gameObject = Instantiate(check ? _checkedButton : _uncheckedButton, position, Quaternion.identity);
|
||||
if (check) {
|
||||
_checkedMatrix[i, j].gameObject.GetComponent<CrossButtonHandler>()._isInCell = true;
|
||||
}
|
||||
_checkedMatrix[i, j].gameObject.transform.SetParent(uiParent.gameObject.transform);
|
||||
_checkedMatrix[i, j].gameObject.transform.SetSiblingIndex(4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct GameObjectWithFlag {
|
||||
public GameObject gameObject;
|
||||
public bool isChecked;
|
||||
public GameObjectWithFlag(GameObject gameObject, bool isChecked) {
|
||||
this.gameObject = gameObject;
|
||||
this.isChecked = isChecked;
|
||||
}
|
||||
}
|
53
Assets/scripts/tenPoints/CrossButtonHandler.cs
Normal file
53
Assets/scripts/tenPoints/CrossButtonHandler.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CrossButtonHandler : MonoBehaviour
|
||||
{
|
||||
private bool _mouseDown = false;
|
||||
private HintSpawner _activePoint;
|
||||
public bool active = false;
|
||||
private CellSpawnAndOperate _cellOperator;
|
||||
public bool _isInCell = false;
|
||||
private activePointSpawner _pointSpawner;
|
||||
public bool isSpawnerHint = false;
|
||||
private GameObject _tagget;
|
||||
void Start() {
|
||||
_tagget = GameObject.FindGameObjectWithTag("tenpoints_tagget");
|
||||
_activePoint = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<HintSpawner>();
|
||||
_cellOperator = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<CellSpawnAndOperate>();
|
||||
_pointSpawner = Object.FindObjectOfType<activePointSpawner>();
|
||||
}
|
||||
void Update() {
|
||||
Debug.Log(active);
|
||||
if (Input.GetMouseButtonDown(0)) {
|
||||
if (Vector3.Distance(Input.mousePosition, gameObject.transform.position) < 100){
|
||||
active = true;
|
||||
if (_isInCell) {
|
||||
_cellOperator.uncheckButton(transform.position);
|
||||
}
|
||||
else {
|
||||
_pointSpawner.delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Input.GetMouseButtonUp(0)) {
|
||||
if (active) {
|
||||
active = false;
|
||||
Vector3 pos = _activePoint.destroyHintAndReturnItsPosition();
|
||||
Debug.Log(pos.ToString() + _tagget.transform.position.ToString());
|
||||
if (isSpawnerHint) {
|
||||
_pointSpawner.add();
|
||||
}
|
||||
_activePoint.activeButton = null;
|
||||
_cellOperator.checkButton(pos);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
}
|
||||
if (active) {
|
||||
_activePoint.activeButton = gameObject.GetComponent<CrossButtonHandler>();
|
||||
transform.position = Input.mousePosition;
|
||||
}
|
||||
}
|
||||
}
|
25
Assets/scripts/tenPoints/FakeActiveButtonScript.cs
Normal file
25
Assets/scripts/tenPoints/FakeActiveButtonScript.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FakeActiveButtonScript : MonoBehaviour
|
||||
{
|
||||
private activePointSpawner _pointSpawner;
|
||||
[SerializeField]
|
||||
private CrossButtonHandler _notFakeButton;
|
||||
private Canvas canvas;
|
||||
void Start() {
|
||||
_pointSpawner = Object.FindObjectOfType<activePointSpawner>();
|
||||
canvas = Object.FindObjectOfType<Canvas>();
|
||||
}
|
||||
void Update() {
|
||||
if (Input.GetMouseButtonDown(0)) {
|
||||
if(Vector3.Distance(transform.position, Input.mousePosition) < 100) {
|
||||
_pointSpawner.delete();
|
||||
GameObject obj = Instantiate(_notFakeButton.gameObject, Input.mousePosition, Quaternion.identity);
|
||||
obj.transform.SetParent(canvas.gameObject.transform);
|
||||
obj.GetComponent<CrossButtonHandler>().active = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
76
Assets/scripts/tenPoints/HintSpawner.cs
Normal file
76
Assets/scripts/tenPoints/HintSpawner.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class HintSpawner : MonoBehaviour
|
||||
{
|
||||
public CrossButtonHandler activeButton;
|
||||
|
||||
private CellSpawnAndOperate _cellOperator;
|
||||
private GameObject _hint;
|
||||
[SerializeField]
|
||||
private GameObject _spawnerHint;
|
||||
[SerializeField]
|
||||
private GameObject _hintUi;
|
||||
private int _idxBuffer = -1;
|
||||
List<GameObject> _notCheckedButtons;
|
||||
|
||||
void Start() {
|
||||
_notCheckedButtons = new List<GameObject>();
|
||||
_cellOperator = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<CellSpawnAndOperate>();
|
||||
}
|
||||
|
||||
int NearestGameObject() {
|
||||
int idx = -1;
|
||||
int counter = 0;
|
||||
double minDist = Mathf.Infinity;
|
||||
foreach(GameObject point in _notCheckedButtons) {
|
||||
if (point == null) continue;
|
||||
double dist = Vector3.Distance(point.transform.position, activeButton.transform.position);
|
||||
if (dist < minDist) {
|
||||
idx = counter;
|
||||
minDist = dist;
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
return idx;
|
||||
}
|
||||
void hintSpawn(int idx) {
|
||||
if (idx == _notCheckedButtons.Count - 1) {
|
||||
_hint = Instantiate(_spawnerHint, _spawnerHint.transform.position, Quaternion.identity);
|
||||
Canvas canv = Object.FindObjectOfType<Canvas>();
|
||||
_hint.transform.SetParent(canv.gameObject.transform, false);
|
||||
activeButton.GetComponent<CrossButtonHandler>().isSpawnerHint = true;
|
||||
}
|
||||
else {
|
||||
_hint = Instantiate(_hintUi, _notCheckedButtons[idx].transform.position, Quaternion.identity);
|
||||
Canvas canv = Object.FindObjectOfType<Canvas>();
|
||||
_hint.transform.SetParent(canv.gameObject.transform);
|
||||
activeButton.GetComponent<CrossButtonHandler>().isSpawnerHint = false;
|
||||
}
|
||||
activeButton.transform.SetSiblingIndex(activeButton.transform.parent.childCount);
|
||||
}
|
||||
|
||||
void Update() {
|
||||
_notCheckedButtons = _cellOperator.getNotCheckedButtons();
|
||||
if (activeButton == null) return;
|
||||
int idx = NearestGameObject();
|
||||
if (_idxBuffer == idx) {
|
||||
return;
|
||||
}
|
||||
_idxBuffer = idx;
|
||||
if (_hint) {
|
||||
Destroy(_hint);
|
||||
}
|
||||
hintSpawn(idx);
|
||||
}
|
||||
|
||||
public Vector3 destroyHintAndReturnItsPosition() {
|
||||
Debug.Log(_hint.transform.position);
|
||||
Vector3 hint_position = _hint.transform.position;
|
||||
Destroy(_hint);
|
||||
_hint = null;
|
||||
_idxBuffer = -1;
|
||||
return hint_position;
|
||||
}
|
||||
}
|
45
Assets/scripts/tenPoints/activePointSpawner.cs
Normal file
45
Assets/scripts/tenPoints/activePointSpawner.cs
Normal file
|
@ -0,0 +1,45 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class activePointSpawner : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private GameObject activePoint;
|
||||
private GameObject[] activePoints;
|
||||
private Canvas ui_output;
|
||||
private int length = 10;
|
||||
void Start() {
|
||||
ui_output = Object.FindObjectOfType<Canvas>();
|
||||
activePoints = new GameObject[10];
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
activePoints[i] = Instantiate(activePoint,
|
||||
new Vector3(
|
||||
transform.position.x + (135 * ((i)%7)),
|
||||
transform.position.y - (135 * ((int)(i)/7)),
|
||||
0
|
||||
),
|
||||
Quaternion.identity
|
||||
);
|
||||
activePoints[i].transform.SetParent(ui_output.transform);
|
||||
activePoints[i].transform.parent.SetSiblingIndex(6);
|
||||
}
|
||||
}
|
||||
|
||||
public void delete() {
|
||||
length--;
|
||||
Destroy(activePoints[length]);
|
||||
}
|
||||
public void add() {
|
||||
activePoints[length] = Instantiate(activePoint,
|
||||
new Vector3(
|
||||
transform.position.x + (135 * ((length)%7)),
|
||||
transform.position.y - (135 * ((int)(length)/7)),
|
||||
0
|
||||
),
|
||||
Quaternion.identity
|
||||
);
|
||||
activePoints[length].transform.SetParent(ui_output.transform);
|
||||
length++;
|
||||
}
|
||||
}
|
|
@ -11,6 +11,10 @@ TagManager:
|
|||
- chest
|
||||
- aim
|
||||
- ARCamera
|
||||
- tenpoints_disabled
|
||||
- tenpoints_startpos
|
||||
- chest
|
||||
- tenpoints_tagget
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
|
Loading…
Reference in New Issue
Block a user